documentation. Include nonmatched functions in README

This commit is contained in:
Banjo Kazooie
2024-06-29 14:38:03 -05:00
parent a3648a5084
commit 955312954f
79 changed files with 784 additions and 612 deletions

View File

@@ -56,7 +56,7 @@ void chnabnut_setState(Actor *this, s32 next_state) {
skeletalAnim_set(this->unk148, ASSET_22E_ANIM_NABNUT_STAND, 0.2f, 3.53f);
skeletalAnim_setBehavior(this->unk148, SKELETAL_ANIM_1_LOOP);
func_802C8F70(this->yaw - 40.0f);
jiggySpawn(JIGGY_4A_CCW_NABNUT, this->position);
jiggy_spawn(JIGGY_4A_CCW_NABNUT, this->position);
}
if (next_state == NABNUT_STATE_5_EXIT) {