more viewport function documentation and cleaning up prototypes
This commit is contained in:
@@ -3,9 +3,6 @@
|
||||
#include "variables.h"
|
||||
#include "core2/particle.h"
|
||||
|
||||
|
||||
extern bool func_8024DB50(f32[3], f32);
|
||||
|
||||
void func_802DC208(Actor *this);
|
||||
|
||||
/* .data */
|
||||
@@ -57,7 +54,7 @@ void func_802DC208(Actor *this) {
|
||||
actor_collisionOff(this);
|
||||
this->marker->propPtr->unk8_3 = TRUE;
|
||||
}
|
||||
if( func_8024DB50(this->position, 50.0f)
|
||||
if( viewport_func_8024DB50(this->position, 50.0f)
|
||||
&& func_802DC188()
|
||||
&& !(globalTimer_getTime() & 0x1F)
|
||||
&& randf() < 0.1
|
||||
|
Reference in New Issue
Block a user