chore: replace \*_TEXT with \*_DIALOG
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@@ -140,7 +140,7 @@ void func_80387168(ActorMarker *marker, ActorMarker *other_marker){
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){
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func_8038708C(actorPtr, 2);
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if(actorPtr->unk38_31 == 1){
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gcdialog_showText(ASSET_B39_TEXT_CONGA_HIT_BY_EGG, 4, actorPtr->position, 0, 0, 0);
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gcdialog_showText(ASSET_B39_DIALOG_CONGA_HIT_BY_EGG, 4, actorPtr->position, 0, 0, 0);
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}
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}
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}
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@@ -150,12 +150,12 @@ void func_80387168(ActorMarker *marker, ActorMarker *other_marker){
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int func_803872EC(void){
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s32 text_id = func_803114C4();
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return text_id == ASSET_B37_TEXT_CONGA_SAFE_UP_HERE
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|| text_id == ASSET_B38_TEXT_CONGA_DEFEAT
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return text_id == ASSET_B37_DIALOG_CONGA_SAFE_UP_HERE
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|| text_id == ASSET_B38_DIALOG_CONGA_DEFEAT
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|| volatileFlag_get(VOLATILE_FLAG_1F_IN_CHARACTER_PARADE)
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|| text_id == ASSET_B3B_TEXT_CONGA_ORANGE_PAD_JIGGY
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|| text_id == ASSET_B45_TEXT_JIGGY_COLLECT_10
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|| text_id == ASSET_B51_TEXT_BOTTLES_HOW_TO_EXIT_LEVEL;
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|| text_id == ASSET_B3B_DIALOG_CONGA_ORANGE_PAD_JIGGY
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|| text_id == ASSET_B45_DIALOG_JIGGY_COLLECT_10
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|| text_id == ASSET_B51_DIALOG_BOTTLES_HOW_TO_EXIT_LEVEL;
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}
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void func_80387370(ActorMarker *this, enum asset_e text_id, s32 arg2){
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@@ -249,14 +249,14 @@ void func_803876D0(Actor *this){
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sp3C = func_80329530(this, 1000);
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if( func_8032A9E4(((ActorLocal_Conga *)&this->local)->unk10, ((ActorLocal_Conga *)&this->local)->unk18, ((ActorLocal_Conga *)&this->local)->unk1C)
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&& !this->unk138_23
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&& gcdialog_showText(ASSET_B37_TEXT_CONGA_SAFE_UP_HERE, 0, 0, 0, 0, 0)
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&& gcdialog_showText(ASSET_B37_DIALOG_CONGA_SAFE_UP_HERE, 0, 0, 0, 0, 0)
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){
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this->unk138_23 = 1;
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mapSpecificFlags_set(MM_SPECIFIC_FLAG_A_UNKNOWN, TRUE);
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}//L803878F8
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if( sp3C && !this->has_met_before){
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if(gcdialog_showText((player_getTransformation()== TRANSFORM_2_TERMITE) ? ASSET_B3E_TEXT_CONGA_MEET_AS_TERMITE : ASSET_B3C_TEXT_CONGA_MEET, 0, this->position, 0,0,0)){
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if(gcdialog_showText((player_getTransformation()== TRANSFORM_2_TERMITE) ? ASSET_B3E_DIALOG_CONGA_MEET_AS_TERMITE : ASSET_B3C_DIALOG_CONGA_MEET, 0, this->position, 0,0,0)){
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this->has_met_before = TRUE;
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}
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} //L80387968
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@@ -348,7 +348,7 @@ void func_803876D0(Actor *this){
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actor_playAnimationOnce(this);
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if(actor_animationIsAt(this, 0.99f)){
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subaddie_set_state_with_direction(this, 3, 0.0f, 1);
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gcdialog_showText(ASSET_B38_TEXT_CONGA_DEFEAT, 0xe, this->position, this->marker, func_80387370, NULL);
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gcdialog_showText(ASSET_B38_DIALOG_CONGA_DEFEAT, 0xe, this->position, this->marker, func_80387370, NULL);
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}
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break;
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