documentation. Include nonmatched functions in README
This commit is contained in:
@@ -72,7 +72,7 @@ void func_8038A274(Actor *this){
|
||||
void func_8038A318(ActorMarker *caller, enum asset_e text_id, s32 arg1){
|
||||
if(text_id == 0xc19){
|
||||
func_802BAFE4(0x25);
|
||||
jiggySpawn(JIGGY_2E_FP_PRESENTS, FP_D_80391E74);
|
||||
jiggy_spawn(JIGGY_2E_FP_PRESENTS, FP_D_80391E74);
|
||||
func_8025A6EC(COMUSIC_2D_PUZZLE_SOLVED_FANFARE, 32000);
|
||||
func_8025A6EC(COMUSIC_5B_FP_IGLOO_HAPPY, 25000);
|
||||
func_8025A58C(0, 4000);
|
||||
|
@@ -73,7 +73,7 @@ void func_803877A8(ActorMarker *caller, enum asset_e text_id, s32 arg2){
|
||||
Actor *this = marker_getActor(caller);
|
||||
|
||||
if(arg2 == 1){
|
||||
jiggySpawn(JIGGY_2A_FP_BOGGY_1, this->velocity);
|
||||
jiggy_spawn(JIGGY_2A_FP_BOGGY_1, this->velocity);
|
||||
}
|
||||
else if(arg2 == 2){
|
||||
subaddie_set_state_with_direction(this, 4, 0.0001f, 1);
|
||||
|
@@ -75,7 +75,7 @@ void func_8038FF54(Actor *this){
|
||||
sp40[1] = (f32)(s32)sp40[1];
|
||||
sp40[2] = (f32)(s32)sp40[2];
|
||||
func_802C8F70(this->yaw + 90.0f);
|
||||
jiggySpawn(JIGGY_32_FP_WOZZA, sp40);
|
||||
jiggy_spawn(JIGGY_32_FP_WOZZA, sp40);
|
||||
levelSpecificFlags_set(0x26, TRUE);
|
||||
marker_despawn(this->marker);
|
||||
}
|
||||
|
@@ -197,10 +197,10 @@ void func_8038B0F8(void){
|
||||
|
||||
void func_8038B130(enum jiggy_e jiggy_id){
|
||||
if(jiggy_id == JIGGY_2C_FP_BOGGY_3 && !jiggyscore_isCollected(JIGGY_30_FP_BOGGY_2)){
|
||||
jiggySpawn(jiggy_id, D_80391F38);
|
||||
jiggy_spawn(jiggy_id, D_80391F38);
|
||||
}
|
||||
else{
|
||||
jiggySpawn(jiggy_id, D_80391F2C);
|
||||
jiggy_spawn(jiggy_id, D_80391F2C);
|
||||
}
|
||||
}
|
||||
|
||||
|
@@ -53,7 +53,7 @@ void fp_sirslushgame_update(void){
|
||||
|
||||
if(D_80392F30.unk1C){
|
||||
func_802BAFE4(0x12);
|
||||
jiggySpawn(JIGGY_31_FP_SIR_SLUSH, D_80392F30.spawn_pos);
|
||||
jiggy_spawn(JIGGY_31_FP_SIR_SLUSH, D_80392F30.spawn_pos);
|
||||
__spawnQueue_add_4((GenFunction_4)func_802C4140, ACTOR_4C_STEAM,
|
||||
reinterpret_cast(s32, D_80392F30.spawn_pos[0]),
|
||||
reinterpret_cast(s32, D_80392F30.spawn_pos[1]),
|
||||
|
@@ -51,7 +51,7 @@ void fp_snowmanButtonGame_update(void){
|
||||
|
||||
if(D_80392F50.unk18){
|
||||
func_802BAFE4(0x11);
|
||||
jiggySpawn(JIGGY_2D_FP_SNOWMAN_BUTTONS, D_80392F50.spawn_pos);
|
||||
jiggy_spawn(JIGGY_2D_FP_SNOWMAN_BUTTONS, D_80392F50.spawn_pos);
|
||||
__spawnQueue_add_4((GenFunction_4)func_802C4140, ACTOR_4C_STEAM,
|
||||
reinterpret_cast(s32, D_80392F50.spawn_pos[0]),
|
||||
reinterpret_cast(s32, D_80392F50.spawn_pos[1]),
|
||||
|
Reference in New Issue
Block a user