core2/code_83D70.c done
This commit is contained in:
@@ -29,7 +29,7 @@ void bsbflap_init(void) {
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player_setYVelocity(0.0f);
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gravity_set(D_80364A14);
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func_8029E070(1);
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miscflag_set(0x12);
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miscflag_set(MISC_FLAG_12_HAS_FLAPPED);
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func_8029E3C0(0, 2.5f);
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D_8037D30C = func_8030D90C();
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func_80299BD4();
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@@ -779,7 +779,7 @@ void func_802A503C(void){
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}
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void func_802A505C(void){
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if(bs_getInterruptType() == 9){
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if(bs_getInterruptType() == BS_INTR_9){
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func_8029A86C(2);
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miscflag_set(7);
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func_8029CCC4();
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@@ -63,7 +63,7 @@ void func_802A664C(void){
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sp1C = 1.32f;
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break;
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}
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miscflag_set(5);
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miscflag_set(MISC_FLAG_5_HAS_PECKED);
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func_8030E58C(SFX_42_KAZOOIE_RAH, sp1C);
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player_setYVelocity(D_80364A64);
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D_8037D375++;
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@@ -66,7 +66,7 @@ bool func_802A73BC(void) {
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}
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void func_802A744C(void) {
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if (func_8028B148() && bs_getState() != BS_4C_LANDING_IN_WATER) {
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if (player_isInRBB() && bs_getState() != BS_4C_LANDING_IN_WATER) {
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func_8035644C(0xAC);
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}
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roll_setAngularVelocity(30.0f, 0.9f);
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@@ -118,7 +118,7 @@ void func_802A8AD8(void){
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if(func_802916CC(3)){
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if(func_8029DFE0()){
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func_8029E0DC(0);
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if(miscflag_isFalse(0x14))
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if(miscflag_isFalse(MISC_FLAG_14_LOSE_BOGGY_RACE))
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func_8030E484(0x3eb);
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func_803219F4(1);
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}
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@@ -1,6 +1,7 @@
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#include <ultra64.h>
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#include "functions.h"
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#include "variables.h"
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#include "bsint.h"
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/* .data */
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const f32 D_80364AF0 = 30.0f;
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@@ -43,7 +44,7 @@ void bscarry_idle_update(void){
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if(func_8029B300() > 0)
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sp1C = BS_CARRY_WALK;
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if(func_802948EC() == 0)
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if(carriedobj_getMarker() == NULL)
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sp1C = BS_1_IDLE;
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bs_setState(sp1C);
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@@ -72,7 +73,7 @@ void bscarry_walk_update(void){
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if(func_8029B300() == 0 && func_80297C04(1.0f))
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sp1C = BS_3A_CARRY_IDLE;
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if(!func_802948EC())
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if(carriedobj_getMarker() == NULL)
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sp1C = BS_1_IDLE;
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bs_setState(sp1C);
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@@ -94,12 +95,12 @@ void bscarry_interrupt(void){
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break;
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case 8:
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func_8029A86C(2);
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bs_setState(0x3C);
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bs_setState(BS_3C);
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break;
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case 0x12:
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func_8028DE6C(carriedObject_getActorID());
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break;
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case 0x16:
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case BS_INTR_16_THROW_CARRIED_OBJ:
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if(func_802916CC(1)){
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bs_setState(BS_CARRY_THROW);
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func_8029A86C(2);
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@@ -213,7 +213,7 @@ void func_802ABD40(void){
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//bsclimb_interrupt
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void func_802ABD60(void){
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s32 next_state = 0;
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if(bs_getInterruptType() == 0xC){
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if(bs_getInterruptType() == BS_INTR_C_CLIMB){
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D_8037D3D8 = TRUE;
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}
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else{
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@@ -6,7 +6,7 @@
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u8 D_8037D4B0;
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u8 D_8037D4B1;
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u8 D_8037D4B2;
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ActorMarker *D_8037D4B4;
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ActorMarker *bsjig_gJiggyMarker;
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/* .code */
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int bsjig_inJiggyJig(enum bs_e state){
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@@ -14,7 +14,7 @@ int bsjig_inJiggyJig(enum bs_e state){
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}
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void bsjig_setJiggyMarkerPtr(ActorMarker * jiggyMarkerPtr){
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D_8037D4B4 = jiggyMarkerPtr;
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bsjig_gJiggyMarker = jiggyMarkerPtr;
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}
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void bsjig_jiggy_init(void){
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@@ -43,13 +43,13 @@ void bsjig_jiggy_init(void){
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miscflag_clear(7);
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miscflag_clear(0xf);
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func_8028D5DC();
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func_802C82C0(marker_getActor(D_8037D4B4), 1);
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func_802C82C0(marker_getActor(bsjig_gJiggyMarker), 1);
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D_8037D4B0 = 0;
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}
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void func_802B0BA8(void){
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if(D_8037D4B4){
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func_802C82C0(marker_getActor(D_8037D4B4), 4);
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if(bsjig_gJiggyMarker){
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func_802C82C0(marker_getActor(bsjig_gJiggyMarker), 4);
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}
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}
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@@ -83,9 +83,9 @@ void bsjig_jiggy_update(void){
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}
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void func_802B0CD8(void){
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if(D_8037D4B4){
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func_802C82C0(marker_getActor(D_8037D4B4), 5);
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D_8037D4B4 = NULL;
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if(bsjig_gJiggyMarker){
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func_802C82C0(marker_getActor(bsjig_gJiggyMarker), 5);
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bsjig_gJiggyMarker = NULL;
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}
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}
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@@ -94,7 +94,7 @@ void bsjig_jiggy_end(void){
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s32 sp28 = 4;
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int sp24;
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sp2C = 0;
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sp24 = marker_getActor(D_8037D4B4)->unk38_31;
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sp24 = marker_getActor(bsjig_gJiggyMarker)->unk38_31;
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if(D_8037D4B0 == 0)
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item_inc(ITEM_E_JIGGY);
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@@ -139,7 +139,7 @@ void bsjig_jiggy_end(void){
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}
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void bsjig_jiggy_interrupt(void){
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if(bs_getInterruptType() == 0x26)
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if(bs_getInterruptType() == BS_INTR_26)
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func_80296608();
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}
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@@ -95,7 +95,7 @@ void bsjump_update(void){
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}
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_get_velocity(&velocity);
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if((button_released(BUTTON_A) && 0.0f < velocity[1] && !D_8037D4C2) || !func_8028AB48()){
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if((button_released(BUTTON_A) && 0.0f < velocity[1] && !D_8037D4C2) || !can_control_jump_height()){
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gravity_reset();
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}
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@@ -216,7 +216,7 @@ void bsjump_fall_update(void){
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if(func_8028B424())
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sp2C = BS_3D_FALL_TUMBLING;
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if(should_flap() && miscflag_isFalse(5))
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if(should_flap() && miscflag_isFalse(MISC_FLAG_5_HAS_PECKED))
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sp2C = BS_BFLAP;
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if(should_peck())
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@@ -230,7 +230,7 @@ void bsjump_fall_update(void){
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}
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else if(player_inWater()){
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func_8029CCC4();
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if(miscflag_isTrue(6) || miscflag_isTrue(0x14)){
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if(miscflag_isTrue(6) || miscflag_isTrue(MISC_FLAG_14_LOSE_BOGGY_RACE)){
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sp2C = BS_D_TIMEOUT;
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}
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@@ -159,7 +159,7 @@ void func_802B3E64(void) {
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if (func_802B3BB0()) {
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next_state = bs_getIdleState();
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}
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if (map_get() == MAP_27_FP_FREEZEEZY_PEAK && miscflag_isTrue(0x14)) {
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if (map_get() == MAP_27_FP_FREEZEEZY_PEAK && miscflag_isTrue(MISC_FLAG_14_LOSE_BOGGY_RACE)) {
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next_state = func_8029CA94(next_state);
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}
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bs_setState(next_state);
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@@ -2,23 +2,23 @@
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#include "functions.h"
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#include "variables.h"
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ActorMarker *D_8037D510;
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ActorMarker *bssled_gSledMarker;
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/* .code */
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void func_802B3F20(void){
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Actor *actor;
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Actor *sled;
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D_8037D510 = func_80296554();
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actor = marker_getActor(D_8037D510);
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actor->unk138_20 = TRUE;
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bssled_gSledMarker = func_80296554();
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sled = marker_getActor(bssled_gSledMarker);
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sled->unk138_20 = TRUE;
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}
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void func_802B3F60(void){
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Actor *actor;
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if(D_8037D510 != NULL){
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actor = marker_getActor(D_8037D510);
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actor->unk138_20 = FALSE;
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D_8037D510 = NULL;
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Actor *sled;
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if(bssled_gSledMarker != NULL){
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sled = marker_getActor(bssled_gSledMarker);
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sled->unk138_20 = FALSE;
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bssled_gSledMarker = NULL;
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}
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}
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@@ -33,7 +33,7 @@ void bssled_init(void){
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void bssled_update(void){
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s32 state = 0;
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if(D_8037D510 == NULL)
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if(bssled_gSledMarker == NULL)
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state = BS_2F_FALL;
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bs_setState(state);
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}
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@@ -47,7 +47,7 @@ void bssled_end(void){
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}
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void bssled_interrupt(void){
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if(bs_getInterruptType() == 0x28){
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if(bs_getInterruptType() == BS_INTR_28){
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func_802B3F60();
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func_8029A86C(2);
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}
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@@ -308,7 +308,7 @@ void bsstand_landing_update(void){
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///BREAK???
