label FP files

This commit is contained in:
Banjo Kazooie
2023-01-31 17:32:35 -06:00
parent 2f858b790b
commit 96317e7239
29 changed files with 297 additions and 311 deletions

86
src/FP/ch/cavewozza.c Normal file
View File

@@ -0,0 +1,86 @@
#include <ultra64.h>
#include "functions.h"
#include "variables.h"
extern void func_8028E668(f32[3], f32, f32, f32);
void func_80390630(Actor *this);
/* .data */
extern ActorAnimationInfo D_803926F0[]= {
{0, 0.0f},
{ASSET_221_ANIM_WOZZA_IN_CAVE, 5.0f}
};
extern ActorInfo D_80392700 = { MARKER_20F_WOZZA_IN_CAVE, ACTOR_33F_WOZZA_IN_CAVE, ASSET_494_MODEL_WOZZA,
0x1, D_803926F0,
func_80390630, func_80326224, func_80325888,
2500, 0, 1.6f, 0
};
/* .code */
void func_80390630(Actor *this){
if(func_803203FC(0xC4)){
if(!this->unk16C_4){
this->unk16C_4 = TRUE;
this->marker->propPtr->unk8_3 = FALSE;
actor_collisionOff(this);
this->unk58_0 = FALSE;
}
return;
}
if(!this->unk16C_4){
this->unk16C_4 = TRUE;
this->marker->propPtr->unk8_3 = FALSE;
actor_collisionOn(this);
this->unk38_31 = jiggyscore_isCollected(JIGGY_32_FP_WOZZA) || levelSpecificFlags_get(0x26) ? 0 : 1;
}//L80390714
if(this->unk38_31){
this->unk58_0 = FALSE;
return;
}
this->unk58_0 = TRUE;
func_8028E668(this->position, 200.0f, -40.0f, 160.0f);
if(this->state == 1){
this->yaw_ideal = (f32)func_80329784(this);
func_80328FB0(this, 1.0f);
if(!func_803114B0()){
if( actor_animationIsAt(this, 0.09f)
|| actor_animationIsAt(this, 0.19f)
){
FUNC_8030E8B4(SFX_88_WOZZA_NOISE, 1.0f, 22000, this->position, 500, 2000);
}
if( actor_animationIsAt(this, 0.68f)
|| actor_animationIsAt(this, 0.78f)
|| actor_animationIsAt(this, 0.85f)
|| actor_animationIsAt(this, 0.92f)
){
FUNC_8030E8B4(SFX_3F2_UNKNOWN, 0.8f, 24000, this->position, 500, 2000);
}
}
if(func_80329530(this, 350)){
if(player_getTransformation() == TRANSFORM_4_WALRUS){
if(!levelSpecificFlags_get(0x31)){
if(func_80311480(0xc27, 0x23, NULL, NULL, NULL, NULL)){
levelSpecificFlags_set(0x31, TRUE);
}
}
}
else{
if(!levelSpecificFlags_get(0x32)){
if(func_80311480(0xc26, 0x23, NULL, NULL, NULL, NULL)){
levelSpecificFlags_set(0x32, TRUE);
}
}
}
}
}
}