Merge branch 'mr-origin-96'
This commit is contained in:
@@ -2,8 +2,6 @@
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#include "functions.h"
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#include "variables.h"
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extern f32 ml_vec3f_horizontal_distance_zero_likely(f32[3], f32[3]);
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typedef struct {
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s32 unk0;
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} ActorLocal_lair_5640;
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@@ -683,7 +683,7 @@ void func_80387730(Actor *this) {
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}
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if (!fileProgressFlag_get(this->unkF4_8 + FILEPROG_39_CCW_OPEN) && ability_isUnlocked(ABILITY_13_1ST_NOTEDOOR)) {
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player_getPosition(spAC);
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if ((ml_distance_vec3f(spAC, this->position) < 500.0f) && (func_803114C4() != 0xF64)) {
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if ((ml_vec3f_distance(spAC, this->position) < 500.0f) && (func_803114C4() != 0xF64)) {
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func_802FACA4(0xC);
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}
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if (itemscore_noteScores_getTotal() >= D_8039347C[this->unkF4_8 - 1]) {
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@@ -699,7 +699,7 @@ void func_80387730(Actor *this) {
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phi_f20 = 290.0f;
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}
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sp9C[1] = this->position[1];
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if ((ml_distance_vec3f(spAC, sp9C) < phi_f20) || (this->alpha_124_19 != 0xFF)) {
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if ((ml_vec3f_distance(spAC, sp9C) < phi_f20) || (this->alpha_124_19 != 0xFF)) {
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if (this->alpha_124_19 == 0xFF) {
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func_80324CFC(0.0f, COMUSIC_43_ENTER_LEVEL_GLITTER, 32700);
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func_80324D2C(2.4f, COMUSIC_43_ENTER_LEVEL_GLITTER);
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@@ -740,7 +740,7 @@ void func_80387730(Actor *this) {
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}
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}
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}
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} else if ((this->unkF4_8 >= 2) && (ml_distance_vec3f(spAC, this->position) < 290.0f)) {
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} else if ((this->unkF4_8 >= 2) && (ml_vec3f_distance(spAC, this->position) < 290.0f)) {
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volatileFlag_setAndTriggerDialog_0(VOLATILE_FLAG_B0_NOT_ENOUGH_NOTES);
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}
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}
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@@ -67,8 +67,6 @@ extern s32 ability_getAllLearned(void); // get unlocked moves bitfield
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extern s32 item_getCount(s32); // item count get
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extern void item_adjustByDiffWithoutHud(s32, s32); // item count set
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extern void func_80250530(s32, u16, f32);
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extern void func_8025A55C(s32, s32, s32);
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extern void func_80324CFC(f32, s16, s16);
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@@ -2,7 +2,6 @@
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#include "functions.h"
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#include "variables.h"
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extern f32 ml_distanceSquared_vec3f(f32[3], f32[3]);
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extern void func_8028F3D8(f32[3], f32, void(*)(ActorMarker *), ActorMarker *);
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extern void func_80324CFC(f32, enum comusic_e, s32);
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extern void rand_seed(s32);
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@@ -203,7 +202,7 @@ void func_8038EFD8(Actor *this) {
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sp24[1] = this->position[1];
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sp24[2] = this->position[2];
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sp24[1] += 50.0f;
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func_8028F3D8(sp24, ml_distance_vec3f(sp30, sp24) / 150.0, func_8038EF58, this->marker);
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func_8028F3D8(sp24, ml_vec3f_distance(sp30, sp24) / 150.0, func_8038EF58, this->marker);
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}
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void func_8038F078(ActorMarker *marker, enum asset_e text_id, s32 arg2){
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@@ -2,8 +2,6 @@
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#include "functions.h"
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#include "variables.h"
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extern bool ml_vec3f_within_distance(f32[3], f32[3], f32);
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void func_803902B8(Actor *this);
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Actor *func_80390030(ActorMarker *marker, Gfx **gfx, Mtx **mtx, Vtx **vtx);
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@@ -111,7 +111,7 @@ void func_80390E28(Actor *this) {
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}
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this->unk10_12 = 0;
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for(i = 0; (i < D_80395460) && (this->unk10_12 < 4); i++){
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temp_f0 = ml_distance_vec3f(this->position, D_80395370[i]);
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temp_f0 = ml_vec3f_distance(this->position, D_80395370[i]);
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if ((temp_f0 > 400.0f) && (temp_f0 < 1200.0f)) {
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local->unk0[this->unk10_12][0] = D_80395370[i][0];
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local->unk0[this->unk10_12][1] = D_80395370[i][1];
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@@ -45,7 +45,7 @@ void func_80392B6C(Actor *this) {
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}
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}
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if (mapSpecificFlags_get(7) != 0) {
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sp28 = ml_distance_vec3f(this->position, this->unk1C) / 350.0;
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sp28 = ml_vec3f_distance(this->position, this->unk1C) / 350.0;
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comusic_playTrack(COMUSIC_A9_TOOTY);
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mapSpecificFlags_set(7, 0);
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mapSpecificFlags_set(9, 1);
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