diff --git a/progress/progress_core2.svg b/progress/progress_core2.svg
index fda2e051..dfb0ac6e 100644
--- a/progress/progress_core2.svg
+++ b/progress/progress_core2.svg
@@ -9,7 +9,7 @@
-
+
@@ -17,7 +17,7 @@
core2
- 84.3551%
- 84.3551%
+ 84.6542%
+ 84.6542%
\ No newline at end of file
diff --git a/progress/progress_total.svg b/progress/progress_total.svg
index 4107ecab..a52955d0 100644
--- a/progress/progress_total.svg
+++ b/progress/progress_total.svg
@@ -9,7 +9,7 @@
-
+
@@ -17,7 +17,7 @@
Banjo-Kazooie (us.v10)
- 86.1951%
- 86.1951%
+ 86.3667%
+ 86.3667%
\ No newline at end of file
diff --git a/src/core2/code_D0CA0.c b/src/core2/code_D0CA0.c
index 590e9beb..dfa9646b 100644
--- a/src/core2/code_D0CA0.c
+++ b/src/core2/code_D0CA0.c
@@ -7,13 +7,13 @@ extern f32 func_8025715C(f32, f32);
extern f32 func_802575BC(f32);
extern void func_80255FE4(f32[3], f32[3], f32[3], f32);
extern bool func_80320DB0(f32[3], f32, f32[3], u32);
+
/* .h */
Actor *func_80358344(ActorMarker *marker, Gfx **gfx, Mtx **mtx, Vtx **vtx);
void func_80358684(Actor *this);
typedef struct {
u8 unk0;
- // u8 pad1[0x3];
f32 unk4;
f32 unk8[3];
f32 unk14;
@@ -38,28 +38,6 @@ extern ActorInfo D_803728A0 = {
extern struct31s D_803728C4;
extern struct43s D_803728EC;
-/* .rodata */
-extern f64 D_80379600;
-extern f32 D_80379608;
-extern f32 D_8037960C;
-extern f32 D_80379610;
-extern f32 D_80379614;
-extern f32 D_80379618;
-extern f32 D_8037961C;
-extern f64 D_80379620;
-extern f64 D_80379628;
-extern f32 D_80379630;
-extern f32 D_80379634;
-extern f32 D_80379638;
-extern f64 D_80379640;
-extern f64 D_80379648;
-extern f64 D_80379650;
-extern f64 D_80379658;
-extern f64 D_80379660;
-extern f64 D_80379668;
-extern f32 D_80379670;
-extern f32 D_80379674;
-
/* .code */
bool func_80357C30(Actor *this) {
ActorLocal_core2_D0CA0 *local;
@@ -71,7 +49,7 @@ bool func_80357C30(Actor *this) {
if (!this->marker->unk14_21) {
return TRUE;
}
- func_80255FE4(sp20, local->unk8, local->unk18, func_802575BC(local->unk4 + D_80379600));
+ func_80255FE4(sp20, local->unk8, local->unk18, func_802575BC(local->unk4 + 0.05));
sp20[1] += 60.0f;
return !func_80320DB0(sp20, 50.0f, sp2C, 0);
}
@@ -180,7 +158,7 @@ void func_80357F0C(Actor *this, s32 next_state) {
FUNC_8030E624(SFX_1F_HITTING_AN_ENEMY_3, 1.2f, 32200);
func_80335924(this->unk148, 0x23A, 0.4f, 1.0f);
func_80335A8C(this->unk148, 1);
- timed_playSfx(D_80379610, 0x3FC, randf2(D_80379608, D_8037960C), 32000);
+ timed_playSfx(0.8f, 0x3FC, randf2(0.97f, 1.05f), 32000);
local->unk39 = 0;
local->unk28 = 2.0f;
}
@@ -288,43 +266,23 @@ void func_80358610(Actor *this) {
