documentation. Include nonmatched functions in README
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@@ -92,7 +92,7 @@ void chpinkegg_collision(ActorMarker *this, ActorMarker *other_marker){
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if(D_803906C4[(tmp = (ActorLocal_PinkEgg *) &thisActor->local)->unk0] != 0){
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__spawnQueue_add_2(chpinkegg_spawn_next, thisActor->marker, tmp->unk0);
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} else {
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jiggySpawn(JIGGY_21_BGS_PINKEGG, thisActor->position);
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jiggy_spawn(JIGGY_21_BGS_PINKEGG, thisActor->position);
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func_8025A6EC(COMUSIC_2D_PUZZLE_SOLVED_FANFARE, 28000);
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}
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}
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