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void func_802B5350(void){
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s32 sp1C = bs_getInterruptType();
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if(sp1C == 0xd){
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if(sp1C == BS_INTR_D_SURF){
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bs_setState(0x52);
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}
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if(sp1C == 0x7){
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@@ -328,7 +328,7 @@ void func_802B5350(void){
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}
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else if(sp1C == 0x8){//L802B5438
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func_8029A86C(2);
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bs_setState(0x3C);
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bs_setState(BS_3C);
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}else{
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func_802948E0();
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func_80296608();
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@@ -40,7 +40,7 @@ void func_802B6064(void) {
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void func_802B60D0(void){}
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void func_802B60D8(void) {
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if (bs_getInterruptType() == 0xD) {
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if (bs_getInterruptType() == BS_INTR_D_SURF) {
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D_8037D560 = 1;
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func_8029A86C(2);
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return;
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@@ -176,7 +176,7 @@ void func_802B5950(void) {
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if (func_80294524() && button_pressed(BUTTON_A)) {
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next_state = BS_5_JUMP;
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}
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if (miscflag_isTrue(6) || miscflag_isTrue(0x14)) {
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if (miscflag_isTrue(6) || miscflag_isTrue(MISC_FLAG_14_LOSE_BOGGY_RACE)) {
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next_state = BS_D_TIMEOUT;
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}
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bs_setState(next_state);
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@@ -253,7 +253,7 @@ void func_802B5C40(void) {
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if (func_80294524() && button_pressed(BUTTON_A)) {
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next_state = BS_5_JUMP;
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}
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if (miscflag_isTrue(6) || miscflag_isTrue(0x14)) {
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if (miscflag_isTrue(6) || miscflag_isTrue(MISC_FLAG_14_LOSE_BOGGY_RACE)) {
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next_state = BS_D_TIMEOUT;
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}
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bs_setState(next_state);
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@@ -30,7 +30,7 @@ void bsthrow_update(void){
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f32 sp34[3];
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f32 sp28[3];
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f32 sp24;
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ActorMarker *sp20 = func_802948EC();
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ActorMarker *sp20 = carriedobj_getMarker();
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if(D_8037D580 == 0 && sp20 != NULL)
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func_802948F8(sp20);
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@@ -60,7 +60,7 @@ void bsthrow_end(void){
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}
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void bsthrow_interrupt(void){
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if(bs_getInterruptType() == 0x12){
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if(bs_getInterruptType() == BS_INTR_12){
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if(D_8037D580 == 0){
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func_8028DE6C(carriedObject_getActorID());
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}
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@@ -5,7 +5,7 @@
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extern void func_8029AD68(f32, s32);
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extern f32 ml_vec3f_dot_product(f32[3], f32[3]);
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int func_802B81F0(enum bs_e state);
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int bswalrus_inSet(enum bs_e state);
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/* .data */
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f32 D_80364DC0 = 30.0f;
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@@ -87,7 +87,7 @@ void func_802B7F28(void) {
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}
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void func_802B8048(void){
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if(!func_802B81F0(bs_getNextState())){
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if(!bswalrus_inSet(bs_getNextState())){
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pitch_setIdeal(0.0f);
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roll_setIdeal(0.0f);
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func_8029B0C0();
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@@ -101,7 +101,7 @@ void func_802B8048(void){
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}
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void func_802B80D0(void) {
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if (func_802B8190(bs_getNextState()) == 0) {
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if (bswalrus_inSledSet(bs_getNextState()) == 0) {
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func_802B8048();
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func_8029E0E8(0);
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}
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@@ -112,14 +112,14 @@ void func_802B8110(void){
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}
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void func_802B813C(void) {
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if (func_802B8190(bs_getPrevState()) == 0) {
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if (!bswalrus_inSledSet(bs_getPrevState())) {
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D_8037D5C0 = 0.0f;
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func_8029E0E8(1);
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func_8029CF48(4, 1, 0.15f);
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}
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}
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int func_802B8190(enum bs_e state){
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int bswalrus_inSledSet(enum bs_e state){
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return state == 0x81
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|| state == BS_7D_WALRUS_SLED
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|| state == BS_7E_WALRUS_SLED
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@@ -128,7 +128,7 @@ int func_802B8190(enum bs_e state){
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|| state == BS_9C_WALRUS_SLED_DRONE;
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}
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int func_802B81F0(enum bs_e state){
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int bswalrus_inSet(enum bs_e state){
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return state == BS_67_WALRUS_IDLE
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|| state == BS_WALRUS_WALK
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|| state == BS_WALRUS_JUMP
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@@ -136,7 +136,7 @@ int func_802B81F0(enum bs_e state){
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|| state == BS_WALRUS_OW
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|| state == BS_WALRUS_DIE
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||||
|| state == BS_95_WALRUS_DRONE
