core2/modelRender.c documentation
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@@ -109,8 +109,8 @@ Actor *chyumblie_draw(ActorMarker *this, Gfx **gfx, Mtx** mtx, Vtx **vtx){
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return thisActor;
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}
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func_8033A2D4(func_803253A0, thisActor, sp40);
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func_8033A2E8(func_80325794, this);
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modelRender_preDraw((GenMethod_1) func_803253A0, (s32)thisActor);
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modelRender_postDraw((GenMethod_1) func_80325794, (s32)this);
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sp44[0] = thisActor->position_x;
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sp44[1] = thisActor->position_y + sp40->unk0*75.0f;
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sp44[2] = thisActor->position_z;
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