func_803311D4() match

This commit is contained in:
Banjo Kazooie
2023-01-04 18:59:11 -06:00
parent 926b7c015f
commit a2b18a0cc5
5 changed files with 66 additions and 80 deletions

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@@ -1,4 +1,4 @@
# banjo (97.2689%)
# banjo (97.3403%)
<img src="./progress/progress_total.svg">

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@@ -28,18 +28,24 @@ typedef struct sprite_prop_s{
} SpriteProp;
typedef struct model_prop_s{
u16 unk0_31:12;
u16 pad0_19:4;
union{
u16 unk0;
struct{
u16 unk0_31:12;
u16 pad0_19:4;
};
};
u8 unk0_15;
u8 unk0_7;
s16 unk4[3];
u8 unkA; //scale * 100.0
u8 unkA;
u8 padB_7 :2;
u8 unkB_5 :1;
u8 unkB_4 :1;
u8 padB_3 :4;
} ModelProp;
typedef struct actor_prop_s{
struct actorMarker_s* marker;
s16 x;

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@@ -17,7 +17,7 @@
<text x="22.0" y="14">core2</text>
</g>
<g fill="#fff" text-anchor="middle" font-family="DejaVu Sans,Verdana,Geneva,sans-serif" font-size="11">
<text x="78.5" y="15" fill="#010101" fill-opacity=".3">96.1093%</text>
<text x="77.5" y="14">96.1093%</text>
<text x="78.5" y="15" fill="#010101" fill-opacity=".3">96.2338%</text>
<text x="77.5" y="14">96.2338%</text>
</g>
</svg>

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@@ -17,7 +17,7 @@
<text x="75.0" y="14">Banjo-Kazooie (us.v10)</text>
</g>
<g fill="#fff" text-anchor="middle" font-family="DejaVu Sans,Verdana,Geneva,sans-serif" font-size="11">
<text x="184.5" y="15" fill="#010101" fill-opacity=".3">97.2689%</text>
<text x="183.5" y="14">97.2689%</text>
<text x="184.5" y="15" fill="#010101" fill-opacity=".3">97.3403%</text>
<text x="183.5" y="14">97.3403%</text>
</g>
</svg>