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||||
|| func_802B8190(state);
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|| bswalrus_inSledSet(state);
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||||
}
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||||
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void bswalrus_idle_init(void){
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@@ -754,7 +754,7 @@ void func_802B9880(void) {
|
||||
}
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||||
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void func_802B98C0(void) {
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if (bs_getInterruptType() == 0x2B) {
|
||||
if (bs_getInterruptType() == BS_INTR_2B) {
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func_8029A86C(2);
|
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bs_setState(BS_67_WALRUS_IDLE);
|
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return;
|
||||
|
@@ -24,30 +24,30 @@ void bsList_setInitMethod(enum bs_e i, bsStateMethod func){
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D_8037C700[i].init_func = func;
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}
|
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|
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void bsList_setUpdateMethod(s32 i, bsStateMethod func){
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void bsList_setUpdateMethod(enum bs_e i, bsStateMethod func){
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D_8037C700[i].update_func = func;
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}
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||||
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void bsList_setEndMethod(s32 i, bsStateMethod func){
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||||
void bsList_setEndMethod(enum bs_e i, bsStateMethod func){
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D_8037C700[i].end_func = func;
|
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}
|
||||
|
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void bsList_setInterruptMethod(s32 i, bsStateMethod func){
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void bsList_setInterruptMethod(enum bs_e i, bsStateMethod func){
|
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D_8037C700[i].interrupt_func = func;
|
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}
|
||||
|
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bsStateMethod bsList_getInitMethod(s32 i){
|
||||
bsStateMethod bsList_getInitMethod(enum bs_e i){
|
||||
return D_8037C700[i].init_func;
|
||||
}
|
||||
|
||||
bsStateMethod bsList_getUpdateMethod(s32 i){
|
||||
bsStateMethod bsList_getUpdateMethod(enum bs_e i){
|
||||
return D_8037C700[i].update_func;
|
||||
}
|
||||
|
||||
bsStateMethod bsList_getEndMethod(s32 i){
|
||||
bsStateMethod bsList_getEndMethod(enum bs_e i){
|
||||
return D_8037C700[i].end_func;
|
||||
}
|
||||
|
||||
bsStateMethod bsList_getInterruptMethod(s32 i){
|
||||
bsStateMethod bsList_getInterruptMethod(enum bs_e i){
|
||||
return D_8037C700[i].interrupt_func;
|
||||
}
|
||||
|
@@ -4,8 +4,8 @@
|
||||
|
||||
/* .bss */
|
||||
f32 player_position[3];
|
||||
f32 D_8037C5B0[3];
|
||||
f32 D_8037C5C0[3];
|
||||
f32 D_8037C5B0[3]; //player_ideal position?
|
||||
f32 D_8037C5C0[3]; //player_position_offset
|
||||
|
||||
/* .code */
|
||||
void func_802983F0(void){
|
||||
|
@@ -54,19 +54,19 @@ void func_80298970(s32 arg0){
|
||||
int val = 0;
|
||||
switch(arg0){
|
||||
case 1:
|
||||
if(bs_checkInterrupt(0x1E) == 2)
|
||||
if(bs_checkInterrupt(BS_INTR_1E) == 2)
|
||||
val = 1;
|
||||
break;
|
||||
case 2:
|
||||
if(bs_checkInterrupt(0x1C) == 2)
|
||||
if(bs_checkInterrupt(BS_INTR_1C) == 2)
|
||||
val = 1;
|
||||
break;
|
||||
case 3:
|
||||
if(bs_checkInterrupt(0x1D) == 2)
|
||||
if(bs_checkInterrupt(BS_INTR_1D) == 2)
|
||||
val = 1;
|
||||
break;
|
||||
case 4:
|
||||
if(bs_checkInterrupt(0x25) == 2)
|
||||
if(bs_checkInterrupt(BS_INTR_25) == 2)
|
||||
val = 1;
|
||||
break;
|
||||
default:
|
||||
|
@@ -51,7 +51,7 @@ void bs_updateState(void){
|
||||
bsList_getUpdateMethod(D_8037D164)();
|
||||
}
|
||||
|
||||
s32 bs_checkInterrupt(s32 arg0){
|
||||
s32 bs_checkInterrupt(enum bs_interrupt_e arg0){
|
||||
D_8037D16C = arg0;
|
||||
D_8037D170 = 0;
|
||||
if(bsList_getInterruptMethod(D_8037D164) != NULL)
|
||||
@@ -63,6 +63,6 @@ void func_8029A86C(s32 arg0){
|
||||
D_8037D170 = arg0;
|
||||
}
|
||||
|
||||
s32 bs_getInterruptType(void){
|
||||
enum bs_interrupt_e bs_getInterruptType(void){
|
||||
return D_8037D16C;
|
||||
}
|
||||
|
@@ -178,8 +178,8 @@ Struct_core2_13FC0 D_803648F0[14] = {
|
||||
// extern struct {
|
||||
// s32 map_id;
|
||||
// s32 exit_id;
|
||||
// }D_8037D1E0;
|
||||
s32 D_8037D1E0[2];
|
||||
// }gVoidOutReturnLocation;
|
||||
s32 gVoidOutReturnLocation[2];
|
||||
u8 D_8037D1E8;
|
||||
|
||||
/* .code */
|
||||
@@ -219,7 +219,7 @@ enum bs_e func_8029B458(void){
|
||||
return BS_61_CROC_FALL;
|
||||
|
||||
case TRANSFORM_4_WALRUS:
|
||||
if(func_802B8190(sp1C))
|
||||
if(bswalrus_inSledSet(sp1C))
|
||||
return BS_82_WALRUS_SLED_LOSE_IN_AIR;
|
||||
return BS_6A_WALRUS_FALL;
|
||||
|
||||
@@ -287,7 +287,7 @@ void func_8029B62C(void){
|
||||
}
|
||||
}
|
||||
else{
|
||||
func_802E4048(D_8037D1E0[0], D_8037D1E0[1], 1);
|
||||
func_802E4048(gVoidOutReturnLocation[0], gVoidOutReturnLocation[1], 1);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -296,7 +296,7 @@ void func_8029B6F0(void){
|
||||
func_8029B62C();
|
||||
}
|
||||
else{
|
||||
func_802E4078(D_8037D1E0[0], D_8037D1E0[1], 1);
|
||||
func_802E4078(gVoidOutReturnLocation[0], gVoidOutReturnLocation[1], 1);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -422,7 +422,7 @@ enum bs_14420_e func_8029BAF0(void){
|
||||
return BS14420_2_CROC;
|
||||
|
||||
case TRANSFORM_4_WALRUS://L8029BB44
|
||||
if (func_802B8190(state_id)) {
|
||||
if (bswalrus_inSledSet(state_id)) {
|
||||
return BS14420_A_WALRUS_SLED;
|
||||
}
|
||||
return BS14420_3_WALRUS;
|
||||
@@ -695,21 +695,21 @@ void func_8029C5E8(void){
|
||||
func_8029AE1C();
|
||||
}
|
||||
|
||||
void func_8029C608(void) {
|
||||
void update_void_return_Location(void) {
|
||||
enum level_e level_id;
|
||||
enum map_e sp18;
|
||||
s32 phi_v0;
|
||||
enum map_e map_id;
|
||||
s32 exit_id;
|
||||
|
||||
level_id = level_get();
|
||||
if ((level_id == 0) || (level_id == LEVEL_6_LAIR)) {
|
||||
sp18 = map_get();
|
||||
phi_v0 = func_803348CC();
|
||||
map_id = map_get();
|
||||
exit_id = exit_get();
|
||||
} else {
|
||||
sp18 = func_8030ADD8(level_id);
|
||||
phi_v0 = func_8030AE24(level_id);
|
||||
map_id = level_get_main_map(level_id);
|
||||
exit_id = level_get_main_exit(level_id);
|
||||
}
|
||||
D_8037D1E0[1] = phi_v0;
|
||||
D_8037D1E0[0] = sp18;
|
||||
gVoidOutReturnLocation[1] = exit_id;
|
||||
gVoidOutReturnLocation[0] = map_id;
|
||||
}
|
||||
|
||||
void func_8029C674(void) {
|
||||
@@ -769,8 +769,8 @@ void func_8029C7F4(s32 arg0, s32 arg1, s32 arg2, s32 arg3){
|
||||
}
|
||||
|
||||
void func_8029C834(enum map_e map_id, s32 exit_id){
|
||||
D_8037D1E0[0] = map_id;
|
||||
D_8037D1E0[1] = exit_id;
|
||||
gVoidOutReturnLocation[0] = map_id;
|
||||
gVoidOutReturnLocation[1] = exit_id;
|
||||
}
|
||||
|
||||
void func_8029C848(AnimCtrl *arg0) {
|
||||
@@ -862,8 +862,8 @@ s32 func_8029CA94(s32 arg0){
|
||||
if(miscflag_isTrue(0x7))
|
||||
arg0 = BS_44_JIG_JIGGY;
|
||||
|
||||
if(miscflag_isTrue(0x14))
|
||||
arg0 = (player_getTransformation() == TRANSFORM_4_WALRUS) ? 0x80 : 0x53;
|
||||
if(miscflag_isTrue(MISC_FLAG_14_LOSE_BOGGY_RACE))
|
||||
arg0 = (player_getTransformation() == TRANSFORM_4_WALRUS) ? BS_80_WALRUS_SLED_LOSE : BS_53_TIMEOUT;
|
||||
|
||||
miscflag_clear(0xF);
|
||||
|
||||
@@ -905,7 +905,7 @@ void func_8029CCC4(void){
|
||||
if(miscflag_isFalse(7)) return;
|
||||
if( miscflag_isTrue(0xF)
|
||||
&& miscflag_isFalse(6)
|
||||
&& miscflag_isFalse(20)
|
||||
&& miscflag_isFalse(MISC_FLAG_14_LOSE_BOGGY_RACE)
|
||||
){
|
||||
miscflag_clear(0xF);
|
||||
}
|
||||
|
@@ -67,6 +67,7 @@ void func_8029D194(void) {
|
||||
D_8037D224 = 0.0f;
|
||||
}
|
||||
|
||||
/* plays ground damage sound effect */
|
||||
void func_8029D230(void) {
|
||||
switch (map_get()) {
|
||||
case MAP_12_GV_GOBIS_VALLEY: //L8029D2C0
|
||||
@@ -263,7 +264,7 @@ void func_8029D968(void){
|
||||
func_8029E1A8(4);
|
||||
if(sp24){
|
||||
if(map_get() == MAP_8E_GL_FURNACE_FUN){
|
||||
if(bs_checkInterrupt(0x13)){
|
||||
if(bs_checkInterrupt(BS_INTR_13)){
|
||||
func_8029D230();
|
||||
}
|
||||
}
|
||||
@@ -276,7 +277,7 @@ void func_8029D968(void){
|
||||
func_80250D94(1.0f, 0.5f, 0.4f);
|
||||
}
|
||||
if(item_empty(ITEM_14_HEALTH)){
|
||||
bs_checkInterrupt(0x13);
|
||||
