Merge branch 'mr-origin-96'

This commit is contained in:
banjo.decomp
2024-10-19 23:10:46 -05:00
291 changed files with 2238 additions and 2204 deletions

View File

@@ -2,8 +2,6 @@
#include "functions.h"
#include "variables.h"
extern void func_80250530(s32, u16, f32);
extern s32 func_80255D44(s32);
extern void sfxsource_setSampleRate(u8, s32);
extern bool func_80323240(struct56s *, f32, f32[3]);
extern f32 func_803234FC(struct56s *, f32, f32);
@@ -534,7 +532,7 @@ void func_80341A54(void) {
for(var_s0 = 0x40; var_s0 < 0x80; var_s0++){
if (D_803858A0[var_s0] != 0) {
func_8025A7DC(func_80255D30(D_803858A0[var_s0]));
func_8025A7DC(lookup_getCoMusicId(D_803858A0[var_s0]));
}
}
@@ -783,7 +781,7 @@ s32 func_803422D4(Actor *arg0, Union_glspline *arg1, SplineList *arg2){
case 2:
D_803858A0[arg1->t0.unk10.common.bit7] = arg1->t0.unk4.common.bit31;
func_8025A6EC(func_80255D30(arg1->t0.unk4.common.bit31), arg1->t0.unk4.common.bit15 * 8);
func_8025A6EC(lookup_getCoMusicId(arg1->t0.unk4.common.bit31), arg1->t0.unk4.common.bit15 * 8);
break;
case 3:
@@ -791,12 +789,12 @@ s32 func_803422D4(Actor *arg0, Union_glspline *arg1, SplineList *arg2){
sp7C = arg1->t0.unk8.bit31 / 8.388608e6f;
sp74 = arg1->t0.unk4.common.bit15 * 8;
sp70 = arg1->t0.unk10.common.bit7;
if (func_8030ED70(func_80255D44(sp78))){
if (func_8030ED70(lookup_getSfxId(sp78))){
sfxsourceIdx = sfxsource_createSfxsourceAndReturnIndex();
if (sfxsourceIdx == 0){
return sp84;
}
sfxsource_setSfxId(sfxsourceIdx, func_80255D44(sp78));
sfxsource_setSfxId(sfxsourceIdx, lookup_getSfxId(sp78));
sfxsource_playSfxAtVolume(sfxsourceIdx, sp7C);
sfxsource_setSampleRate(sfxsourceIdx, sp74);
func_8030E2C4(sfxsourceIdx);
@@ -805,7 +803,7 @@ s32 func_803422D4(Actor *arg0, Union_glspline *arg1, SplineList *arg2){
}
D_803858A0[sp70] = sfxsourceIdx;
} else {
func_8030E6A4(func_80255D44(sp78), sp7C, sp74);
func_8030E6A4(lookup_getSfxId(sp78), sp7C, sp74);
}
break;
@@ -829,7 +827,7 @@ s32 func_803422D4(Actor *arg0, Union_glspline *arg1, SplineList *arg2){
case 4:
if (D_803858A0[arg1->t0.unk10.common.bit7] != 0){
func_8025A7DC(func_80255D30(D_803858A0[arg1->t0.unk10.common.bit7]));
func_8025A7DC(lookup_getCoMusicId(D_803858A0[arg1->t0.unk10.common.bit7]));
D_803858A0[arg1->t0.unk10.common.bit7] = 0;
}
break;
@@ -885,12 +883,12 @@ s32 func_803422D4(Actor *arg0, Union_glspline *arg1, SplineList *arg2){
}
if (arg1->t1.unk8.bit10){
arg0->unk5C = ((f32) arg1->t1.unk8.bit21) / 4;
arg0->unk58_31 = func_80255D58(arg1->t1.unk8.bit31);
arg0->animctrl_asset_id = lookup_getAnimAssetId(arg1->t1.unk8.bit31);
if (arg0->animctrl == 0) {
arg0->animctrl = animctrl_new(0);
animctrl_reset(arg0->animctrl);
}
animctrl_setIndex(arg0->animctrl, arg0->unk58_31);
animctrl_setIndex(arg0->animctrl, arg0->animctrl_asset_id);
animctrl_setDuration(arg0->animctrl, arg0->unk5C);
animctrl_setDirection(arg0->animctrl, 1);
if (arg0->animctrl != 0) {
@@ -1266,10 +1264,10 @@ void func_80343DEC(Actor *this){
void func_80343E20(s32 arg0, s32 arg1, f32 arg2, s32 arg3) {
u8 temp_v0;
if (func_8030ED70(func_80255D44(arg0)) != 0) {
if (func_8030ED70(lookup_getSfxId(arg0)) != 0) {
temp_v0 = sfxsource_createSfxsourceAndReturnIndex();
if (temp_v0 != 0) {
sfxsource_setSfxId(temp_v0, func_80255D44(arg0));
sfxsource_setSfxId(temp_v0, lookup_getSfxId(arg0));
sfxsource_playSfxAtVolume(temp_v0, arg2);
sfxsource_setSampleRate(temp_v0, arg1);
func_8030E2C4(temp_v0);
@@ -1279,7 +1277,7 @@ void func_80343E20(s32 arg0, s32 arg1, f32 arg2, s32 arg3) {
D_803858A0[arg3] = temp_v0;
}
} else {
func_8030E6A4(func_80255D44(arg0), arg2, arg1);
func_8030E6A4(lookup_getSfxId(arg0), arg2, arg1);
}
}