Replace hardcoded value with asset constant in particleEmitter_setSprite method
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@@ -23,14 +23,14 @@ s32 D_80368860[] = {
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};
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s32 D_8036889C[] = {
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0x608,
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ASSET_608_UNKNOWN,
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ASSET_702_SPRITE_UNKNOWN,
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0x712,
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ASSET_712_SPRITE_SPARKLE_GREEN,
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ASSET_713_SPRITE_SPARKLE_YELLOW,
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ASSET_717_SPRITE_SPARKLE_YELLOW_2,
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ASSET_710_SPRITE_SPARKLE_PURPLE,
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ASSET_711_SPRITE_SPARKLE_DARK_BLUE,
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0x714,
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ASSET_714_SPRITE_UNKNOWN,
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ASSET_715_SPRITE_SPARKLE_RED,
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ASSET_716_SPRITE_SPARKLE_WHITE,
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ASSET_718_SPRITE_SPARKLE_WHITE_2,
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