func_80358524(this->position, 4, 0x520);
}
-#ifndef NONMATCHING
-#pragma GLOBAL_ASM("asm/nonmatchings/core2/code_D0CA0/func_80358684.s")
-#else
void func_80358684(Actor *this) {
- ActorLocal_core2_D0CA0 *local;
- f32 sp94[4];
- s32 next_state;
+ f32 sp94[3];
+ ActorLocal_core2_D0CA0 *local; //sp90
+ s32 next_state; //sp8C
f32 sp88;
- f32 sp84;
+ f32 sp84; //sp84
f32 sp80;
f32 sp7C;
+ f32 sp78;
+ f32 sp74;
f32 sp70;
+ u32 pad6C;
f32 sp60[3];
f32 sp54[3];
f32 sp48[3];
f32 sp3C[3];
- f32 *sp30;
- f32 sp2C;
- f32 temp_a3;
- f32 temp_f0;
- f32 temp_f0_2;
- f32 temp_f2;
- f32 temp_f2_2;
- f32 temp_f2_3;
- f32 temp_f2_4;
- f32 var_f0;
- f32 var_f12;
- f32 var_f16;
- f32 var_f18;
- f32 var_f2;
- f32 var_f2_2;
- f64 temp_f0_3;
- f64 temp_f12;
- u32 temp_t1;
- u32 temp_t2;
- u32 temp_t3;
- u32 var_v0;
+
local = (ActorLocal_core2_D0CA0 *)&this->local;
next_state = 0;
@@ -356,43 +314,30 @@ void func_80358684(Actor *this) {
func_803584BC(this);
}
player_getPosition(sp94);
- if (this->state != 0 && (this->state < 6)) {
- temp_f0 = func_8030E200(local->unk0);
+ if ((this->state > 0) && (this->state < 6)) {
+ sp84 = func_8030E200(local->unk0);
if (local->unk39 == 1) {
- var_f16 = D_80379614;
- var_f18 = 1.0f;
+ sp80 = 0.9f;
+ sp7C = 1.0f;
} else {
- var_f16 = D_80379618;
- var_f18 = D_8037961C;
+ sp80 = 0.8f;
+ sp7C = 0.9f;
}
- if (temp_f0 < var_f16) {
- var_f2 = (f32) ((f64) temp_f0 + D_80379620);
- } else if (var_f18 < temp_f0) {
- var_f2 = (f32) ((f64) temp_f0 - D_80379628);
+ if (sp84 < sp80) {
+ sp84 += 0.02;
+ } else if (sp7C < sp84) {
+ sp84 -= 0.02;
} else {
- sp84 = temp_f0;
- sp80 = var_f16;
- sp7C = var_f18;
- temp_f2 = temp_f0 + randf2(D_80379630, D_80379634);
- if (temp_f2 < var_f16) {
- var_f2 = var_f16;
- } else {
- if (var_f18 < temp_f2) {
- var_f0 = var_f18;
- } else {
- var_f0 = temp_f2;
- }
- var_f2 = var_f0;
- }
+ sp84 += randf2(-0.05f, 0.05f);
+ sp84 = (sp84 < sp80) ? sp80
+ : (sp7C < sp84) ? sp7C
+ : sp84;
}
- func_8030DBB4(local->unk0, var_f2);
- temp_f2_2 = ml_vec3f_distance(sp94, this->position) / 2000.0f;
- var_f12 = 1.0f - temp_f2_2;
- if (temp_f2_2 > 1.0f) {
- var_f12 = 0.0f;
- }
- if (var_f12 > 0.0f) {
- sfxsource_setSampleRate(var_f12, local->unk0, (s32) (var_f12 * D_80379638));
+ func_8030DBB4(local->unk0, sp84);
+ sp78 = 1.0f - ml_vec3f_distance(sp94, this->position) / 2000.0f;
+ sp78 = (0.0f > sp78) ? 0 : sp78;
+ if (sp78 > 0.0f) {
+ sfxsource_setSampleRate(local->unk0, (s32) (sp78 * 10000.0f));
func_8030E2C4(local->unk0);
}
}
@@ -400,6 +345,7 @@ void func_80358684(Actor *this) {
if (func_8025773C(&local->unk28, sp88)) {
next_state = 2;
}
+
