documentation. Include nonmatched functions in README
This commit is contained in:
@@ -3,9 +3,10 @@
|
||||
#include "variables.h"
|
||||
|
||||
#include "code_B6EA0.h"
|
||||
#include "core2/anim/sprite.h"
|
||||
|
||||
/* .data */
|
||||
struct53s D_80372700[] = {
|
||||
AnimSpriteStep D_80372700[] = {
|
||||
{0x00, 1},
|
||||
{0x01, 1},
|
||||
{0x02, 1},
|
||||
@@ -56,7 +57,7 @@ void func_80356074(f32 arg0[3], f32 arg1[3], f32 arg2, f32 arg3){
|
||||
|
||||
void func_8035611C(void){
|
||||
u8 temp_s0;
|
||||
struct54s *sp58;
|
||||
AnimSprite *sp58;
|
||||
u8 sp57;
|
||||
ParticleStruct0s *sp54;
|
||||
f32 sp44[3];
|
||||
@@ -81,10 +82,10 @@ void func_8035611C(void){
|
||||
sp2C[1] = 0.0f;
|
||||
sp2C[2] = randf()*359.0f;
|
||||
func_8033FD98(temp_s0, sp2C);
|
||||
func_80287E9C(sp58);
|
||||
func_80287F7C(sp58, 1);
|
||||
func_80287F50(sp58, D_80372700, 0x28);
|
||||
func_80287F10(sp58);
|
||||
animsprite_default(sp58);
|
||||
animsprite_set_state(sp58, ANIM_SPRITE_STATE_ONCE);
|
||||
animsprite_set_steps(sp58, D_80372700, sizeof(D_80372700));
|
||||
animsprite_loop(sp58);
|
||||
|
||||
sp38[0] = 0.0f;
|
||||
sp38[1] = 40.0f;
|
||||
@@ -97,13 +98,13 @@ void func_8035611C(void){
|
||||
|
||||
void func_803562E8(void){
|
||||
ParticleStruct0s *sp24;
|
||||
struct54s *sp20;
|
||||
AnimSprite *sp20;
|
||||
u8 sp1F;
|
||||
|
||||
sp24 = func_8033E960();
|
||||
sp20 = func_8033E8F4();
|
||||
sp1F = func_8033E8D0();
|
||||
if(func_80288034(sp20)){
|
||||
if(animsprite_is_stopped(sp20)){
|
||||
func_8033E984();
|
||||
}
|
||||
else{
|
||||
|
Reference in New Issue
Block a user