bs_checkInterrupt(BS_INTR_13);
|
||||
}
|
||||
}//L8029DAD0
|
||||
|
||||
|
@@ -18,7 +18,7 @@ s32 D_8037BF50;
|
||||
|
||||
/* .code */
|
||||
//snacker_clearState
|
||||
void func_8028A410(void){
|
||||
void snacker_reset(void){
|
||||
D_8037BF50 = 0;
|
||||
}
|
||||
|
||||
|
@@ -26,7 +26,7 @@ s32 can_beak_bust(void){
|
||||
return ability_hasLearned(ABILITY_2_BEAK_BUSTER);
|
||||
}
|
||||
|
||||
s32 func_8028A9C0(void){
|
||||
s32 can_control_camera(void){
|
||||
return ability_hasLearned(ABILITY_3_CAMERA_CONTROL);
|
||||
}
|
||||
|
||||
@@ -34,7 +34,7 @@ s32 can_claw(void){
|
||||
return ability_hasLearned(ABILITY_4_BEAR_PUNCH);
|
||||
}
|
||||
|
||||
s32 func_8028AA00(void){
|
||||
s32 can_climb(void){
|
||||
return ability_hasLearned(ABILITY_5_CLIMB);
|
||||
}
|
||||
|
||||
@@ -49,8 +49,8 @@ s32 can_egg(void){
|
||||
}
|
||||
|
||||
int can_flap(void){
|
||||
return miscflag_isFalse(0x12)
|
||||
&& miscflag_isFalse(0x5)
|
||||
return miscflag_isFalse(MISC_FLAG_12_HAS_FLAPPED)
|
||||
&& miscflag_isFalse(MISC_FLAG_5_HAS_PECKED)
|
||||
&& ability_hasLearned(ABILITY_7_FLAP);
|
||||
}
|
||||
|
||||
@@ -58,22 +58,22 @@ s32 can_flip(void){
|
||||
return ability_hasLearned(ABILITY_8_FLIP);
|
||||
}
|
||||
|
||||
s32 func_8028AB28(void){
|
||||
s32 can_fly(void){
|
||||
return ability_hasLearned(ABILITY_9_FLY);
|
||||
}
|
||||
|
||||
s32 func_8028AB48(void){
|
||||
s32 can_control_jump_height(void){
|
||||
return ability_hasLearned(ABILITY_A_HOLD_A_JUMP_HIGHER);
|
||||
}
|
||||
|
||||
int can_peck(void){
|
||||
return miscflag_isFalse(0x5)
|
||||
&& miscflag_isFalse(0x12)
|
||||
return miscflag_isFalse(MISC_FLAG_5_HAS_PECKED)
|
||||
&& miscflag_isFalse(MISC_FLAG_12_HAS_FLAPPED)
|
||||
&& ability_hasLearned(ABILITY_B_RATATAT_RAP);
|
||||
}
|
||||
|
||||
int func_8028ABB8(void){
|
||||
if(miscflag_isTrue(0x14) || miscflag_isTrue(0x19))
|
||||
if(miscflag_isTrue(MISC_FLAG_14_LOSE_BOGGY_RACE) || miscflag_isTrue(0x19))
|
||||
return 0;
|
||||
if(bs_getState() == BS_56_RECOIL)
|
||||
return 0;
|
||||
@@ -84,11 +84,11 @@ s32 can_roll(void){
|
||||
return ability_hasLearned(ABILITY_C_ROLL);
|
||||
}
|
||||
|
||||
s32 func_8028AC38(void){
|
||||
s32 can_shock_jump(void){
|
||||
return ability_hasLearned(ABILITY_D_SHOCK_JUMP);
|
||||
}
|
||||
|
||||
s32 func_8028AC58(void){
|
||||
s32 can_use_wading_boots(void){
|
||||
return ability_hasLearned(ABILITY_E_WADING_BOOTS);
|
||||
}
|
||||
|
||||
@@ -185,7 +185,7 @@ int func_8028B128(void){
|
||||
return miscflag_isTrue(0x13);
|
||||
}
|
||||
|
||||
int func_8028B148(void){
|
||||
bool player_isInRBB(void){
|
||||
return level_get() == LEVEL_9_RUSTY_BUCKET_BAY;
|
||||
}
|
||||
|
||||
|
@@ -21,7 +21,7 @@ extern void func_8035646C(s32 arg0);
|
||||
extern void func_80291634(ActorMarker *, ActorMarker *);
|
||||
extern void func_80291610(ActorMarker *, ActorMarker *);
|
||||
extern void func_80291AAC(void);
|
||||
extern void func_8028D7B8(s32 arg0, ActorMarker *arg1, s32 arg2);
|
||||
extern void func_8028D7B8(s32 arg0, ActorMarker *arg1, struct5Cs *collision_flags);
|
||||
extern void func_802EE6CC(f32[3], s32, s32[4], s32, f32, f32, s32,s32,s32);
|
||||
extern void func_80320ED8(ActorMarker *, f32, s32);
|
||||
|
||||
@@ -145,7 +145,7 @@ void func_8028B904(s32 arg0, s32 arg1, s32 arg2, s32 arg3){
|
||||
func_8029CDA0();
|
||||
}
|
||||
else{
|
||||
if(bs_checkInterrupt(9) == 1){
|
||||
if(bs_checkInterrupt(BS_INTR_9) == 1){
|
||||
func_8029CDA0();
|
||||
}
|
||||
|
||||
@@ -746,7 +746,7 @@ void func_8028BCA0(Prop *prop){
|
||||
|
||||
miscflag_set(MISC_FLAG_E_TOUCHING_WADING_BOOTS);
|
||||
func_802A6388(chwadingboots_802D6E4C(actor));
|
||||
bs_checkInterrupt(0x1B);
|
||||
bs_checkInterrupt(BS_INTR_1B);
|
||||
func_802C3F04(func_802C418C, 0x4E, reinterpret_cast(u32, prop->actorProp.x), reinterpret_cast(u32, prop->actorProp.y), reinterpret_cast(u32, prop->actorProp.z));
|
||||
chwadingboots_802D6E54(actor);
|
||||
break;
|
||||
@@ -770,7 +770,7 @@ void func_8028BCA0(Prop *prop){
|
||||
|
||||
miscflag_set(MISC_FLAG_10_TOUCHING_TURBO_TRAINERS);
|
||||
func_80294AE8(chtrainers_802CA748(actor));
|
||||
bs_checkInterrupt(0x1A);
|
||||
bs_checkInterrupt(BS_INTR_1A);
|
||||
func_802C3F04(func_802C418C, 0x4E, reinterpret_cast(u32, prop->actorProp.x), reinterpret_cast(u32, prop->actorProp.y), reinterpret_cast(u32, prop->actorProp.z));
|
||||
chtrainers_802CA750(actor);
|
||||
break;
|
||||
@@ -1008,32 +1008,32 @@ void func_8028D71C(void){
|
||||
|
||||
}
|
||||
|
||||
void func_8028D7B8(s32 arg0, ActorMarker *arg1, s32 arg2){
|
||||
void func_8028D7B8(s32 arg0, ActorMarker *arg1, struct5Cs *collision_flags){
|
||||
s32 sp24;
|
||||
s32 sp20 = func_8033D594(arg2);
|
||||
s32 sp20 = func_8033D594(collision_flags);
|
||||
s32 sp1C = 0;
|
||||
Actor *ideal_yaw = marker_getActor(arg1);
|
||||
Actor *actor = marker_getActor(arg1);
|
||||
s32 tmp_v0;
|
||||
|
||||
if(func_8033D5A4(arg2))
|
||||
if(func_8033D5A4(collision_flags))
|
||||
miscflag_set(8);
|
||||
|
||||
if((func_80297C6C() != 3 && func_8028F1E0()) || !sp20){
|
||||
if(!func_8028F25C()){
|
||||
sp24 = func_8033D564(arg2);
|
||||
sp24 = func_8033D564(collision_flags);
|
||||
if(0 < sp24 && sp24 < 6){
|
||||
sp1C = 2;
|
||||
sp20 = MAX(0, sp20 - 1);
|
||||
}//L8028D884
|
||||
|
||||
if(6 < sp24 && sp24 < 0xC){
|
||||
if(!(1 < func_8033D5A4(arg2)) || (func_8033D574(arg2) != -1 && ideal_yaw->unk164[func_8033D574(arg2)])){
|
||||
if(!(1 < func_8033D5A4(collision_flags)) || (func_8033D574(collision_flags) != -1 && actor->unk164[func_8033D574(collision_flags)])){
|
||||
sp1C = 1;
|
||||
}//L8028D8E8
|
||||
}//L8028D8E8
|
||||
|
||||
if(sp20){
|
||||
if(func_8033D594(arg2) == 3){
|
||||
if(func_8033D594(collision_flags) == 3){
|
||||
func_803463D4(ITEM_14_HEALTH, -item_getCount(ITEM_14_HEALTH));
|
||||
}
|
||||
else{//L8028D92C
|
||||
@@ -1047,17 +1047,17 @@ void func_8028D7B8(s32 arg0, ActorMarker *arg1, s32 arg2){
|
||||
|
||||
switch(sp1C){
|
||||
case 1://L8028D98C
|
||||
sp24 = (7 < ((sp24 < 0xb) ? sp24 : 0xb)) ? ((sp24 < 0xb) ? sp24 : 0xb): 0x7;
|
||||
sp24 = MAX(MIN(sp24, 0xb), 7);
|
||||
sp24 -= 7;
|
||||
func_8028F428(sp24 +8, arg1);
|
||||
func_80250D94(0.8f, sp24 + 0.2, 0.3f);
|
||||
break;
|
||||
case 2://L8028DA10
|
||||
sp24 = (1 < ((sp24 < 5) ? sp24 : 5)) ? ((sp24 < 5) ? sp24 : 5): 1;
|
||||
sp24 = MAX(MIN(sp24, 5), 1);
|
||||
sp24--;
|
||||
func_8028F55C(sp24 + 3, arg1);
|
||||
func_80250D94(1.0f, sp24 + 0.3, 0.5f);
|
||||
if(ideal_yaw->unk16C_2 || ideal_yaw->unk16C_1){
|
||||
if(actor->unk16C_2 || actor->unk16C_1){
|
||||
func_8028D71C();
|
||||
}
|
||||
break;
|
||||
|
@@ -227,7 +227,7 @@ void func_802D3DA4(Actor *this) {
|
||||
this->unk38_31 = 1;
|
||||
}
|
||||
if ((this->unk38_31 == 1) && (phi_v0 == 1)
|
||||
&& func_8028F20C() && (func_8028F66C(0x37) == 2)) {
|
||||
&& func_8028F20C() && (func_8028F66C(BS_INTR_37) == 2)) {
|
||||
this->unk38_31 = 2;
|
||||
}
|
||||
}
|
||||
|
@@ -93,7 +93,7 @@ bool func_8028DD60(enum actor_e actor_id, Actor **arg1){
|
||||
Actor *actor;
|
||||
|
||||
m1 = (*arg1)->marker;
|
||||
m2 = func_802948EC();
|
||||
m2 = carriedobj_getMarker();
|
||||
if(m2){
|
||||
actor = marker_getActor(m2);
|
||||
}
|
||||
@@ -102,8 +102,8 @@ bool func_8028DD60(enum actor_e actor_id, Actor **arg1){
|
||||
return 0;
|
||||
|
||||
carriedObject_setActorID(actor_id);
|
||||
if(!item_empty(func_80346CF4(actor_id))){
|
||||
func_8028F66C(0x12);
|
||||
if(!item_empty(carriedobj_actorId2ItemId(actor_id))){
|
||||
func_8028F66C(BS_INTR_12);
|
||||
}
|
||||
*arg1 = marker_getActor(m1);
|
||||
return 1;
|
||||
@@ -124,7 +124,7 @@ void func_8028DE6C(enum actor_e actor_id){
|
||||
ActorMarker *marker;
|
||||
Actor *actor;
|
||||
|
||||
marker = func_802948EC();
|
||||
marker = carriedobj_getMarker();
|
||||
if(marker){
|
||||
actor = marker_getActor(marker);
|
||||
}
|
||||
@@ -145,23 +145,23 @@ void func_8028DEEC(enum actor_e actor_id, Actor *actor){
|
||||
}
|
||||
|
||||
void func_8028DF20(enum actor_e actor_id){
|
||||
item_inc(func_80346CF4(actor_id));
|
||||
item_inc(carriedobj_actorId2ItemId(actor_id));
|
||||
}
|
||||
|
||||
void func_8028DF48(enum actor_e actor_id){
|
||||
ActorMarker *marker;
|
||||
Actor* actor;
|
||||
|
||||
marker = func_802948EC();
|
||||
marker = carriedobj_getMarker();
|
||||
if(marker)
|
||||
actor = marker_getActor(marker);
|
||||
|
||||
if(marker && actor->modelCacheIndex == actor_id){
|
||||
func_802948E0();
|
||||
}
|
||||
item_dec(func_80346CF4(actor_id));
|
||||
item_dec(carriedobj_actorId2ItemId(actor_id));
|
||||
}
|
||||
|
||||
void func_8028DFB8(enum actor_e actor_id){
|
||||
func_803463D4(func_80346CF4(actor_id), 0);
|
||||
func_803463D4(carriedobj_actorId2ItemId(actor_id), 0);
|
||||
}
|
||||
|
@@ -183,7 +183,7 @@ void func_8028E4B0(void) {
|
||||
