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@@ -52,7 +52,7 @@ void __chTermite_updateWalkSFX(Actor *this) {
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f32 sp24[3];
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f32 sp20;
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viewport_getPosition(&sp24);
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viewport_get_position_vec3f(&sp24);
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sp20 = ml_map_f( (300.0f - sp24[0])*(300.0f - sp24[0]) + (this->position[1] - sp24[1])*(this->position[1] - sp24[1]) + (-858.0f - sp24[2])*(-858.0f - sp24[2])
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, 7617600.0f, 8236900.0f
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, 8000.0f, 1000.0f
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