more viewport function documentation and cleaning up prototypes

This commit is contained in:
mariob92
2024-09-10 01:40:54 +02:00
parent 4f843f3ecb
commit a0994765b1
32 changed files with 115 additions and 119 deletions

View File

@@ -86,7 +86,7 @@ void chBottlesBonusCursor_func_802DF460(s32 indx, ActorMarker *caller, f32 arg2[
sp1C[0] = arg2[0] * 100.0f;
sp1C[1] = arg2[1] * 100.0f;
sp1C[2] = arg2[2] * 100.0f;
if (func_8024E030(sp1C, D_8037E068[indx]) == 0) {
if (viewport_func_8024E030(sp1C, D_8037E068[indx]) == 0) {
D_8037E068[indx][0] = D_8037E068[indx][1] = 0.0f;
}
}
@@ -149,7 +149,7 @@ void chBottlesBonusCursor_draw(Gfx **gfx, Mtx **mtx, Vtx **vtx) {
modelRender_postDraw((GenFunction_1)actor_postdrawMethod, (s32)chBottlesBonusCursorMarker);
modelRender_setDepthMode(MODEL_RENDER_DEPTH_FULL);
actor_setOpacity(this, 0xB9);
func_8024E030(this->position, D_8037E5C0.unk18);
viewport_func_8024E030(this->position, D_8037E5C0.unk18);
sp3C = (this->scale * 650.0f);
func_80253208(gfx,
(s32)(D_8037E5C0.unk18[0] - sp3C/2), (s32)(D_8037E5C0.unk18[1] - sp3C/2),
@@ -157,7 +157,7 @@ void chBottlesBonusCursor_draw(Gfx **gfx, Mtx **mtx, Vtx **vtx) {
D_803A5D00[getActiveFramebuffer()]
);
modelRender_draw(gfx, mtx, this->position, rotation, this->scale, NULL, marker_loadModelBin(chBottlesBonusCursorMarker));
func_8024E030(this->position, D_8037E5C0.unk10);
viewport_func_8024E030(this->position, D_8037E5C0.unk10);
if (this->state == 1) {
D_8037E5C0.unk10[0] -= 24.0f;
D_8037E5C0.unk10[1] -= 8.0f;

View File

@@ -2,8 +2,6 @@
#include "functions.h"
#include "variables.h"
extern int func_8024DB50(f32 arg0[3], f32 arg1);
void chfirefx_update(Actor *this);
/* .data */
@@ -75,7 +73,7 @@ void chfirefx_update(Actor *this){
}
}//L80359934
if(subaddie_playerIsWithinSphere(this, 2000)){
if( func_8024DB50(this->position, 50.0f) && this->unk38_31 ){
if( viewport_func_8024DB50(this->position, 50.0f) && this->unk38_31 ){
if(!(globalTimer_getTime() & 3) && randf() < 0.1){
__chfirefx_spawnSmoke(this->position, this->scale);
} //L803599AC