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@@ -535,7 +535,7 @@ void draw_texture_ci4(s32 x, s32 y, void *tmem, s32 w, s32 h, bool alpha_enabled
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}
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}
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void func_80249CEC(s32 x, s32 y, BKSprite *sprite, s32 frame, s32 alpha_enabled) {
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void draw_sprite(s32 x, s32 y, BKSprite *sprite, s32 frame, s32 alpha_enabled) {
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s16 temp_v0;
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temp_v0 = sprite->type;
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