chore: replace \*_TEXT with \*_DIALOG

This commit is contained in:
Bl00D4NGEL
2024-10-15 20:14:46 +02:00
parent d1b41e109d
commit 916e83bf65
48 changed files with 390 additions and 390 deletions

View File

@@ -149,7 +149,7 @@ void chAncientOne_update(Actor *this){
mapSpecificFlags_set(sp38, TRUE);
if(sp38== 0xB){
if(!jiggyscore_isCollected(JIGGY_46_GV_ANCIENT_ONES)){
gcdialog_showText(ASSET_A80_TEXT_ANICIENT_ONES_DONE, 0xE, NULL, this->marker, func_80386850, NULL);
gcdialog_showText(ASSET_A80_DIALOG_ANICIENT_ONES_DONE, 0xE, NULL, this->marker, func_80386850, NULL);
}
else{
func_80386850(this->marker, 0xA80, -1);
@@ -158,7 +158,7 @@ void chAncientOne_update(Actor *this){
else {
if(sp38== 7){
if(!jiggyscore_isCollected(JIGGY_46_GV_ANCIENT_ONES)){
gcdialog_showText(ASSET_A7F_TEXT_ANICIENT_ONES_MEET, 0x4, NULL, NULL, NULL, NULL);
gcdialog_showText(ASSET_A7F_DIALOG_ANICIENT_ONES_MEET, 0x4, NULL, NULL, NULL, NULL);
}
}

View File

@@ -158,7 +158,7 @@ void chGobi1_update(Actor *this){
timed_playSfx(1.0f, SFX_84_GOBI_CRYING, 1.1f, 30000);
timed_playSfx(2.0f, SFX_84_GOBI_CRYING, 1.3f, 30000);
timed_playSfx(2.5f, SFX_74_WALKING_NOISE_5, 0.5f, 30000);
func_80324DBC(3.0f, ASSET_A74_TEXT_GOBI_HELPED, 0x2a, this->position, NULL, NULL, NULL);
func_80324DBC(3.0f, ASSET_A74_DIALOG_GOBI_HELPED, 0x2a, this->position, NULL, NULL, NULL);
timed_playSfx(5.0f, SFX_2E_BIGBUTT_RUNNING, 1.0f, 20000);
timed_playSfx(5.6f, SFX_2E_BIGBUTT_RUNNING, 1.0f, 20000);
timed_playSfx(6.5f, SFX_2E_BIGBUTT_RUNNING, 1.0f, 20000);

View File

@@ -85,7 +85,7 @@ void chGobi2_setState(Actor *this, s32 next_state){
timed_playSfx(0.8f, SFX_4B_GULPING, 0.8f, 28000);
timed_playSfx(1.4f, SFX_4B_GULPING, 0.8f, 28000);
timed_playSfx(2.0f, SFX_4B_GULPING, 0.8f, 28000);
func_80324DBC(3.0f, ASSET_A72_TEXT_TRUNKER_HELPED, 0x2A, D_80390CEC, this->marker, func_80387A2C, NULL);
func_80324DBC(3.0f, ASSET_A72_DIALOG_TRUNKER_HELPED, 0x2A, D_80390CEC, this->marker, func_80387A2C, NULL);
}//L80387C94
if(next_state == 4){
@@ -203,7 +203,7 @@ void chGobi2_update(Actor *this){
if(!this->has_met_before){
if(func_80329530(this, 0xFA) && !func_80329530(this, 0x50)){
if(func_8028F2A0()){
if(gcdialog_showText(ASSET_A75_TEXT_GOBI2_MEET, 0, this->position, NULL, NULL, NULL))
if(gcdialog_showText(ASSET_A75_DIALOG_GOBI2_MEET, 0, this->position, NULL, NULL, NULL))
this->has_met_before = TRUE;
}
}

