refac: rename func_8030D90C to sfxsource_createSfxsourceAndReturnIndex and func_8030DBB4 to sfxsource_playSfxAtVolume
Additionally rename properties/variables assigned by sfxsource_createSfxsourceAndReturnIndex to sfxsourceIdx
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@@ -5,7 +5,7 @@
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extern func_802EBA98(s32, f32[3], s32, f32, s32, f32[3], f32, f32[3]);
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typedef struct {
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u8 unk0[2];
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u8 unk0[2]; // array of sfxsource indexes
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//u8 pad2[2];
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f32 unk4;
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f32 unk8;
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@@ -121,8 +121,8 @@ void chGobi1_update(Actor *this){
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marker->collidable = TRUE;
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GV_D_80391A40.unk0 = 0;
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GV_D_80391A40.unk1 = 0;
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local->unk0[0] = func_8030D90C();
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local->unk0[1] = func_8030D90C();
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local->unk0[0] = sfxsource_createSfxsourceAndReturnIndex();
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local->unk0[1] = sfxsource_createSfxsourceAndReturnIndex();
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local->unk8 = 0.0f;
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local->unkC = 0.0f;
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local->unk10 = 0.0f;
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