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@@ -3,9 +3,9 @@
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#include "variables.h"
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#include "core2/particle.h"
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Actor *func_8035ECA0(ActorMarker *marker, Gfx **gfx, Mtx **mtx, Vtx **vtx);
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void func_8035F138(Actor *this);
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extern bool func_803257B4(ActorMarker *marker);
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extern void actor_postdrawMethod(ActorMarker *);
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extern f32 func_80257204(f32, f32, f32, f32);
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