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@@ -12,6 +12,7 @@ extern bool func_80340020(s32, f32[3], f32[3], f32, s32, BKVertexList *, f32[3],
extern void func_80340200(s32, f32[3], f32[3], f32, s32, s32, BKVertexList *, s32);
extern s32 func_802E9DD8(BKCollisionList *collisionList, BKVertexList *vtxList, f32 arg2[3], f32 *arg3, f32 arg4, f32 arg5[3], f32 arg6, f32 arg7[3], s32 arg8);
extern void *func_802EBAE0(UNK_TYPE(s32), f32 position[3], f32 rotation[3], f32 scale, UNK_TYPE(s32), UNK_TYPE(s32), UNK_TYPE(s32), f32, UNK_TYPE(s32));
extern int func_802E805C(BKCollisionList *, BKVertexList *, f32[3], f32[3], f32, f32[3], f32[3], f32[3], u32);
extern f32 func_8030A590(void);
@@ -1592,53 +1593,33 @@ bool func_80331158(ActorMarker *arg0, s32 arg1, s32 arg2) {
return FALSE;
}
#ifndef NONMATCHING
#pragma GLOBAL_ASM("asm/nonmatchings/core2/code_A5BC0/func_803311D4.s")
#else
extern int func_802E805C(BKCollisionList *, BKVertexList *, f32[3], f32[3], f32, f32[3], f32[3], f32[3], u32);
s32 func_803311D4(Cube *arg0, f32 *arg1, f32 *arg2, f32 *arg3, u32 arg4) {
f32 spAC[3];
f32 spA0[3];
f32 sp88[3];
f32 sp7C[3];
Actor *temp_s2_2;
Actor *temp_v0_6;
Actor *temp_s2_2;
ActorMarker *temp_a0;
ActorMarker *temp_a0_2;
BKModelBin *temp_v0_2;
BKModelBin *temp_v0_3;
BKModelBin *var_a0;
BKModelBin *var_s0;
BKModelBin *var_v0_2;
BKModelBin *var_s0 = NULL;
BKVertexList *temp_a1;
Prop *var_s1;
Struct6Cs *temp_v0_8;
f32 var_f10;
f32 var_f4;
f32 var_f6;
s32 (*temp_v1_2)(struct actorMarker_s *, f32 [3], f32, f32 [3], s32);
s32 temp_s0;
f32 spAC[3];
f32 spA0[3];
BKCollisionList *temp_s0;
s32 temp_s0_2;
BKCollisionList *temp_s2;
s32 temp_v0;
s32 temp_v0_4;
s32 temp_v0_5;
s32 temp_v0_7;
s32 temp_v1;
f32 sp88[3];
f32 sp7C[3];
s32 var_s6;
s32 var_v0;
u32 temp_t3;
u32 temp_t6;
u32 temp_t9;
u32 var_s5;
var_s5 = arg0->prop2Cnt;
var_s6 = 0;
var_s1 = arg0->prop2Ptr;
for(var_s5 = arg0->prop2Cnt; var_s5 > 0; var_s5--) {
for(var_s1 = arg0->prop2Ptr, var_s5 = arg0->prop2Cnt; var_s5 > 0; var_s5--, var_s1++) {
if(var_s1);
if (!var_s1->markerFlag && var_s1->unk8_1 && var_s1->unk8_4) { //ModelProp
var_s0 = func_8030A4B4(var_s1->modelProp.unk0_31);
if ((var_s0 != NULL) || (func_8028F280() && ((var_s0 = func_8030A428(var_s1->modelProp.unk0_31)) != NULL))) {
var_s0 = func_8030A4B4(((u32)var_s1->modelProp.unk0 >> 0x4));
if ((var_s0 != NULL) || (func_8028F280() && ((var_s0 = func_8030A428(((u32)var_s1->modelProp.unk0 >> 0x4))) != NULL))) {
temp_s2 = func_8033A084(var_s0);
if (temp_s2 != 0) {
spAC[0] = (f32) var_s1->modelProp.unk4[0];
@@ -1647,63 +1628,62 @@ s32 func_803311D4(Cube *arg0, f32 *arg1, f32 *arg2, f32 *arg3, u32 arg4) {
spA0[0] = 0.0f;
spA0[1] = (f32) (var_s1->modelProp.unk0_15 * 2);
spA0[2] = (f32) (var_s1->modelProp.unk0_7 * 2);
var_v0 = func_802E805C(temp_s2, func_8033A148(var_s0), spAC, spA0, var_s1->modelProp.unkA / 100.0, arg1, arg2, arg3, arg4);
var_v0 = func_802E805C(temp_s2, func_8033A148(var_s0), spAC, spA0, (f32)var_s1->modelProp.unkA / 100.0, arg1, arg2, arg3, arg4);
if (var_v0 != 0) {