View File

@@ -72,7 +72,7 @@ void chGobi3_setState(Actor *this, s32 next_state){
if(next_state == 5){
skeletalAnim_set(this->unk148, 0xd9, 0.5f, 4.0f);
gcdialog_showText(ASSET_A77_TEXT_GOBI3_DONE, 0xe, this->position, this->marker, __chGobi3_runaway, NULL);
gcdialog_showText(ASSET_A77_DIALOG_GOBI3_DONE, 0xe, this->position, this->marker, __chGobi3_runaway, NULL);
}
if(next_state == 4){

View File

@@ -85,7 +85,7 @@ void __chMazeCtrl_setState(Actor *this, s32 next_state){
}
if (!levelSpecificFlags_get(LEVEL_FLAG_16_GV_UNKNOWN)) {
gcdialog_showText(ASSET_A82_TEXT_SANDYBUTT_START_MAZE, 4, NULL, NULL, NULL, NULL);
gcdialog_showText(ASSET_A82_DIALOG_SANDYBUTT_START_MAZE, 4, NULL, NULL, NULL, NULL);
levelSpecificFlags_set(LEVEL_FLAG_16_GV_UNKNOWN, TRUE);
}
}//L8038F794
@@ -135,7 +135,7 @@ void __chMazeCtrl_setState(Actor *this, s32 next_state){
func_8025A6EC(COMUSIC_2D_PUZZLE_SOLVED_FANFARE, 0x7fff);
if(!levelSpecificFlags_get(LEVEL_FLAG_17_GV_UNKNOWN)){
gcdialog_showText(ASSET_A83_TEXT_SANDYBUTT_DONE, 4, NULL, NULL, NULL, NULL);
gcdialog_showText(ASSET_A83_DIALOG_SANDYBUTT_DONE, 4, NULL, NULL, NULL, NULL);
levelSpecificFlags_set(LEVEL_FLAG_17_GV_UNKNOWN, TRUE);
}
}
@@ -178,7 +178,7 @@ void chMazeCtrl_update(Actor *this){
if (!levelSpecificFlags_get(LEVEL_FLAG_15_GV_UNKNOWN)
&& ml_timer_update(&local->unk8, sp34)
&& gcdialog_showText(ASSET_A81_TEXT_SANDYBUTT_ENTER, 0, NULL, NULL, NULL, NULL)
&& gcdialog_showText(ASSET_A81_DIALOG_SANDYBUTT_ENTER, 0, NULL, NULL, NULL, NULL)
) {
levelSpecificFlags_set(LEVEL_FLAG_15_GV_UNKNOWN, TRUE);
}

View File

@@ -74,7 +74,7 @@ void chTrucker_update(Actor *this){
&& !func_80329530(this, 80)
&& func_8028F2A0()
){
gcdialog_showText(ASSET_A71_TEXT_TRUNKER_MEET, 0xe, this->position, NULL, NULL, NULL);
gcdialog_showText(ASSET_A71_DIALOG_TRUNKER_MEET, 0xe, this->position, NULL, NULL, NULL);
this->has_met_before = TRUE;
}//L80389254

View File

@@ -29,14 +29,14 @@ void func_80389A20(ActorMarker *caller, enum asset_e text_id, s32 arg2){
}
void func_80389A60(Actor *this){
gcdialog_showText(ASSET_A70_TEXT_CHARMER_HELPED, 4, NULL, this->marker, func_80389A20, NULL);
gcdialog_showText(ASSET_A70_DIALOG_CHARMER_HELPED, 4, NULL, this->marker, func_80389A20, NULL);
this->has_met_before = TRUE;
subaddie_set_state(this, 5);
}
void func_80389ABC(Actor *this){
if(this->unk138_23){
func_80389A20(this->marker, ASSET_A70_TEXT_CHARMER_HELPED, -1);
func_80389A20(this->marker, ASSET_A70_DIALOG_CHARMER_HELPED, -1);
}
else{
this->unk138_23 = TRUE;
@@ -63,7 +63,7 @@ void func_80389B1C(Actor *this){
if(this->state == 1 || this->state == 2){
if(! this->has_met_before && func_80329530(this, 250) && !func_80329530(this, 0x50)){
gcdialog_showText(ASSET_A6F_TEXT_CHARMER_MEET, 0xe, this->position, NULL, NULL, NULL);
gcdialog_showText(ASSET_A6F_DIALOG_CHARMER_MEET, 0xe, this->position, NULL, NULL, NULL);
this->has_met_before = TRUE;
mapSpecificFlags_set(0, TRUE);
}

