core2/code_83D70.c done

This commit is contained in:
Banjo Kazooie
2022-08-15 16:45:08 -05:00
parent 46ed2ced3c
commit 91a7ea3cad
66 changed files with 575 additions and 338 deletions

View File

@@ -81,7 +81,7 @@ void func_8038BB40(ActorMarker * arg0){
local = (ActorLocal_MrVile *)&this->local;
if(func_8038A9E0(local->game_marker) >= 3){
item_set(ITEM_14_HEALTH, 0);
func_8028F66C(0xF);
func_8028F66C(BS_INTR_F);
}
else{
item_dec(ITEM_14_HEALTH);

View File

@@ -378,9 +378,9 @@ void chvilegame_player_consume_piece(Actor *this) {
timedFunc_set_1(0.5f, func_802FDCB8, 0x1A);
timedFunc_set_1(1.0f, func_802FDCB8, 0x1A);
}
func_8028F6B8(0x17, (i_ptr->type != YUMBLIE) ? 0x3F7 : 0x3F6);
func_8028F6B8(BS_INTR_17, (i_ptr->type != YUMBLIE) ? ASSET_3F7_MODEL_GRUMBLIE : ASSET_3F6_MODEL_YUMBLIE);
if (!is_correct_type) {
func_8028F66C(0x18);
func_8028F66C(BS_INTR_18_CROC_ATE_WRONG);
}
func_8038B684(i_ptr->marker);
return;