core1/done/audio/n_seqplayer.c done
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@@ -1,14 +1,14 @@
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#ifndef ENUMS_H
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#define ENUMS_H
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#define SPRITE_TYPE_CI4 (1 << 0)
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#define SPRITE_TYPE_CI8 (1 << 2)
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#define SPRITE_TYPE_I4 (1 << 5)
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#define SPRITE_TYPE_I8 (1 << 6)
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#define SPRITE_TYPE_IA4 (1 << 7)
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#define SPRITE_TYPE_IA8 (1 << 8)
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#define SPRITE_TYPE_UNKNOWN_200 (1 << 9)
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#define SPRITE_TYPE_RGBA16 (1 << 10)
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#define SPRITE_TYPE_CI4 (1 << 0) //0x001
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#define SPRITE_TYPE_CI8 (1 << 2) //0x004
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#define SPRITE_TYPE_I4 (1 << 5) //0x020
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#define SPRITE_TYPE_I8 (1 << 6) //0x040
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#define SPRITE_TYPE_IA4 (1 << 7) //0x080
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#define SPRITE_TYPE_IA8 (1 << 8) //0x100
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#define SPRITE_TYPE_UNKNOWN_200 (1 << 9) //0x200
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#define SPRITE_TYPE_RGBA16 (1 << 10) ////0x400
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#define SPRITE_TYPE_RGBA32 (1 << 11)
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enum bkprog_e{
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@@ -3055,7 +3055,7 @@ enum asset_e
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ASSET_543_MODEL_JINJO_STATUE_BASE = 0x543,
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ASSET_544_MODEL_JINJONATOR_STATUE_BASE,
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ASSET_545_MODEL_STONE_JINJO,
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ASSET_546_MODEL_GRUNTY_SPELL_BARRIER = 0x546,
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ASSET_546_MODEL_GRUNTY_SPELL_BARRIER,
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// 547 GL Blue Egg Refill Pillow
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// 548 GL Red Feather Refill Pillow
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// 549 GL Gold Feather Refill Pillow
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