if (local->unk39 == 2) {
if (this->state == 3) {
local->unk4 += 2 * sp88;
@@ -417,54 +363,47 @@ void func_80358684(Actor *this) {
if (func_8033567C(this->unk148) != 0x23B) {
func_80335924(this->unk148, 0x23B, 0.2f, 0.75f);
func_80335A8C(this->unk148, 2);
- } else if (D_80379640 <= func_80335684(this->unk148)) {
+ } else if (0.575 <= func_80335684(this->unk148)) {
local->unk39 = 1U;
}
}
}
}
if (local->unk39 == 2) {
- this->yaw = local->unk14 + (func_802575BC(local->unk4) * (local->unk24 - local->unk14));
+ sp74 = func_802575BC(local->unk4);
+ this->yaw = local->unk14 + (sp74 * (local->unk24 - local->unk14));
} else {
local->unk4 = 0.0f;
local->unk14 = local->unk24;
}
}
if (local->unk39 == 1) {
- sp30 = this + 4;
- sp2C = 1.0f * sp88;
- if ((func_80357C30(this) == 0) || ((this->state == 3) && (func_80329210(this, sp30) == 0))) {
+ if ((func_80357C30(this) == 0) || ((this->state == 3) && (func_80329210(this, this->position) == 0))) {
local->unk18[0] = (f32) this->position[0];
local->unk18[1] = (f32) this->position[1];
local->unk18[2] = (f32) this->position[2];
local->unk4 = 1.0f;
}
- local->unk4 = (f32) (local->unk4 + sp2C);
+ local->unk4 += 1 * sp88;
if (local->unk4 >= 1.0f) {
local->unk39 = 0U;
local->unk4 = 1.0f;
}
sp70 = func_802575BC(local->unk4);
- func_80255FE4(sp30, local->unk8, local->unk18, sp70);
+ func_80255FE4(this->position, local->unk8, local->unk18, sp70);
this->yaw = local->unk14 + (sp70 * (local->unk24 - local->unk14));
if ((func_8033567C(this->unk148) == 0x23B) && (func_80335794(this->unk148) > 0)) {
func_80335924(this->unk148, 0x23C, 0.1f, 0.45f);
func_80335A8C(this->unk148, 1);
}
- if ((local->unk39 == 0) || ((func_8033567C(this->unk148) == 0x23C) && (D_80379648 <= (f64) local->unk4))) {
+ if ((local->unk39 == 0) || ((func_8033567C(this->unk148) == 0x23C) && (0.7 <= (f64) local->unk4))) {
func_80335924(this->unk148, 0x23A, 0.3f, 0.45f);
func_80335A8C(this->unk148, 1);
}
if (this->state == 3) {
- temp_f12 = D_80379650;
- temp_f0_3 = (f64) local->unk4;
- if (temp_f12 <= temp_f0_3) {
- if (D_80379658 < temp_f0_3) {
- var_f2_2 = 0.0f;
- } else {
- var_f2_2 = (f32) (1.0 - ((temp_f0_3 - temp_f12) / D_80379660));
- }
- func_8030DBB4(local->unk0, (f32) (((f64) var_f2_2 * D_80379668) + 1.0));
+ if (0.0f <= local->unk4 - 0.2) {
+ sp84 = (0.8 < local->unk4) ? 0.0f : (f32) (1.0 - ((local->unk4 - 0.2) / 0.6));
+ func_8030DBB4(local->unk0, 1.0 + (sp84 * 0.3999999999999999));
}
}
}
@@ -494,11 +433,12 @@ void func_80358684(Actor *this) {
} else {
next_state = 1;
}
- } else if ((this->state == 2) || (local->unk4 < 0.5)) {
+ } else if ((local->unk39 == 2) || (local->unk4 < 0.5)) {
