more viewport function documentation and cleaning up prototypes
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@@ -3,7 +3,6 @@
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#include "variables.h"
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#include "zoombox.h"
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extern f32 func_8024DE1C(f32, f32, f32[3], f32[3]);
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void func_80252330(f32, f32, f32);
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extern f32 func_8033DDB8(void);
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extern void func_8024E60C(s32, void *);
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@@ -823,7 +822,7 @@ void func_803163A8(GcZoombox *this, Gfx **gfx, Mtx **mtx) {
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f32 sp38[3];
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f32 sp34;
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sp34 = func_8024DE1C(this->unk170, this->unk172, sp50, sp5C);
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sp34 = viewport_func_8024DE1C(this->unk170, this->unk172, sp50, sp5C);
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if (this->unk1A4_24) {
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sp5C[1] += 180.0f;
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sp5C[0] -= 2*sp5C[0];
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