Document cubeList
This commit is contained in:
@@ -1964,8 +1964,11 @@ enum actor_e
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ACTOR_151_LOCKUP_SLOW = 0x151,
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ACTOR_152_LOCKUP_MEDIUM,
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ACTOR_153_LOCKUP_FAST,
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ACTOR_158_UNKNOWN = 0x158,
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ACTOR_154_UNKNOWN,
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ACTOR_155_UNKNOWN,
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ACTOR_156_UNKNOWN,
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ACTOR_157_UNKNOWN,
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ACTOR_158_UNKNOWN,
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ACTOR_15A_UNKNOWN = 0x15A,
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@@ -2133,6 +2136,9 @@ enum actor_e
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ACTOR_32B_UNKNOWN = 0x32B, //something with Tanktup
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ACTOR_32F_UNKNOWN = 0x32F,
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ACTOR_330_UNKNOWN,
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ACTOR_332_TWINKLY_BLUE = 0x332,
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ACTOR_333_TWINKLY_GREEN,
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ACTOR_334_TWINKLY_ORANGE,
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@@ -2222,7 +2228,8 @@ enum actor_e
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ACTOR_3C7_FF_PRIZE_GRUNTY_DOLL = 0x3C7,
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ACTOR_3C8_FF_PRIZE_TOOTY = 0x3C8,
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ACTOR_3CA_ROCK_TRAPPING_GRUNTY = 0x3CA
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ACTOR_3CA_ROCK_TRAPPING_GRUNTY = 0x3CA,
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ACTOR_3CB_UNKNOWN
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};
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enum bundle_e {
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@@ -450,8 +450,8 @@ void func_80352CF4(f32 *, f32 *, f32, f32);
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AnimCtrl *baanim_getAnimCtrlPtr(void);
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void player_setYPosition(f32);
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NodeProp *nodeprop_findByActorIdAndActorPosition(enum actor_e arg0, Actor *arg1);
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NodeProp *func_80304CAC(s32 arg0, f32 position[3]);
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NodeProp *nodeprop_findByActorIdAndActorPosition(enum actor_e actor_id, Actor *actor_ptr);
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NodeProp *nodeprop_findByActorIdAndPosition_f32(enum actor_e actor_id, f32 position[3]);
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Actor *actorArray_findClosestActorFromActorId(f32 position[3], enum actor_e actor_id, s32 arg2, f32 *min_distance_ptr);
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Actor *subaddie_getLinkedActor(Actor *);
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@@ -259,9 +259,9 @@ func_802F9F80 = 0x802fa160;
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func_802F9FD0 = 0x802fa1b0;
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func_802FA060 = 0x802fa240;
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func_802FADD4 = 0x802fafb4;
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cubeList_findNodePropByActorId = 0x80304b6c;
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cubeList_findNodePropByActorIdAndPosition_s32 = 0x80304b6c;
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nodeprop_findByActorIdAndActorPosition = 0x80304dd8;
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func_80304CAC = 0x80304e4c;
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nodeprop_findByActorIdAndPosition_f32 = 0x80304e4c;
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nodeprop_getPosition_s32 = 0x80304eec;
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nodeprop_getPosition = 0x80304f08;
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_nodeProp_findPositionFromActorId = 0x80304f70;
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@@ -4,7 +4,7 @@
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extern void func_8028E668(f32[3], f32, f32, f32);
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extern Actor *func_80328230(enum actor_e id, f32 pos[3], f32 rot[3]);
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extern NodeProp *cubeList_findNodePropByActorId(enum actor_e, s32[3]);
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extern NodeProp *cubeList_findNodePropByActorIdAndPosition_s32(enum actor_e, s32[3]);
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extern f32 func_8038BE20(f32 arg0[3]);
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typedef struct {
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@@ -383,8 +383,8 @@ void func_803895E0(void){
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for (i = 0; i< 7; i++){
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s0 = (i < 3)
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? cubeList_findNodePropByActorId(D_80391DB8[i].unk0, D_80391DA0)
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: cubeList_findNodePropByActorId(D_80391DB8[i].unk0, D_80391DAC);
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? cubeList_findNodePropByActorIdAndPosition_s32(D_80391DB8[i].unk0, D_80391DA0)
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: cubeList_findNodePropByActorIdAndPosition_s32(D_80391DB8[i].unk0, D_80391DAC);
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nodeprop_getPosition(s0, sp64);
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f20 = (f32)func_80304DA8(s0);
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@@ -38,7 +38,7 @@ void func_8038D47C(Actor *this){
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this->spawn_position_y = 2997.0f;
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this->spawn_position_z = 5884.0f;
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}//L8038D4FC
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tmp_v0 = func_80304CAC(0x32f, this->spawn_position);
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tmp_v0 = nodeprop_findByActorIdAndPosition_f32(ACTOR_32F_UNKNOWN, this->spawn_position);
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if(!tmp_v0){
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this->unk1C_x = -1394.0f;