D_8037BFBA = TRUE;
|
||||
D_8037BFB9 = FALSE;
|
||||
func_80295914();
|
||||
sp20 = func_803348CC();
|
||||
sp20 = exit_get();
|
||||
D_8037BFB8 = 0;
|
||||
player_setPosition(D_803636C0);
|
||||
if (func_803203FC(0xE) || func_802D686C() || (sp20 == 0x65)){
|
||||
@@ -283,26 +283,26 @@ void func_8028E84C(f32 arg0[3]){
|
||||
}
|
||||
|
||||
ActorMarker *func_8028E86C(void){
|
||||
return func_802948EC();
|
||||
return carriedobj_getMarker();
|
||||
}
|
||||
|
||||
s32 func_8028E88C(void){
|
||||
enum marker_e carriedObj_getMarkerId(void){
|
||||
ActorMarker *marker;
|
||||
|
||||
marker = func_802948EC();
|
||||
marker = carriedobj_getMarker();
|
||||
if(marker){
|
||||
return marker->unk14_20;
|
||||
}
|
||||
return 0;
|
||||
}
|
||||
|
||||
enum actor_e func_8028E8C0(void){
|
||||
enum actor_e carriedObj_getActorId(void){
|
||||
ActorMarker *marker;
|
||||
Actor *actor;
|
||||
|
||||
marker = func_802948EC();
|
||||
marker = carriedobj_getMarker();
|
||||
|
||||
if(marker){
|
||||
if(marker != NULL){
|
||||
actor = marker_getActor(marker);
|
||||
return actor->modelCacheIndex;
|
||||
}
|
||||
@@ -454,7 +454,7 @@ enum bsgroup_e func_8028ECAC(void) {
|
||||
if (bsclimb_inSet(state_id)) {
|
||||
return BSGROUP_5_CLIMB;
|
||||
}
|
||||
if (func_802B8190(state_id)) {
|
||||
if (bswalrus_inSledSet(state_id)) {
|
||||
return BSGROUP_C_WALRUS_SLED;
|
||||
}
|
||||
if (miscflag_isTrue(9) != 0) {
|
||||
@@ -689,13 +689,13 @@ void func_8028F408(f32 arg0[3]){
|
||||
bool func_8028F428(s32 arg0, ActorMarker *marker) {
|
||||
func_80296CB4(arg0);
|
||||
func_80296CA8(marker);
|
||||
return bs_checkInterrupt(0x24) == 2;
|
||||
return bs_checkInterrupt(BS_INTR_24) == 2;
|
||||
}
|
||||
|
||||
bool func_8028F45C(s32 arg0, f32 arg1[3]) {
|
||||
func_80296CB4(arg0);
|
||||
func_80296CC0(arg1);
|
||||
return bs_checkInterrupt(0x23) == 2;
|
||||
return bs_checkInterrupt(BS_INTR_23) == 2;
|
||||
}
|
||||
|
||||
bool func_8028F490(f32 arg0[3]){
|
||||
@@ -707,35 +707,35 @@ bool func_8028F4B8(f32 arg0[3], f32 arg1, f32 arg2) {
|
||||
func_80296C9C(arg2);
|
||||
func_80296CB4(0xE);
|
||||
func_80296CC0(arg0);
|
||||
return bs_checkInterrupt(0x2D) == 2;
|
||||
return bs_checkInterrupt(BS_INTR_2D) == 2;
|
||||
}
|
||||
|
||||
bool func_8028F504(s32 arg0) {
|
||||
func_80296CB4(arg0);
|
||||
return bs_checkInterrupt(0x1f) == 2;
|
||||
return bs_checkInterrupt(BS_INTR_1F) == 2;
|
||||
}
|
||||
|
||||
bool func_8028F530(s32 arg0) {
|
||||
func_80296CB4(arg0);
|
||||
return bs_checkInterrupt(0x31) == 2;
|
||||
return bs_checkInterrupt(BS_INTR_31) == 2;
|
||||
}
|
||||
|
||||
bool func_8028F55C(s32 arg0, ActorMarker *marker) {
|
||||
func_80296CB4(arg0);
|
||||
func_80296CA8(marker);
|
||||
return bs_checkInterrupt(0x21) == 2;
|
||||
return bs_checkInterrupt(BS_INTR_21) == 2;
|
||||
}
|
||||
|
||||
bool func_8028F590(s32 arg0, ActorMarker *marker) {
|
||||
func_80296CB4(arg0);
|
||||
func_80296CA8(marker);
|
||||
return bs_checkInterrupt(0x33) == 2;
|
||||
return bs_checkInterrupt(BS_INTR_33) == 2;
|
||||
}
|
||||
|
||||
bool func_8028F5C4(s32 arg0, f32 arg1[3]) {
|
||||
func_80296CB4(arg0);
|
||||
func_80296CC0(arg1);
|
||||
return bs_checkInterrupt(0x20) == 2;
|
||||
return bs_checkInterrupt(BS_INTR_20) == 2;
|
||||
}
|
||||
|
||||
bool func_8028F5F8(f32 arg0[3]){
|
||||
@@ -747,24 +747,24 @@ bool func_8028F620(f32 arg0[3], f32 arg1, f32 arg2) {
|
||||
func_80296C9C(arg2);
|
||||
func_80296CB4(0x10);
|
||||
func_80296CC0(arg0);
|
||||
return bs_checkInterrupt(0x2E) == 2;
|
||||
return bs_checkInterrupt(BS_INTR_2E) == 2;
|
||||
}
|
||||
|
||||
s32 func_8028F66C(s32 arg0){
|
||||
s32 func_8028F66C(enum bs_interrupt_e arg0){
|
||||
return bs_checkInterrupt(arg0);
|
||||
}
|
||||
|
||||
s32 func_8028F68C(s32 arg0, ActorMarker *marker){
|
||||
s32 func_8028F68C(enum bs_interrupt_e arg0, ActorMarker *marker){
|
||||
func_80296CA8(marker);
|
||||
return bs_checkInterrupt(arg0);
|
||||
}
|
||||
|
||||
s32 func_8028F6B8(s32 arg0, s32 arg1){
|
||||
func_80296CB4(arg1);
|
||||
s32 func_8028F6B8(enum bs_interrupt_e arg0, enum asset_e model_id){
|
||||
func_80296CB4(model_id);
|
||||
return bs_checkInterrupt(arg0);
|
||||
}
|
||||
|
||||
s32 func_8028F6E4(s32 arg0, f32 arg1[3]){
|
||||
s32 func_8028F6E4(enum bs_interrupt_e arg0, f32 arg1[3]){
|
||||
func_80296CC0(arg1);
|
||||
return bs_checkInterrupt(arg0);
|
||||
}
|
||||
@@ -870,7 +870,7 @@ void func_8028FA14(enum map_e map_id, s32 exit_id){
|
||||
func_8029C834(map_id, exit_id);
|
||||
}
|
||||
|
||||
void func_8028FA34(s32 arg0, Actor *arg1){
|
||||
void func_8028FA34(enum actor_e arg0, Actor *arg1){
|
||||
func_8028DEEC(arg0, arg1);
|
||||
}
|
||||
|
||||
@@ -919,7 +919,7 @@ bool func_8028FB88(enum transformation_e xform_id) {
|
||||
xform_id = TRANSFORM_7_WISHWASHY;
|
||||
}
|
||||
func_80294AF4(xform_id);
|
||||
return bs_checkInterrupt(0xA) == 2;
|
||||
return bs_checkInterrupt(BS_INTR_A) == 2;
|
||||
}
|
||||
|
||||
bool func_8028FBD4(f32 arg0[3]) {
|
||||
@@ -929,12 +929,12 @@ bool func_8028FBD4(f32 arg0[3]) {
|
||||
if (arg0 != NULL) {
|
||||
func_80294A98(arg0);
|
||||
}
|
||||
return bs_checkInterrupt(8) == 2;
|
||||
return bs_checkInterrupt(BS_INTR_8) == 2;
|
||||
}
|
||||
|
||||
bool func_8028FC34(void){
|
||||
if (func_8028E86C() && bscarry_inSet(bs_getState()))
|
||||
return bs_checkInterrupt(0x16) == 2;
|
||||
return bs_checkInterrupt(BS_INTR_16_THROW_CARRIED_OBJ) == 2;
|
||||
return FALSE;
|
||||
}
|
||||
|
||||
|
@@ -902,12 +902,12 @@ NodeProp *func_80304C38(enum actor_e actor_id, Actor *arg1){
|
||||
s32 vec[3];
|
||||
s32 *phi_a1;
|
||||
|
||||
if (arg1 != 0) {
|
||||
if (arg1 != NULL) {
|
||||
vec[0] = arg1->position_x;
|
||||
vec[1] = arg1->position_y;
|
||||
vec[2] = arg1->position_z;
|
||||
}
|
||||
if (arg1 == 0) {
|
||||
if (arg1 == NULL) {
|
||||
phi_a1 = NULL;
|
||||
} else {
|
||||
phi_a1 = vec;
|
||||
|
@@ -5,100 +5,260 @@
|
||||
|
||||
typedef struct {
|
||||
s16 level_id;
|
||||
s16 unk2;
|
||||
s16 unk4;
|
||||
s16 map_id;
|
||||
s16 exit_id;
|
||||
}Struct_core2_83D70_1;
|
||||
|
||||
typedef struct map_info{
|
||||
s16 map_id;
|
||||
s16 level_id;
|
||||
u8* name;
|
||||
char* name;
|
||||
}MapInfo;
|
||||
|
||||
/* .data */
|
||||
extern MapInfo D_8036B818[];
|
||||
extern Struct_core2_83D70_1 D_8036BCE8[];
|
||||
MapInfo D_8036B810[0x9B] ={
|
||||
{0x0000, 0, "(gcSectionMin)"},
|
||||
{MAP_1_SM_SPIRAL_MOUNTAIN, LEVEL_B_SPIRAL_MOUNTAIN, "Training - Spiral Mountain"},
|
||||
{MAP_2_MM_MUMBOS_MOUNTAIN, LEVEL_1_MUMBOS_MOUNTAIN, "Jungle"},
|
||||
{MAP_5_TTC_BLUBBERS_SHIP, LEVEL_2_TREASURE_TROVE_COVE, "Beach - Pirate Ship Hold"},
|
||||
{MAP_6_TTC_NIPPERS_SHELL, LEVEL_2_TREASURE_TROVE_COVE, "Beach - Crab Shell"},
|
||||
{MAP_7_TTC_TREASURE_TROVE_COVE, LEVEL_2_TREASURE_TROVE_COVE, "Beach"},
|
||||
{MAP_8F_TTC_SHARKFOOD_ISLAND, LEVEL_2_TREASURE_TROVE_COVE, "Beach - Sea Castle"},
|
||||
{MAP_A_TTC_SANDCASTLE, LEVEL_2_TREASURE_TROVE_COVE, "Beach - Sand Castle"},
|
||||
{MAP_B_CC_CLANKERS_CAVERN, LEVEL_3_CLANKERS_CAVERN, "Whale"},
|
||||
{MAP_C_MM_TICKERS_TOWER, LEVEL_1_MUMBOS_MOUNTAIN, "Jungle - Termite Hill"},
|
||||
{MAP_D_BGS_BUBBLEGLOOP_SWAMP, LEVEL_4_BUBBLEGLOOP_SWAMP, "Swamp"},
|
||||
{MAP_E_MM_MUMBOS_SKULL, LEVEL_1_MUMBOS_MOUNTAIN, "Jungle - Shamen Hut"},
|
||||
{MAP_10_BGS_MR_VILE, LEVEL_4_BUBBLEGLOOP_SWAMP, "Swamp - Crocodile Head"},
|
||||
{MAP_11_BGS_TIPTUP, LEVEL_4_BUBBLEGLOOP_SWAMP, "Swamp - Turtle"},
|
||||
{MAP_12_GV_GOBIS_VALLEY, LEVEL_7_GOBIS_VALLEY, "Desert"},
|
||||
{MAP_13_GV_MEMORY_GAME, LEVEL_7_GOBIS_VALLEY, "Desert - Pyramid 1 (Match the pairs)"},
|
||||
{MAP_14_GV_SANDYBUTTS_MAZE, LEVEL_7_GOBIS_VALLEY, "Desert - Pyramid 2 (Maze)"},
|
||||
{MAP_15_GV_WATER_PYRAMID, LEVEL_7_GOBIS_VALLEY, "Desert - Pyramid 3 (Water)"},
|
||||
{MAP_16_GV_RUBEES_CHAMBER, LEVEL_7_GOBIS_VALLEY, "Desert - Pyramid 4 (Snake)"},
|
||||
{MAP_1A_GV_INSIDE_JINXY, LEVEL_7_GOBIS_VALLEY, "Desert - Sphinx"},
|
||||
{MAP_92_GV_SNS_CHAMBER, LEVEL_7_GOBIS_VALLEY, "Desert - Secret Chamber"},
|
||||
{MAP_1B_MMM_MAD_MONSTER_MANSION, LEVEL_A_MAD_MONSTER_MANSION, "Haunted House"},
|
||||
{MAP_1C_MMM_CHURCH, LEVEL_A_MAD_MONSTER_MANSION, "Haunted House - Organ"},
|
||||
{MAP_1D_MMM_CELLAR, LEVEL_A_MAD_MONSTER_MANSION, "Haunted House - Cellar"},
|
||||
{MAP_1E_CS_START_NINTENDO, LEVEL_D_CUTSCENE, "Intro - Start - Nintendo"},
|
||||
{MAP_1F_CS_START_RAREWARE, LEVEL_D_CUTSCENE, "Intro - Start - Rareware"},
|
||||
{MAP_20_CS_END_NOT_100, LEVEL_D_CUTSCENE, "Intro - End Scene 2 : Not 100 "},
|
||||
{MAP_7B_CS_INTRO_GL_DINGPOT_1, LEVEL_D_CUTSCENE, "Intro - Grunties Lair 1 - Scene 1"},
|
||||
{MAP_81_CS_INTRO_GL_DINGPOT_2, LEVEL_D_CUTSCENE, "Intro - Grunties Lair 2"},
|
||||
{MAP_82_CS_ENTERING_GL_MACHINE_ROOM,LEVEL_D_CUTSCENE, "Intro - Grunties Lair 3 - Machine 1"},
|
||||