View File

@@ -63,7 +63,7 @@ void func_8038BA08(Actor *this){
if(func_8028ECAC() == BSGROUP_6_TURBO_TALON_TRAINERS)
player_stateTimer_set(STATE_TIMER_3_TURBO_TALON, 0.0f);
gcdialog_showText(ASSET_A79_TEXT_GRABBA_DEFEAT, 0xf, this->position, this->marker, func_8038B988, NULL);
gcdialog_showText(ASSET_A79_DIALOG_GRABBA_DEFEAT, 0xf, this->position, this->marker, func_8038B988, NULL);
comusic_8025AB44(COMUSIC_57_TURBO_TRAINERS, 7000, 700);
}
@@ -245,7 +245,7 @@ void GV_func_8038BEA0(Actor *this){
}
else{
if(!this->has_met_before){
if(gcdialog_showText(ASSET_A78_TEXT_GRABBA_MEET, 0, NULL, NULL, NULL, NULL)){
if(gcdialog_showText(ASSET_A78_DIALOG_GRABBA_MEET, 0, NULL, NULL, NULL, NULL)){
this->has_met_before = TRUE;
}
}
@@ -276,7 +276,7 @@ void GV_func_8038BEA0(Actor *this){
}
if(!this->unk138_23){
if(gcdialog_showText(ASSET_A7A_TEXT_GRABBA_TOO_FAST, 0, NULL, NULL, NULL, NULL)){
if(gcdialog_showText(ASSET_A7A_DIALOG_GRABBA_TOO_FAST, 0, NULL, NULL, NULL, NULL)){
this->unk138_23 = TRUE;
}
}

View File

@@ -73,7 +73,7 @@ void func_8038D47C(Actor *this){
player_getPosition(sp3C);
if(func_8028ECAC() == 0){
if( ml_distance_vec3f(sp3C, this->unk1C) < 100.0f || ml_distance_vec3f(sp3C, this->velocity) < 100.0f){
if(gcdialog_showText(ASSET_A7B_TEXT_JINXY_MEET, 0, NULL, NULL, NULL, NULL)){
if(gcdialog_showText(ASSET_A7B_DIALOG_JINXY_MEET, 0, NULL, NULL, NULL, NULL)){
mapSpecificFlags_set(0x14, 1);
}
}
@@ -102,7 +102,7 @@ void func_8038D47C(Actor *this){
}
if( actor_animationIsAt(this, 0.99f) ){
if(--this->unk38_31 == 0){
gcdialog_showText(ASSET_A7C_TEXT_JINXY_ONE_EGG, 4, NULL, NULL, NULL, NULL);
gcdialog_showText(ASSET_A7C_DIALOG_JINXY_ONE_EGG, 4, NULL, NULL, NULL, NULL);
mapSpecificFlags_set(0x14, TRUE);
subaddie_set_state_forward(this, 1);
}

View File

@@ -177,7 +177,7 @@ void func_8038E460(Actor *this){//banjo_door
if(!mapSpecificFlags_get(2)){
mapSpecificFlags_set(2, TRUE);
func_8028F918(0);
func_80324DBC(4.0f, ASSET_A7D_TEXT_JINXY_HELPED, 4, NULL, NULL, NULL, NULL);
func_80324DBC(4.0f, ASSET_A7D_DIALOG_JINXY_HELPED, 4, NULL, NULL, NULL, NULL);
}
}
}