func_803308A0() match
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# banjo (97.2554%)
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# banjo (97.2689%)
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<img src="./progress/progress_total.svg">
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<img src="./progress/progress_total.svg">
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@@ -9,7 +9,7 @@
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</mask>
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</mask>
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<g mask="url(#anybadge_1)">
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<g mask="url(#anybadge_1)">
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<path fill="#555" d="M0 0h44v20H0z"/>
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<path fill="#555" d="M0 0h44v20H0z"/>
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<path fill="#12e000" d="M44 0h67v20H44z"/>
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<path fill="#11e000" d="M44 0h67v20H44z"/>
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<path fill="url(#b)" d="M0 0h111v20H0z"/>
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<path fill="url(#b)" d="M0 0h111v20H0z"/>
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</g>
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</g>
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<g fill="#fff" text-anchor="middle" font-family="DejaVu Sans,Verdana,Geneva,sans-serif" font-size="11">
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<g fill="#fff" text-anchor="middle" font-family="DejaVu Sans,Verdana,Geneva,sans-serif" font-size="11">
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@@ -17,7 +17,7 @@
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<text x="22.0" y="14">core2</text>
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<text x="22.0" y="14">core2</text>
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</g>
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</g>
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<g fill="#fff" text-anchor="middle" font-family="DejaVu Sans,Verdana,Geneva,sans-serif" font-size="11">
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<g fill="#fff" text-anchor="middle" font-family="DejaVu Sans,Verdana,Geneva,sans-serif" font-size="11">
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<text x="78.5" y="15" fill="#010101" fill-opacity=".3">96.0858%</text>
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<text x="78.5" y="15" fill="#010101" fill-opacity=".3">96.1093%</text>
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<text x="77.5" y="14">96.0858%</text>
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<text x="77.5" y="14">96.1093%</text>
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</g>
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</g>
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</svg>
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</svg>
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Before Width: | Height: | Size: 1.0 KiB After Width: | Height: | Size: 1.0 KiB |
@@ -17,7 +17,7 @@
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<text x="75.0" y="14">Banjo-Kazooie (us.v10)</text>
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<text x="75.0" y="14">Banjo-Kazooie (us.v10)</text>
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</g>
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</g>
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<g fill="#fff" text-anchor="middle" font-family="DejaVu Sans,Verdana,Geneva,sans-serif" font-size="11">
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<g fill="#fff" text-anchor="middle" font-family="DejaVu Sans,Verdana,Geneva,sans-serif" font-size="11">
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<text x="184.5" y="15" fill="#010101" fill-opacity=".3">97.2554%</text>
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<text x="184.5" y="15" fill="#010101" fill-opacity=".3">97.2689%</text>
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<text x="183.5" y="14">97.2554%</text>
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<text x="183.5" y="14">97.2689%</text>
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</g>
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</g>
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</svg>
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</svg>
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Before Width: | Height: | Size: 1.1 KiB After Width: | Height: | Size: 1.1 KiB |
@@ -11,7 +11,7 @@ extern void spawnQueue_func_802C39D4(void);
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extern bool func_80340020(s32, f32[3], f32[3], f32, s32, BKVertexList *, f32[3], f32[3]);
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extern bool func_80340020(s32, f32[3], f32[3], f32, s32, BKVertexList *, f32[3], f32[3]);
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extern void func_80340200(s32, f32[3], f32[3], f32, s32, s32, BKVertexList *, s32);
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extern void func_80340200(s32, f32[3], f32[3], f32, s32, s32, BKVertexList *, s32);
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extern s32 func_802E9DD8(BKCollisionList *collisionList, BKVertexList *vtxList, f32 arg2[3], f32 *arg3, f32 arg4, f32 arg5[3], f32 arg6, f32 arg7[3], s32 arg8);
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extern s32 func_802E9DD8(BKCollisionList *collisionList, BKVertexList *vtxList, f32 arg2[3], f32 *arg3, f32 arg4, f32 arg5[3], f32 arg6, f32 arg7[3], s32 arg8);
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extern void *func_802EBAE0(UNK_TYPE(s32), f32 position[3], f32 rotation[3], f32 scale, UNK_TYPE(s32), UNK_TYPE(s32), UNK_TYPE(s32), f32, UNK_TYPE(s32));
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extern f32 func_8030A590(void);
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extern f32 func_8030A590(void);
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@@ -44,6 +44,8 @@ typedef bool( *Method_Core2_A5BC0)(NodeProp *, s32);
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s32 func_80330974(ActorMarker *marker, s32 arg1, f32 arg2, s32 arg3);
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s32 func_80330974(ActorMarker *marker, s32 arg1, f32 arg2, s32 arg3);
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s32 func_80320DB0(f32[3], f32, f32[3], u32);
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s32 func_80320DB0(f32[3], f32, f32[3], u32);
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BKModelBin *func_80330DE4(ActorMarker *this);
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extern void func_80320EB0(ActorMarker *, f32, s32);
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extern void func_80320EB0(ActorMarker *, f32, s32);
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extern void func_80320ED8(ActorMarker *, f32, s32);
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extern void func_80320ED8(ActorMarker *, f32, s32);
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f32 func_8033229C(ActorMarker *marker);
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f32 func_8033229C(ActorMarker *marker);
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@@ -1346,34 +1348,34 @@ void func_803306C8(s32 arg0) {
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}
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}
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}
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}
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extern void *func_802EBAE0(UNK_TYPE(s32), f32 position[3], f32 rotation[3], f32 scale, UNK_TYPE(s32), UNK_TYPE(s32), UNK_TYPE(s32), f32, UNK_TYPE(s32));
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BKModelBin *func_80330DE4(ActorMarker *this);
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#ifndef NONMATCHING
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#pragma GLOBAL_ASM("asm/nonmatchings/core2/code_A5BC0/func_803308A0.s")
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#else
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void assetcache_release(BKModelBin *);
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void func_8033B388(BKSprite **, BKSpriteDisplayData**);
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void func_80349CD8(void *);
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void func_803308A0(void) {
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void func_803308A0(void) {
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s32 i;
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s32 i;
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for(i = 0; i < AssetCacheSize; i++){
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ModelCache *var_s0;
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if(modelCache[i].modelPtr){
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void *var_a1;
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assetcache_release(modelCache[i].modelPtr);
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modelCache[i].modelPtr = NULL;
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for (i = 0; i < 0x3D5; i++) {
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var_s0 = &modelCache[i];
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if (var_s0->modelPtr) {
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assetcache_release(var_s0->modelPtr);
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modelCache[i].modelPtr = 0;
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}
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}
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if(modelCache[i].unk4){
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func_8033B388(&modelCache[i].unk4, &modelCache[i].unk8);
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var_s0 = &modelCache[i];
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if (var_s0->unk4) {
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func_8033B388(&var_s0->unk4, &var_s0->unk8);
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}
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}
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if(modelCache[i].unkC){
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func_80349CD8(modelCache[i].unkC);
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var_s0 = &modelCache[i];
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modelCache[i].unkC = NULL;
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var_a1 = var_s0->unkC;
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if (var_a1) {
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func_80349CD8(var_a1);
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modelCache[i].unkC = 0;
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}
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}
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}
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}
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free(modelCache);
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free(modelCache);
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modelCache = NULL;
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modelCache = 0;
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}
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}
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#endif
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s32 func_80330974(ActorMarker *marker, s32 arg1, f32 arg2, s32 arg3) {
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s32 func_80330974(ActorMarker *marker, s32 arg1, f32 arg2, s32 arg3) {
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BKModelBin *model;
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BKModelBin *model;
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