{MAP_83_CS_GAME_OVER_MACHINE_ROOM, LEVEL_D_CUTSCENE, "Intro - Grunties Lair 4 - Game Over"},
|
||||
{MAP_84_CS_UNUSED_MACHINE_ROOM, LEVEL_D_CUTSCENE, "Intro - Grunties Lair 5"},
|
||||
{MAP_7C_CS_INTRO_BANJOS_HOUSE_1, LEVEL_D_CUTSCENE, "Intro - Inside Banjo's Cave 1 - Scenes 3,7"},
|
||||
{MAP_89_CS_INTRO_BANJOS_HOUSE_2, LEVEL_D_CUTSCENE, "Intro - Inside Banjo's Cave 2"},
|
||||
{MAP_8A_CS_INTRO_BANJOS_HOUSE_3, LEVEL_D_CUTSCENE, "Intro - Inside Banjo's Cave 3"},
|
||||
{MAP_7D_CS_SPIRAL_MOUNTAIN_1, LEVEL_D_CUTSCENE, "Intro - Spiral 'A' - Scenes 2,4"},
|
||||
{MAP_7E_CS_SPIRAL_MOUNTAIN_2, LEVEL_D_CUTSCENE, "Intro - Spiral 'B' - Scenes 5,6"},
|
||||
{MAP_85_CS_SPIRAL_MOUNTAIN_3, LEVEL_D_CUTSCENE, "Intro - Spiral 'C'"},
|
||||
{MAP_86_CS_SPIRAL_MOUNTAIN_4, LEVEL_D_CUTSCENE, "Intro - Spiral 'D'"},
|
||||
{MAP_87_CS_SPIRAL_MOUNTAIN_5, LEVEL_D_CUTSCENE, "Intro - Spiral 'E'"},
|
||||
{MAP_88_CS_SPIRAL_MOUNTAIN_6, LEVEL_D_CUTSCENE, "Intro - Spiral 'F'"},
|
||||
{MAP_94_CS_INTRO_SPIRAL_7, LEVEL_D_CUTSCENE, "Intro - Spiral 'G'"},
|
||||
{MAP_95_CS_END_ALL_100, LEVEL_D_CUTSCENE, "Intro - End Scene 3 : All 100"},
|
||||
{MAP_98_CS_END_SPIRAL_MOUNTAIN_1, LEVEL_D_CUTSCENE, "Intro - Grunty Threat 1"},
|
||||
{MAP_99_CS_END_SPIRAL_MOUNTAIN_2, LEVEL_D_CUTSCENE, "Intro - Grunty Threat 2"},
|
||||
{MAP_96_CS_END_BEACH_1, LEVEL_D_CUTSCENE, "Intro - End Scene"},
|
||||
{MAP_97_CS_END_BEACH_2, LEVEL_D_CUTSCENE, "Intro - End Scene 4"},
|
||||
{MAP_21_CC_WITCH_SWITCH_ROOM, LEVEL_3_CLANKERS_CAVERN, "Whale - Inside A"},
|
||||
{MAP_22_CC_INSIDE_CLANKER, LEVEL_3_CLANKERS_CAVERN, "Whale - Inside B"},
|
||||
{MAP_23_CC_GOLDFEATHER_ROOM, LEVEL_3_CLANKERS_CAVERN, "Whale - Inside C"},
|
||||
{MAP_24_MMM_TUMBLARS_SHED, LEVEL_A_MAD_MONSTER_MANSION, "Haunted House - Ouija Board"},
|
||||
{MAP_25_MMM_WELL, LEVEL_A_MAD_MONSTER_MANSION, "Haunted House - Well"},
|
||||
{MAP_26_MMM_NAPPERS_ROOM, LEVEL_A_MAD_MONSTER_MANSION, "Haunted House - Dining Room"},
|
||||
{MAP_28_MMM_EGG_ROOM, LEVEL_A_MAD_MONSTER_MANSION, "Haunted House - Room 1"},
|
||||
{MAP_29_MMM_NOTE_ROOM, LEVEL_A_MAD_MONSTER_MANSION, "Haunted House - Room 2"},
|
||||
{MAP_2A_MMM_FEATHER_ROOM, LEVEL_A_MAD_MONSTER_MANSION, "Haunted House - Room 3 : Fireplace"},
|
||||
{MAP_2B_MMM_SECRET_CHURCH_ROOM, LEVEL_A_MAD_MONSTER_MANSION, "Haunted House - Church"},
|
||||
{MAP_2C_MMM_BATHROOM, LEVEL_A_MAD_MONSTER_MANSION, "Haunted House - Room 4 : Bathroom"},
|
||||
{MAP_2D_MMM_BEDROOM, LEVEL_A_MAD_MONSTER_MANSION, "Haunted House - Room 5 : Bedroom"},
|
||||
{MAP_2E_MMM_HONEYCOMB_ROOM, LEVEL_A_MAD_MONSTER_MANSION, "Haunted House - Room 6 : Floorboards"},
|
||||
{MAP_2F_MMM_WATERDRAIN_BARREL, LEVEL_A_MAD_MONSTER_MANSION, "Haunted House - Barrel"},
|
||||
{MAP_30_MMM_MUMBOS_SKULL, LEVEL_A_MAD_MONSTER_MANSION, "Haunted House - Shamen Hut"},
|
||||
{MAP_8D_MMM_INSIDE_LOGGO, LEVEL_A_MAD_MONSTER_MANSION, "Haunted House - Septic Tank"},
|
||||
{MAP_31_RBB_RUSTY_BUCKET_BAY, LEVEL_9_RUSTY_BUCKET_BAY, "Ship"},
|
||||
{MAP_8B_RBB_ANCHOR_ROOM, LEVEL_9_RUSTY_BUCKET_BAY, "Ship - Anchor room"},
|
||||
{MAP_34_RBB_ENGINE_ROOM, LEVEL_9_RUSTY_BUCKET_BAY, "Ship - Prop Room"},
|
||||
{MAP_35_RBB_WAREHOUSE, LEVEL_9_RUSTY_BUCKET_BAY, "Ship - Warehouse 1"},
|
||||
{MAP_36_RBB_BOATHOUSE, LEVEL_9_RUSTY_BUCKET_BAY, "Ship - Warehouse 2"},
|
||||
{MAP_37_RBB_CONTAINER_1, LEVEL_9_RUSTY_BUCKET_BAY, "Ship - Container 1"},
|
||||
{MAP_38_RBB_CONTAINER_3, LEVEL_9_RUSTY_BUCKET_BAY, "Ship - Container 3"},
|
||||
{MAP_39_RBB_CREW_CABIN, LEVEL_9_RUSTY_BUCKET_BAY, "Ship - Crew Cabin"},
|
||||
{MAP_3A_RBB_BOSS_BOOM_BOX, LEVEL_9_RUSTY_BUCKET_BAY, "Ship - Hold"},
|
||||
{MAP_3B_RBB_STORAGE_ROOM, LEVEL_9_RUSTY_BUCKET_BAY, "Ship - Store Room"},
|
||||
{MAP_3C_RBB_KITCHEN, LEVEL_9_RUSTY_BUCKET_BAY, "Ship - Galley"},
|
||||
{MAP_3D_RBB_NAVIGATION_ROOM, LEVEL_9_RUSTY_BUCKET_BAY, "Ship - Navigation Room"},
|
||||
{MAP_3E_RBB_CONTAINER_2, LEVEL_9_RUSTY_BUCKET_BAY, "Ship - Container 2"},
|
||||
{MAP_3F_RBB_CAPTAINS_CABIN, LEVEL_9_RUSTY_BUCKET_BAY, "Ship - Captain's Cabin"},
|
||||
{MAP_40_CCW_HUB, LEVEL_8_CLICK_CLOCK_WOOD, "Tree - Start"},
|
||||
{MAP_43_CCW_SPRING, LEVEL_8_CLICK_CLOCK_WOOD, "Tree - Main (Spring)"},
|
||||
{MAP_44_CCW_SUMMER, LEVEL_8_CLICK_CLOCK_WOOD, "Tree - Main (Summer)"},
|
||||
{MAP_45_CCW_AUTUMN, LEVEL_8_CLICK_CLOCK_WOOD, "Tree - Main (Autumn)"},
|
||||
{MAP_46_CCW_WINTER, LEVEL_8_CLICK_CLOCK_WOOD, "Tree - Main (Winter)"},
|
||||
{MAP_47_BGS_MUMBOS_SKULL, LEVEL_4_BUBBLEGLOOP_SWAMP, "Swamp - Shamen Hut"},
|
||||
{MAP_4A_CCW_SPRING_MUMBOS_SKULL, LEVEL_8_CLICK_CLOCK_WOOD, "Tree - Shamen Hut (Spring)"},
|
||||
{MAP_4B_CCW_SUMMER_MUMBOS_SKULL, LEVEL_8_CLICK_CLOCK_WOOD, "Tree - Shamen Hut (Summer)"},
|
||||
{MAP_4C_CCW_AUTUMN_MUMBOS_SKULL, LEVEL_8_CLICK_CLOCK_WOOD, "Tree - Shamen Hut (Autumn)"},
|
||||
{MAP_4D_CCW_WINTER_MUMBOS_SKULL, LEVEL_8_CLICK_CLOCK_WOOD, "Tree - Shamen Hut (Winter)"},
|
||||
{MAP_53_FP_CHRISTMAS_TREE, LEVEL_5_FREEZEEZY_PEAK, "Snow - Inside Xmas Tree"},
|
||||
{MAP_41_FP_BOGGYS_IGLOO, LEVEL_5_FREEZEEZY_PEAK, "Snow - Igloo"},
|
||||
{MAP_27_FP_FREEZEEZY_PEAK, LEVEL_5_FREEZEEZY_PEAK, "Snow"},
|
||||
{MAP_48_FP_MUMBOS_SKULL, LEVEL_5_FREEZEEZY_PEAK, "Snow - Shamen Hut"},
|
||||
{MAP_5A_CCW_SUMMER_ZUBBA_HIVE, LEVEL_8_CLICK_CLOCK_WOOD, "Tree - Wasp Hive (Summer)"},
|
||||
{MAP_5B_CCW_SPRING_ZUBBA_HIVE, LEVEL_8_CLICK_CLOCK_WOOD, "Tree - Wasp Hive (Spring)"},
|
||||
{MAP_5C_CCW_AUTUMN_ZUBBA_HIVE, LEVEL_8_CLICK_CLOCK_WOOD, "Tree - Wasp Hive (Autumn)"},
|
||||
{MAP_5E_CCW_SPRING_NABNUTS_HOUSE, LEVEL_8_CLICK_CLOCK_WOOD, "Tree - Squirrel House (Spring)"},
|
||||
{MAP_5F_CCW_SUMMER_NABNUTS_HOUSE, LEVEL_8_CLICK_CLOCK_WOOD, "Tree - Squirrel House (Summer)"},
|
||||
{MAP_60_CCW_AUTUMN_NABNUTS_HOUSE, LEVEL_8_CLICK_CLOCK_WOOD, "Tree - Squirrel House (Autumn)"},
|
||||
{MAP_61_CCW_WINTER_NABNUTS_HOUSE, LEVEL_8_CLICK_CLOCK_WOOD, "Tree - Squirrel House (Winter)"},
|
||||
{MAP_62_CCW_WINTER_HONEYCOMB_ROOM, LEVEL_8_CLICK_CLOCK_WOOD, "Tree - Squirrel Room 1 (Winter)"},
|
||||
{MAP_63_CCW_AUTUMN_NABNUTS_WATER_SUPPLY, LEVEL_8_CLICK_CLOCK_WOOD, "Tree - Squirrel Room 2 (Autumn)"},
|
||||
{MAP_64_CCW_WINTER_NABNUTS_WATER_SUPPLY, LEVEL_8_CLICK_CLOCK_WOOD, "Tree - Squirrel Room 2 (Winter)"},
|
||||
{MAP_65_CCW_SPRING_WHIPCRACK_ROOM, LEVEL_8_CLICK_CLOCK_WOOD, "Tree - Top (Spring)"},
|
||||
{MAP_66_CCW_SUMMER_WHIPCRACK_ROOM, LEVEL_8_CLICK_CLOCK_WOOD, "Tree - Top (Summer)"},
|
||||
{MAP_67_CCW_AUTUMN_WHIPCRACK_ROOM, LEVEL_8_CLICK_CLOCK_WOOD, "Tree - Top (Autumn)"},
|
||||
{MAP_68_CCW_WINTER_WHIPCRACK_ROOM, LEVEL_8_CLICK_CLOCK_WOOD, "Tree - Top (Winter)"},
|
||||
{MAP_69_GL_MM_LOBBY, LEVEL_6_LAIR, "Witch - Flr 1, Area 1 : Mumbo"},
|
||||
{MAP_6A_GL_TTC_AND_CC_PUZZLE, LEVEL_6_LAIR, "Witch - Flr 1, Area 2"},
|
||||
{MAP_6B_GL_180_NOTE_DOOR, LEVEL_6_LAIR, "Witch - Flr 1, Area 3"},
|
||||
{MAP_6C_GL_RED_CAULDRON_ROOM, LEVEL_6_LAIR, "Witch - Flr 1, Area 3a : Cauldron"},
|
||||
{MAP_6D_GL_TTC_LOBBY, LEVEL_6_LAIR, "Witch - Flr 1, Area 4 : Pirate ship"},
|
||||
{MAP_70_GL_CC_LOBBY, LEVEL_6_LAIR, "Witch - Flr 1, Area 5 : Pipes room"},
|
||||
{MAP_71_GL_STATUE_ROOM, LEVEL_6_LAIR, "Witch - Flr 1, Area 6 : Witch statue"},
|
||||
{MAP_72_GL_BGS_LOBBY, LEVEL_6_LAIR, "Witch - Flr 1, Area 7 : Swamp/Snow"},
|
||||
{MAP_6E_GL_GV_LOBBY, LEVEL_6_LAIR, "Witch - Flr 2, Area 1 : Sand Chamber"},
|
||||
{MAP_6F_GL_FP_LOBBY, LEVEL_6_LAIR, "Witch - Flr 2, Area 2 : Spooky/Advent"},
|
||||
{MAP_74_GL_GV_PUZZLE, LEVEL_6_LAIR, "Witch - Flr 2, Area 4 : Dark room"},
|
||||
{MAP_75_GL_MMM_LOBBY, LEVEL_6_LAIR, "Witch - Flr 2, Area 5 : Crypt outside"},
|
||||
{MAP_7A_GL_CRYPT, LEVEL_6_LAIR, "Witch - Flr 2, Area 5a : Crypt inside"},
|
||||
{MAP_76_GL_640_NOTE_DOOR, LEVEL_6_LAIR, "Witch - Flr 3, Area 1"},
|
||||
{MAP_77_GL_RBB_LOBBY, LEVEL_6_LAIR, "Witch - Flr 3, Area 2 : Ship side"},
|
||||
{MAP_78_GL_RBB_AND_MMM_PUZZLE, LEVEL_6_LAIR, "Witch - Flr 3, Area 3"},
|
||||
{MAP_79_GL_CCW_LOBBY, LEVEL_6_LAIR, "Witch - Flr 3, Area 4 : Tree trunks"},
|
||||
{MAP_80_GL_FF_ENTRANCE, LEVEL_6_LAIR, "Witch - Flr 3, Area 4a"},
|
||||
{MAP_8E_GL_FURNACE_FUN, LEVEL_6_LAIR, "Witch - Flr 4, Area 1 : Quiz Room"},
|
||||
{MAP_93_GL_DINGPOT, LEVEL_6_LAIR, "Witch - Flr 5, Area 1 : Gruntie's rooms"},
|
||||
{MAP_90_GL_BATTLEMENTS, LEVEL_C_BOSS, "Witch - Battlements"},
|
||||
{MAP_7F_FP_WOZZAS_CAVE, LEVEL_5_FREEZEEZY_PEAK, "Snow - Wozza Cave"},
|
||||
{MAP_8C_SM_BANJOS_HOUSE, LEVEL_B_SPIRAL_MOUNTAIN, "Training - Banjo Cave"},
|
||||
{MAP_91_FILE_SELECT, LEVEL_B_SPIRAL_MOUNTAIN, "Training - Banjo Cave Save"},
|
||||
{0, 0, "(gcSectionMax)"}
|
||||
};
|
||||
|
||||
/* .rodata */
|
||||
extern u8 D_80378430[];
|
||||
extern u8 D_80378434[];
|
||||
Struct_core2_83D70_1 D_8036BCE8[] = {
|
||||
{LEVEL_1_MUMBOS_MOUNTAIN, MAP_2_MM_MUMBOS_MOUNTAIN, 0x5},
|
||||
