core2/code_83D70.c done
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@@ -58,7 +58,7 @@ void func_803869FC(ActorMarker *this_marker, ActorMarker *other_marker){
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if( this->position_y + 20.0f < plyr_pos[1]
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&& func_8028F20C()
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&& player_getTransformation() == TRANSFORM_4_WALRUS
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&& func_8028F68C(0x29, this->marker)
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&& func_8028F68C(BS_INTR_27_WALRUS_SLED, this->marker)
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){
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func_80386920(this, 3); //start_race
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}
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