var_s6 = var_v0;
}
}
}
} else if (var_s1->markerFlag && var_s1->unk8_3 && var_s1->unk8_4 && !func_80331158(var_s1->actorProp.marker, arg1, arg2)) {
temp_a0 = var_s1->actorProp.marker;
if (temp_a0->collidable && (marker_getActor(temp_a0)->unk3C & 0x000010000)) {
var_a0 = func_80330B1C(var_s1->actorProp.marker);
} else {
if (!(var_s1->actorProp.marker->unk3E_0 && (marker_getActor(var_s1->actorProp.marker)->unk3C & 0x008000000))) {
var_a0 = func_80330DE4(var_s1->actorProp.marker);
} else {
var_a0 = func_80330B1C(var_s1->actorProp.marker);
}
if (var_a0 == NULL && func_8028F280(var_a0)) {
var_a0 = func_80330B1C(var_s1->actorProp.marker);
}
temp_s0 = func_8033A084(var_a0);
if (temp_s0 != 0) {
temp_s2_2 = marker_getActor(var_s1->actorProp.marker);
temp_a1 = func_80330C74(temp_s2_2);
sp88[0] = (f32) var_s1->actorProp.x;
sp88[1] = (f32) var_s1->actorProp.y;
sp88[2] = (f32) var_s1->actorProp.z;
sp7C[0] = (f32) var_s1->actorProp.marker->pitch;
sp7C[1] = (f32) var_s1->actorProp.marker->yaw;
sp7C[2] = (f32) var_s1->actorProp.marker->roll;
temp_s0_2 = func_802E805C(temp_s0, temp_a1, &sp88, &sp7C, temp_s2_2->scale, arg1, arg2, arg3, arg4);
if ((temp_s0_2 != 0) && (func_8029453C() != 0)) {
func_80330B1C(var_s1->actorProp.marker);
if (var_s1->actorProp.marker->unk50 != 0) {
D_80383410[0] = (f32) arg2[0];
D_80383410[1] = (f32) arg2[1];
D_80383410[2] = (f32) arg2[2];
D_8038341C = var_s1->actorProp.marker;
D_80383420 = temp_s0_2;
if(var_a0 != NULL || (func_8028F280() && (var_a0 = func_80330B1C(var_s1->actorProp.marker), TRUE))){
temp_s0 = func_8033A084(var_a0);
if (temp_s0 != 0) {
temp_s2_2 = marker_getActor(var_s1->actorProp.marker);
temp_a1 = func_80330C74(temp_s2_2);
sp88[0] = (f32) var_s1->actorProp.x;
sp88[1] = (f32) var_s1->actorProp.y;
sp88[2] = (f32) var_s1->actorProp.z;
sp7C[0] = (f32) var_s1->actorProp.marker->pitch;
sp7C[1] = (f32) var_s1->actorProp.marker->yaw;
sp7C[2] = (f32) var_s1->actorProp.marker->roll;
temp_s0_2 = func_802E805C(temp_s0, temp_a1, &sp88, &sp7C, temp_s2_2->scale, arg1, arg2, arg3, arg4);
if ((temp_s0_2 != 0) && (func_8029453C())) {
func_80330B1C(var_s1->actorProp.marker);
if (var_s1->actorProp.marker->unk50 != 0) {
D_80383410[0] = arg2[0];
D_80383410[1] = arg2[1];
D_80383410[2] = arg2[2];
D_8038341C = var_s1->actorProp.marker;
if ((temp_s0_2 && temp_s0_2) && temp_s0_2)
{
}
D_80383420 = temp_s0_2;
}
}
if (temp_s0_2 != 0) {
var_s6 = temp_s0_2;
}
}
if (temp_s0_2 != 0) {
var_s6 = temp_s0_2;
}
}
} else if (var_s1->markerFlag) {
temp_a0_2 = var_s1->actorProp.marker;
if (temp_a0_2->unk18 != NULL) {
if (temp_a0_2->unk18->unk0 != NULL) {
var_v0 = temp_a0_2->unk18->unk0(temp_a0_2, arg1, arg2, arg3, arg4);
if (var_s1->actorProp.marker->unk18 != NULL) {
if (var_s1->actorProp.marker->unk18->unk0 != NULL) {
var_v0 = var_s1->actorProp.marker->unk18->unk0(var_s1->actorProp.marker, arg1, arg2, arg3, arg4);
if (var_v0 != 0) {
var_s6 = var_v0;
}
}
}
}
var_s1++;
}
return var_s6;
}
#endif
#ifndef NONMATCHING
#pragma GLOBAL_ASM("asm/nonmatchings/core2/code_A5BC0/func_80331638.s")