{LEVEL_2_TREASURE_TROVE_COVE, MAP_7_TTC_TREASURE_TROVE_COVE, 0x4},
|
||||
{LEVEL_3_CLANKERS_CAVERN, MAP_B_CC_CLANKERS_CAVERN, 0x5},
|
||||
{LEVEL_4_BUBBLEGLOOP_SWAMP, MAP_D_BGS_BUBBLEGLOOP_SWAMP, 0x2},
|
||||
{LEVEL_5_FREEZEEZY_PEAK, MAP_27_FP_FREEZEEZY_PEAK, 0x1},
|
||||
{LEVEL_7_GOBIS_VALLEY, MAP_12_GV_GOBIS_VALLEY, 0x8},
|
||||
{LEVEL_8_CLICK_CLOCK_WOOD, MAP_40_CCW_HUB, 0x7},
|
||||
{LEVEL_9_RUSTY_BUCKET_BAY, MAP_31_RBB_RUSTY_BUCKET_BAY, 0x10},
|
||||
{LEVEL_A_MAD_MONSTER_MANSION, MAP_1B_MMM_MAD_MONSTER_MANSION, 0x14},
|
||||
{LEVEL_B_SPIRAL_MOUNTAIN, MAP_1_SM_SPIRAL_MOUNTAIN, 0x12},
|
||||
{LEVEL_D_CUTSCENE, MAP_7B_CS_INTRO_GL_DINGPOT_1, 0x0},
|
||||
{LEVEL_6_LAIR, MAP_69_GL_MM_LOBBY, 0x0},
|
||||
{LEVEL_C_BOSS, MAP_90_GL_BATTLEMENTS, 0x0}
|
||||
};
|
||||
|
||||
/* .bss */
|
||||
char D_803823A0[0x70];
|
||||
|
||||
/* .data */
|
||||
#ifndef NONMATCHING
|
||||
MapInfo * func_8030AD00(enum map_e map_id);
|
||||
#pragma GLOBAL_ASM("asm/nonmatchings/core2/code_83D70/func_8030AD00.s")
|
||||
#else
|
||||
MapInfo * func_8030AD00(enum map_e map_id){
|
||||
MapInfo *phi_v1;
|
||||
|
||||
for(phi_v1 = D_8036B818; phi_v1->map_id != 0; phi_v1++){
|
||||
for(phi_v1 = &D_8036B810[1]; phi_v1->map_id != 0; phi_v1++){
|
||||
if (map_id == phi_v1->map_id) {
|
||||
return phi_v1;
|
||||
}
|
||||
}
|
||||
return NULL;
|
||||
}
|
||||
#endif
|
||||
|
||||
enum level_e map_getLevel(enum map_e map){
|
||||
return func_8030AD00(map)->level_id;
|
||||
};
|
||||
|
||||
/* returns string containing the map name and index */
|
||||
u8 *func_8030AD6C(enum map_e map){
|
||||
char *gcsection_getName(enum map_e map){
|
||||
MapInfo *map_info = func_8030AD00(map);
|
||||
D_803823A0[0] = 0;
|
||||
strcat(D_803823A0, map_info->name);
|
||||
strcat(D_803823A0, D_80378430);
|
||||
strcat(D_803823A0, " (");
|
||||
strIToA(D_803823A0, map);
|
||||
strcat(D_803823A0, D_80378434);
|
||||
strcat(D_803823A0, ")");
|
||||
return D_803823A0;
|
||||
}
|
||||
|
||||
s32 func_8030ADD8(enum level_e level_id) {
|
||||
enum map_e level_get_main_map(enum level_e level_id) {
|
||||
Struct_core2_83D70_1 *phi_v1;
|
||||
|
||||
for(phi_v1 = D_8036BCE8; phi_v1->level_id != 0; phi_v1++){
|
||||
if (level_id == phi_v1->level_id) {
|
||||
return phi_v1->unk2;
|
||||
return phi_v1->map_id;
|
||||
}
|
||||
}
|
||||
return 0;
|
||||
}
|
||||
|
||||
|
||||
s32 func_8030AE24(enum level_e level_id) {
|
||||
s32 level_get_main_exit(enum level_e level_id) {
|
||||
Struct_core2_83D70_1 *phi_v1;
|
||||
|
||||
for(phi_v1 = D_8036BCE8; phi_v1->level_id != 0; phi_v1++){
|
||||
if (level_id == phi_v1->level_id) {
|
||||
return phi_v1->unk4;
|
||||
return phi_v1->exit_id;
|
||||
}
|
||||
}
|
||||
return 0;
|
||||
}
|
||||
|
||||
#pragma GLOBAL_ASM("asm/nonmatchings/core2/code_83D70/func_8030AE70.s")
|
||||
|
||||
#ifndef NONMATCHING
|
||||
#pragma GLOBAL_ASM("asm/nonmatchings/core2/code_83D70/func_8030AF58.s")
|
||||
#else
|
||||
bool func_8030AF58(s32 arg0) {
|
||||
Struct_core2_83D70_0 *phi_v0;
|
||||
void func_8030AE70(s32 *arg0) {
|
||||
MapInfo *var_v0;
|
||||
s16 var_v1;
|
||||
s32 *var_s0;
|
||||
s32 *var_s0_2;
|
||||
s32 temp_t1;
|
||||
s32 temp_v0;
|
||||
s32 var_s1;
|
||||
s32 i;
|
||||
|
||||
for(i = 0; D_8036B818[i].unk0 != 0; i++) {
|
||||
phi_v0 = &D_8036B818[i];
|
||||
if(phi_v0->unk0 == arg0){
|
||||
var_v0 = D_8036B810 + 1;
|
||||
var_s1 = 0;
|
||||
while(var_v0->map_id != 0) {
|
||||
arg0[var_s1] = var_v0->map_id;
|
||||
var_s1++;
|
||||
var_v0++;
|
||||
}
|
||||
arg0[var_s1] = 0;
|
||||
var_s1 = 0;
|
||||
while(arg0[var_s1 + 1] != 0){
|
||||
if (strcmp(func_8030AD00(arg0[var_s1])->name, func_8030AD00(arg0[var_s1 + 1])->name) > 0) {
|
||||
temp_v0 = arg0[var_s1];
|
||||
arg0[var_s1] = arg0[var_s1 + 1];
|
||||
arg0[var_s1 + 1] = temp_v0;
|
||||
var_s1 = 0;
|
||||
} else {
|
||||
var_s1++;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
bool func_8030AF58(enum map_e arg0) {
|
||||
MapInfo *phi_v0;
|
||||
|
||||
for(phi_v0 = &D_8036B810[1]; phi_v0->map_id != 0; phi_v0++) {
|
||||
if(phi_v0->map_id == arg0){
|
||||
return TRUE;
|
||||
}
|
||||
}
|
||||
return FALSE;
|
||||
}
|
||||
#endif
|
||||
|
||||
void func_8030AFA0(enum map_e arg0){
|
||||
s32 level = map_getLevel(arg0);
|
||||
|
@@ -37,7 +37,7 @@ void func_80322130(Struct_core2_9B180_0 *arg0) {
|
||||
|
||||
player_getPosition(sp1C);
|
||||
if (sp1C[1] < D_80383334) {
|
||||
if (func_8028F66C(0x2C) == 2) {
|
||||
if (func_8028F66C(BS_INTR_2C) == 2) {
|
||||
arg0->unk4 = 0;
|
||||
FUNC_8030E624(SFX_96_HOTSAND_EEL_HISS, 1.0f, 32000);
|
||||
FUNC_8030E624(SFX_A_BANJO_LANDING_05, 1.0f, 32000);
|
||||
|
@@ -106,7 +106,7 @@ enum map_e map_get(void){
|
||||
return D_803835D0.map_4;
|
||||
}
|
||||
|
||||
s32 func_803348CC(){
|
||||
s32 exit_get(){
|
||||
return D_803835D0.unk8;
|
||||
}
|
||||
|
||||
|
@@ -124,7 +124,7 @@ s32 func_80345FB4(enum item_e item, s32 diff, s32 arg2){\
|
||||
sp30 = func_80301D24(oldVal);
|
||||
sp2C = func_80301D24(newVal);
|
||||
if(sp3C){
|
||||
bs_checkInterrupt(0x11);
|
||||
bs_checkInterrupt(BS_INTR_11_DROWN);
|
||||
D_80385FE4 = 1;
|
||||
}
|
||||
if(sp2C && sp30 != sp2C ){
|
||||
@@ -354,7 +354,7 @@ void func_80346CE8(void){
|
||||
D_80385FE4 = FALSE;
|
||||
}
|
||||
|
||||
enum item_e func_80346CF4(enum actor_e actor_id){
|
||||
enum item_e carriedobj_actorId2ItemId(enum actor_e actor_id){
|
||||
switch(actor_id){
|
||||
case ACTOR_29_ORANGE_COLLECTABLE: return ITEM_19_ORANGE;
|
||||
case ACTOR_2A9_ACORN: return ITEM_23_ACORNS;
|
||||
|
@@ -15,11 +15,11 @@ void miscflag_clearAll(void){
|
||||
}
|
||||
}
|
||||
|
||||
int miscflag_isTrue(s32 arg0){
|
||||
bool miscflag_isTrue(enum misc_flag_e arg0){
|
||||
return D_8037C1D0[arg0];
|
||||
}
|
||||
|
||||
int miscflag_isFalse(s32 arg0){
|
||||
bool miscflag_isFalse(enum misc_flag_e arg0){
|
||||
return !D_8037C1D0[arg0];
|
||||
}
|
||||
|
||||
|
@@ -63,7 +63,7 @@ void func_802948E0(void){
|
||||
D_8037C298 = NULL;
|
||||
}
|
||||
|
||||
ActorMarker *func_802948EC(void){
|
||||
ActorMarker *carriedobj_getMarker(void){
|
||||
return D_8037C298;
|
||||
}
|
||||
|
||||
|
@@ -184,13 +184,13 @@ void func_80294E60(void){
|
||||
}
|
||||
|
||||
if(func_8028B2E8() || bsclimb_inSet(bs_getState())){
|
||||
miscflag_clear(5);
|
||||
miscflag_clear(0x12);
|
||||
miscflag_clear(MISC_FLAG_5_HAS_PECKED);
|
||||
miscflag_clear(MISC_FLAG_12_HAS_FLAPPED);
|
||||
}
|
||||
|
||||
if(player_inWater()){
|
||||
miscflag_clear(5);
|
||||
miscflag_clear(0x12);
|
||||
miscflag_clear(MISC_FLAG_5_HAS_PECKED);
|
||||
miscflag_clear(MISC_FLAG_12_HAS_FLAPPED);
|
||||
}
|
||||
|
||||
func_80294BDC();
|
||||
|
@@ -183,9 +183,9 @@ void func_802958A0(void){
|
||||
void func_80295914(void){
|
||||
D_80363820 = 1;
|
||||
D_8037C3B0 = NULL;
|
||||
func_8029C608();
|
||||
update_void_return_Location();
|
||||
func_802983F0();
|
||||
func_8028A410();
|
||||
snacker_reset();
|
||||
func_80291910();
|
||||
func_8029279C();
|
||||
func_802932AC();
|
||||
|
@@ -28,7 +28,7 @@ struct_EE40 D_8037C400[5];
|
||||
|
||||
/* .code */
|
||||
enum bs_e func_80295EE0(enum bs_e arg0){
|
||||
int sp34;
|
||||
int current_state;
|
||||
f32 pad30;
|
||||
s32 sp2C;
|
||||
s32 sp28;
|
||||
@@ -37,11 +37,11 @@ enum bs_e func_80295EE0(enum bs_e arg0){
|
||||
|
||||
sp2C = 0;
|
||||
sp28 = 0;
|
||||
sp34 = bs_getState();
|
||||
current_state = bs_getState();
|
||||
if(player_getTransformation() != TRANSFORM_1_BANJO || func_8028EE84() != BSWATERGROUP_0_NONE){
|
||||
sp2C = 1;
|
||||
}
|
||||
if(bsjig_inJiggyJig(sp34)){
|
||||
if(bsjig_inJiggyJig(current_state)){
|
||||
sp28 = 1;
|
||||
}
|
||||
|
||||
@@ -284,157 +284,157 @@ void func_80296590(void){
|
||||
|
||||
void func_80296608(void){
|
||||
s32 sp2C;
|
||||
s32 sp28;
|
||||
s32 sp24;
|
||||
enum bs_e current_state;
|
||||
enum bs_e next_state;
|
||||
s32 sp1C;
|
||||
|
||||
sp2C = 1;
|
||||
sp24 = 0;
|
||||
sp28 = bs_getState();
|
||||
next_state = 0;
|
||||
current_state = bs_getState();
|
||||
switch(bs_getInterruptType()){
|
||||
case 0x18: //L80296654
|
||||
case BS_INTR_18_CROC_ATE_WRONG: //L80296654
|
||||
func_802AD318();
|
||||
sp2C = 2;
|
||||
break;
|
||||
case 0xa: //L8029666C
|
||||
case BS_INTR_A: //L8029666C
|
||||
sp2C = 2;
|
||||
if(func_8028B2E8()){
|
||||
sp24 = func_80292738();
|
||||
next_state = func_80292738();
|
||||
}
|
||||
else{
|
||||
miscflag_set(0x19);
|
||||
sp24 = func_8029B504();
|
||||
next_state = func_8029B504();
|
||||
}
|
||||
break;
|
||||
case 0x36: //L802966A8
|
||||
sp24 = BS_42_DINGPOT;
|
||||
case BS_INTR_36_DINGPOT: //L802966A8
|
||||
next_state = BS_42_DINGPOT;
|
||||
sp2C = 2;
|
||||
break;
|
||||
case 0x24: //L802966B8
|
||||
case BS_INTR_24: //L802966B8
|
||||
func_802960C4(0);
|
||||
sp24 = func_80296038();
|
||||
next_state = func_80296038();
|
||||
sp2C = 2;
|
||||
break;
|
||||
