Document core2/batimer.c functions
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@@ -3,6 +3,7 @@
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#include "variables.h"
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#include "core2/ba/physics.h"
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#include "core2/ba/timer.h"
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f32 func_802A2858(void);
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@@ -31,7 +32,7 @@ void bsbflap_init(void) {
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baphysics_set_gravity(D_80364A14);
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func_8029E070(1);
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miscFlag_set(MISC_FLAG_12_HAS_FLAPPED);
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func_8029E3C0(0, 2.5f);
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batimer_set(0, 2.5f);
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D_8037D30C = sfxsource_createSfxsourceAndReturnIndex();
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func_80299BD4();
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D_8037D301 = 0;
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@@ -173,8 +174,8 @@ void bsbflap_update(void){
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sp1c = BS_3D_FALL_TUMBLING;
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break;
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}//L802A2C94
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func_8029E1A8(0);
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if(func_8029E384(0))
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batimer_decrement(0);
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if(batimer_isZero(0))
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sp1c = BS_2F_FALL;
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if(should_beak_bust())
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