documentation. Include nonmatched functions in README
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@@ -74,7 +74,7 @@ void BGS_func_80389850(Actor *this, s32 arg1) {
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sp94[1] = vile->position[1] + sp7C[1];
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sp94[2] = vile->position[2] + sp7C[2];
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func_802C8F70(vile->yaw);
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jiggySpawn(JIGGY_28_BGS_MR_VILE, sp94);
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jiggy_spawn(JIGGY_28_BGS_MR_VILE, sp94);
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} else {
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sp7C[0] = 0.0f - vile->position[0];
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sp7C[1] = 0.0f;
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@@ -85,7 +85,7 @@ void BGS_func_80389850(Actor *this, s32 arg1) {
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sp94[1] = vile->position[1] + sp7C[1];
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sp94[2] = vile->position[2] + sp7C[2];
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func_802C8F70(func_8025715C(sp7C[0], sp7C[2]));
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jiggySpawn(JIGGY_28_BGS_MR_VILE, sp94);
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jiggy_spawn(JIGGY_28_BGS_MR_VILE, sp94);
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}
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}
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for(var_s0 = 2; var_s0 != 0x3C; var_s0++){
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