case 0x23: //L802966D8
|
||||
case BS_INTR_23: //L802966D8
|
||||
func_802960C4(1);
|
||||
sp24 = func_80296038();
|
||||
next_state = func_80296038();
|
||||
sp2C = 2;
|
||||
break;
|
||||
case 0x2d: //L802966F8
|
||||
case BS_INTR_2D: //L802966F8
|
||||
func_802960C4(3);
|
||||
sp24 = func_80296038();
|
||||
next_state = func_80296038();
|
||||
sp2C = 2;
|
||||
break;
|
||||
case 0x5: //L80296718
|
||||
case BS_INTR_5: //L80296718
|
||||
func_802961B4(0);
|
||||
sp24 = func_80296038();
|
||||
next_state = func_80296038();
|
||||
sp2C = 2;
|
||||
break;
|
||||
case 0x2c: //L80296738
|
||||
case BS_INTR_2C: //L80296738
|
||||
item_set(ITEM_14_HEALTH, 0);
|
||||
func_80291930(1);
|
||||
sp2C = 2;
|
||||
break;
|
||||
case 0x13: //L80296760
|
||||
case BS_INTR_13: //L80296760
|
||||
item_set(ITEM_14_HEALTH, 0);
|
||||
/* missing break ? */
|
||||
case 0xb: //L8029676C
|
||||
case BS_INTR_B: //L8029676C
|
||||
func_8029622C();
|
||||
sp24 = func_802962BC(0);
|
||||
next_state = func_802962BC(0);
|
||||
sp2C = 2;
|
||||
break;
|
||||
case 0x26: //L8029678C
|
||||
case BS_INTR_26: //L8029678C
|
||||
item_set(ITEM_14_HEALTH, 0);
|
||||
func_8029B930();
|
||||
func_8029B890();
|
||||
sp2C = 2;
|
||||
break;
|
||||
case 0x19: //L802967BC
|
||||
sp24 = func_8029B504();
|
||||
case BS_INTR_19: //L802967BC
|
||||
next_state = func_8029B504();
|
||||
sp2C = 2;
|
||||
break;
|
||||
case 0x11: //L802967D4
|
||||
sp24 = BS_54_SWIM_DIE;
|
||||
case BS_INTR_11_DROWN: //L802967D4
|
||||
next_state = BS_54_SWIM_DIE;
|
||||
sp2C = 2;
|
||||
break;
|
||||
case 0x17: //L802967E4
|
||||
case BS_INTR_17: //L802967E4
|
||||
func_80294A58(D_8037C3E0.unk18);
|
||||
sp24 = BS_70_CROC_EAT_GOOD;
|
||||
next_state = BS_70_CROC_EAT_GOOD;
|
||||
sp2C = 2;
|
||||
break;
|
||||
case 0x2f: //L80296800
|
||||
sp24 = 0x40;
|
||||
case BS_INTR_2F_LOGGO: //L80296800
|
||||
next_state = BS_40_PUMPKIN_FLUSH;
|
||||
sp2C = 2;
|
||||
break;
|
||||
case 0x9: //L80296810
|
||||
case BS_INTR_9: //L80296810
|
||||
sp2C = 2;
|
||||
sp24 = func_80295EE0(0);
|
||||
next_state = func_80295EE0(0);
|
||||
break;
|
||||
case 0x1a: //L80296828
|
||||
if(!bsbtrot_inSet(sp28)){
|
||||
sp24 = func_8029B504();
|
||||
case BS_INTR_1A: //L80296828
|
||||
if(!bsbtrot_inSet(current_state)){
|
||||
next_state = func_8029B504();
|
||||
}
|
||||
sp2C = 2;
|
||||
break;
|
||||
case 0x1b: //L80296850
|
||||
sp24 = func_8029B504();
|
||||
case BS_INTR_1B: //L80296850
|
||||
next_state = func_8029B504();
|
||||
sp2C = 2;
|
||||
break;
|
||||
case 0x1f: //L80296868
|
||||
case BS_INTR_1F: //L80296868
|
||||
if(func_80297C6C() != 3 && func_8028D60C()){
|
||||
case 0x31: //L8029688C
|
||||
case BS_INTR_31: //L8029688C
|
||||
func_802960C4(2);
|
||||
item_dec(ITEM_14_HEALTH);
|
||||
sp24 = func_802962BC(0);
|
||||
next_state = func_802962BC(0);
|
||||
sp2C = 2;
|
||||
}
|
||||
break;
|
||||
case 0x21: //L802968B4
|
||||
case BS_INTR_21: //L802968B4
|
||||
if(func_80297C6C() != 3){
|
||||
case 0x33: //L802968C8
|
||||
case BS_INTR_33: //L802968C8
|
||||
func_802960C4(0);
|
||||
item_dec(ITEM_14_HEALTH);
|
||||
sp24 = func_802962BC(0);
|
||||
next_state = func_802962BC(0);
|
||||
sp2C = 2;
|
||||
}
|
||||
break;
|
||||
case 0x20: //L802968F0
|
||||
case BS_INTR_20: //L802968F0
|
||||
if(func_80297C6C() != 3){
|
||||
func_802960C4(1);
|
||||
item_dec(ITEM_14_HEALTH);
|
||||
sp24 = func_802962BC(0);
|
||||
next_state = func_802962BC(0);
|
||||
sp2C = 2;
|
||||
}
|
||||
break;
|
||||
case 0x2e: //L8029692C
|
||||
case BS_INTR_2E: //L8029692C
|
||||
func_802960C4(3);
|
||||
item_dec(ITEM_14_HEALTH);
|
||||
sp24 = func_802962BC(0);
|
||||
next_state = func_802962BC(0);
|
||||
sp2C = 2;
|
||||
break;
|
||||
case 0x4: //L80296954
|
||||
case BS_INTR_4: //L80296954
|
||||
func_802961B4(1);
|
||||
sp24 = func_802962BC(0);
|
||||
next_state = func_802962BC(0);
|
||||
sp2C = 2;
|
||||
break;
|
||||
case 0x14: //L80296974
|
||||
sp24 = BS_5_JUMP;
|
||||
case BS_INTR_14: //L80296974
|
||||
next_state = BS_5_JUMP;
|
||||
sp2C = 2;
|
||||
break;
|
||||
case 0x35: //L80296984
|
||||
case BS_INTR_35: //L80296984
|
||||
miscflag_set(0x1a);
|
||||
sp24 = func_8029B504();
|
||||
next_state = func_8029B504();
|
||||
sp2C = 2;
|
||||
break;
|
||||
case 0x34: //L802969A4
|
||||
sp24 = func_802926E8();
|
||||
case BS_INTR_34: //L802969A4
|
||||
next_state = func_802926E8();
|
||||
sp2C = 2;
|
||||
break;
|
||||
case 0x27: //L802969BC
|
||||
sp24 = 0x7C;
|
||||
case BS_INTR_27_BANJO_SLED: //L802969BC
|
||||
next_state = BS_7C_SLED;
|
||||
sp2C = 2;
|
||||
break;
|
||||
case 0xc: //L802969CC
|
||||
case BS_INTR_C_CLIMB: //L802969CC
|
||||
sp1C = player_getTransformation();
|
||||
sp1C = !((sp1C == TRANSFORM_1_BANJO) || (sp1C == TRANSFORM_7_WISHWASHY));
|
||||
if(
|
||||
@@ -443,47 +443,47 @@ void func_80296608(void){
|
||||
&& !miscflag_isTrue(0xf)
|
||||
&& !func_8028B2E8()
|
||||
){
|
||||
sp24 = BS_4F_CLIMB_IDLE;
|
||||
next_state = BS_4F_CLIMB_IDLE;
|
||||
sp2C = 2;
|
||||
|
||||
}
|
||||
break;
|
||||
case 0x1e: //L80296A44
|
||||
case BS_INTR_1E: //L80296A44
|
||||
if(func_8028ABB8()){
|
||||
sp2C = 2;
|
||||
sp24 = func_8029BE5C();
|
||||
next_state = func_8029BE5C();
|
||||
}
|
||||
break;
|
||||
case 0x1d: //L80296A68
|
||||
case BS_INTR_1D: //L80296A68
|
||||
if(func_8028ABB8()){
|
||||
sp2C = 2;
|
||||
sp24 = func_8029BF4C();
|
||||
next_state = func_8029BF4C();
|
||||
}
|
||||
break;
|
||||
case 0x1c: //L80296A8C
|
||||
case BS_INTR_1C: //L80296A8C
|
||||
if(func_8028ABB8()){
|
||||
sp2C = 2;
|
||||
sp24 = func_8029BED4();
|
||||
next_state = func_8029BED4();
|
||||
}
|
||||
break;
|
||||
case 0x15: //L80296AB0
|
||||
case BS_INTR_15: //L80296AB0
|
||||
sp2C = 2;
|
||||
if(bsbfly_inSet(sp28)){
|
||||
sp24 = BS_24_FLY;
|
||||
if(bsbfly_inSet(current_state)){
|
||||
next_state = BS_24_FLY;
|
||||
}
|
||||
else{
|
||||
switch(func_8028EE84()){
|
||||
case BSWATERGROUP_1_SURFACE:
|
||||
sp24 = BS_2D_SWIM_IDLE;
|
||||
next_state = BS_2D_SWIM_IDLE;
|
||||
break;
|
||||
case BSWATERGROUP_2_UNDERWATER:
|
||||
sp24 = BS_2B_DIVE_IDLE;
|
||||
next_state = BS_2B_DIVE_IDLE;
|
||||
break;
|
||||
case BSWATERGROUP_0_NONE://L80296B0C
|
||||
if(func_8028B2E8())
|
||||
sp24 = bs_getIdleState();
|
||||
next_state = bs_getIdleState();
|
||||
else
|
||||
sp24 = func_8029BA80();
|
||||
next_state = func_8029BA80();
|
||||
break;
|
||||
|
||||
}
|
||||
@@ -491,39 +491,39 @@ void func_80296608(void){
|
||||
func_80297970(0.0f);
|
||||
func_80297A0C(0);
|
||||
break;
|
||||
case 0x25: //L80296B54
|
||||
case BS_INTR_25: //L80296B54
|
||||
sp2C = 2;
|
||||
sp24 = func_8029BED4();
|
||||
next_state = func_8029BED4();
|
||||
break;
|
||||
case 0xf: //L80296B68
|
||||
case BS_INTR_F: //L80296B68
|
||||
miscflag_set(6);
|
||||
sp24 = func_8029B504();
|
||||
next_state = func_8029B504();
|
||||
sp2C = 2;
|
||||
break;
|
||||
case 0x30: //L80296B88
|
||||
case BS_INTR_30: //L80296B88
|
||||
item_set(ITEM_14_HEALTH, 0);
|
||||
miscflag_set(6);
|
||||
sp24 = func_8029B504();
|
||||
next_state = func_8029B504();
|
||||
sp2C = 2;
|
||||
break;
|
||||
case 0x37: //L80296BB4
|
||||
sp24 = func_80292710();
|
||||
case BS_INTR_37: //L80296BB4
|
||||
next_state = func_80292710();
|
||||
sp2C = 2;
|
||||
break;
|
||||
case 0x2a: //L80296BCC
|
||||
case BS_INTR_2A: //L80296BCC
|
||||
sp2C = 2;
|
||||
sp24 = func_8029B504();
|
||||
miscflag_set(0x14);
|
||||
next_state = func_8029B504();
|
||||
miscflag_set(MISC_FLAG_14_LOSE_BOGGY_RACE);
|
||||
break;
|
||||
case 0x29: //L80296BEC
|
||||
case BS_INTR_27_WALRUS_SLED: //L80296BEC
|
||||
if(player_getTransformation() == TRANSFORM_4_WALRUS){
|
||||
sp24 = BS_7D_WALRUS_SLED;
|
||||
next_state = BS_7D_WALRUS_SLED;
|
||||
sp2C = 2;
|
||||
}
|
||||
break;
|
||||
}//L80296C0C
|
||||
func_8029A86C(sp2C);
|
||||
bs_setState(sp24);
|
||||
bs_setState(next_state);
|
||||
}
|
||||
|
||||
void func_80296C30(void){
|
||||
|
@@ -41,7 +41,7 @@ void func_802B61E0(void){
|
||||
void func_802B6218(void){}
|
||||
|
||||
void func_802B6220(void){
|
||||
if(bs_getInterruptType() == 8){
|
||||
if(bs_getInterruptType() == BS_INTR_8){
|
||||
D_8037D570 = 1;
|
||||
func_8029A86C(2);
|
||||
}
|
||||
|
@@ -2,6 +2,8 @@
|
||||
#include "functions.h"
|
||||
#include "variables.h"
|
||||
|
||||
#include "bsint.h"
|
||||
|
||||
/* .bss */
|
||||
f32 climbPoleBottom[3];
|
||||
f32 climbPoleTop[3];
|
||||
@@ -55,7 +57,7 @@ climbSet(f32 bottom[3], f32 top[3], f32 radius, u32 arg3){
|
||||
void func_80298344(void){ //climbUpdateRegrab
|
||||
D_8037C58C = max_f(D_8037C58C - time_getDelta(), 0.0f);
|
||||
if(D_8037C590 && ability_hasLearned(ABILITY_5_CLIMB)){
|
||||
bs_checkInterrupt(0xC);
|
||||
bs_checkInterrupt(BS_INTR_C);
|
||||
}
|
||||
D_8037C590 = 0;
|
||||
}
|
||||
|
Reference in New Issue
Block a user