sp48[0] = sp94[0];
- sp48[1] = sp94[1] + 50.0f;
+ sp48[1] = sp94[1];
sp48[2] = sp94[2];
- func_80357E34(this, &sp48);
+ sp48[1] += 50.0f;
+ func_80357E34(this, sp48);
}
}
if ((this->state == 5) || (this->state == 4)) {
@@ -512,16 +452,16 @@ void func_80358684(Actor *this) {
sp3C[2] = this->position[2] - sp94[2];
sp3C[1] = 0.0f;
ml_vec3f_set_length(sp3C, 200.0f * sp88);
- this->position[0] += sp3C[0];
- this->position[1] += sp3C[1];
- this->position[2] += sp3C[2];
- this->position[1] += local->unk36;
- local->unk36 -= D_80379670 * sp88;
+ this->position[0] = this->position[0] + sp3C[0];
+ this->position[1] = this->position[1] + sp3C[1];
+ this->position[2] = this->position[2] + sp3C[2];
+ this->position[1] += local->unk36*sp88;
+ local->unk36 -= 3000.0f * sp88;
if (this->position[1] < func_80309724(this->position)) {
this->position[1] = func_80309724(this->position);
next_state = 7;
FUNC_8030E624(SFX_1F_HITTING_AN_ENEMY_3, 1.2f, 32200);
- timed_playSfx(D_80379674, SFX_66_BIRD_AUUGHH, 1.6f, 32000);
+ timed_playSfx(0.1f, SFX_66_BIRD_AUUGHH, 1.6f, 32000);
}
} else if (func_80335794(this->unk148) > 0) {
next_state = 7;
@@ -537,4 +477,3 @@ void func_80358684(Actor *this) {
}
}
}
-#endif
diff --git a/subyaml/core2.us.v10.yaml b/subyaml/core2.us.v10.yaml
index 3e28a2c3..e06d2a7f 100644
--- a/subyaml/core2.us.v10.yaml
+++ b/subyaml/core2.us.v10.yaml
@@ -395,7 +395,7 @@ segments:
- [0xCF7E0, c, ch/clankerwhipcrack] #DONE
- [0xCFA60, c, ch/code_CFA60] #DONE
- [0xD01C0, c, ch/clucker] #DONE
- - [0xD0CA0, c, code_D0CA0]
+ - [0xD0CA0, c, code_D0CA0] #DONE
- [0xD2180, c, code_D2180] #DONE
- [0xD2500, c, ch/firefx] #DONE
- [0xD2AB0, c, ch/drips] #DONE
@@ -582,7 +582,7 @@ segments:
- [0xEB880, .data, ch/clankerwhipcrack]
- [0xEB8B0, .data, ch/code_CFA60]
- [0xEB8E0, .data, ch/clucker]
- - [0xEB910, bin, data_EB910]
+ - [0xEB910, bin, data_EB910] # .data, code_D0CA0]
- [0xEB9B0, .data, code_D2180]
- [0xEBB00, .data, ch/firefx]
- [0xEBB30, .data, ch/drips]
@@ -596,7 +596,7 @@ segments:
- [0xEC1A0, .data, code_DA3A0]
- [0xEC220, .data, code_DA760]
- [0xEC250, bin, code_EC250]
- - [0xEC350, bin, code_EC350] #.data, code_DB010.c]
+ - [0xEC350, bin, code_EC350] #.data, code_DB010]
- [0xECE30, .data, code_DC4B0]
- [0xECE60, ".rodata", animctrl]
- [0xECE90, .rodata, code_AD0]
@@ -834,7 +834,7 @@ segments:
- [0xF2560, .rodata, ch/clankerwhipcrack]
- [0xF2580, .rodata, ch/code_CFA60]
- [0xF25D0, .rodata, ch/clucker]
- - [0xF2670, bin, data_F2670]
+ - [0xF2670, .rodata, code_D0CA0]
- [0xF26F0, .rodata, code_D2180]
- [0xF2700, .rodata, ch/firefx]
- [0xF2740, .rodata, ch/drips]