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this->unk1C_y = 2811.0f;
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@@ -48,7 +48,7 @@ void func_8038D47C(Actor *this){
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nodeprop_getPosition(tmp_v0, this->unk1C);
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}
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tmp_v0 = func_80304CAC(0x330, this->spawn_position);
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tmp_v0 = nodeprop_findByActorIdAndPosition_f32(ACTOR_330_UNKNOWN, this->spawn_position);
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if(!tmp_v0){
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this->velocity_x = -1424.0f;
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this->velocity_y = 2811.0f;
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@@ -24,7 +24,7 @@ extern Actor *baModel_80291AAC(ActorMarker *marker, Gfx **gfx, Mtx **mtx, Vtx **
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extern void baMarker_8028D7B8(s32 arg0, ActorMarker *arg1, struct5Cs *collision_flags);
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extern void func_802EE6CC(f32[3], s32, s32[4], s32, f32, f32, s32,s32,s32);
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extern void func_80320ED8(ActorMarker *, f32, s32);
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extern NodeProp *cubeList_findNodePropByActorId(enum actor_e actor_id, s32 position[3]);
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extern NodeProp *cubeList_findNodePropByActorIdAndPosition_s32(enum actor_e actor_id, s32 position[3]);
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typedef struct
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{
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@@ -157,7 +157,7 @@ void __baMarker_8028B9A8(s32 arg0){
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NodeProp *tmp_v0;
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s32 ideal_yaw[3];
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tmp_v0 = cubeList_findNodePropByActorId(0x1F6, 0);
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tmp_v0 = cubeList_findNodePropByActorIdAndPosition_s32(0x1F6, NULL);
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nodeprop_getPosition_s32(tmp_v0, &ideal_yaw);
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func_802CA1CC(arg0);
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actor_spawnWithYaw_s32(ACTOR_47_EMPTY_HONEYCOMB, &ideal_yaw, 0);
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@@ -333,7 +333,7 @@ void chSnacker_spawn(void) {
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_player_getPosition(spawn_position);
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if (volatileFlag_get(VOLATILE_FLAG_C1_IN_FINAL_CHARACTER_PARADE) != 0) {
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nodeprop_getPosition(func_80304CAC(0x3CB, spawn_position), spawn_position);
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nodeprop_getPosition(nodeprop_findByActorIdAndPosition_f32(ACTOR_3CB_UNKNOWN, spawn_position), spawn_position);
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}
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else{
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spawn_angle_rad = randf2(0.0f, 3.28f);
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@@ -9,7 +9,7 @@ extern Actor *func_80328230(enum actor_e, f32[3], f32[3]);
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extern void func_802BEA4C(f32[3], f32[3], f32, f32[3]);
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extern void func_802BEBE8(f32[3], f32[3], f32, f32[3]);
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extern void func_802BEAAC(f32[3], f32[3], f32, f32[3], f32[3], f32[3], f32[3]);
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extern NodeProp *cubeList_findNodePropByActorId(enum actor_e, s32[3]);
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extern NodeProp *cubeList_findNodePropByActorIdAndPosition_s32(enum actor_e, s32[3]);
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extern BKCollisionTri *func_80320B98(f32[3], f32[3], f32[3], s32);
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f32 func_802BB938(f32[3], f32[3]);
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f32 func_802BBD48(void);
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@@ -60,7 +60,7 @@ bool func_802BB720(s32 arg0, f32 arg1[3], f32 arg2[3], s32 *arg3) {
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if ((arg0 >= 0x5B) && (arg0 < 0x63)) {
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arg0 -= 0x40;
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}
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temp_v0 = cubeList_findNodePropByActorId(D_803657E0[arg0], NULL);
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temp_v0 = cubeList_findNodePropByActorIdAndPosition_s32(D_803657E0[arg0], NULL);
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if (temp_v0 != NULL) {
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nodeprop_getPosition(temp_v0, arg1);
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*arg3 = func_80304DB8(temp_v0);
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@@ -105,7 +105,7 @@ bool chMumbo_withinHorzDistToPlayer(s32 x, s32 z, s32 dist) {
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bool chMumbo_func_802D181C(s32 arg0) {
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s32 search_start_cube[3] = D_80367504;
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return BOOL(cubeList_findNodePropByActorId(arg0, search_start_cube));
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return BOOL(cubeList_findNodePropByActorIdAndPosition_s32(arg0, search_start_cube));
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}
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void chMumbo_func_802D186C(Actor *this) {
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@@ -98,8 +98,8 @@ void func_8028E0F0(s32 arg0, s32 arg1[3]) {
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case 1:
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sp68 = 1;
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ml_vec3f_copy(sp40, sp7C);
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nodeprop_getPosition(func_80304CAC(0x156, sp40), sp58);
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nodeprop_getPosition(func_80304CAC(0x157, sp40), sp4C);
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nodeprop_getPosition(nodeprop_findByActorIdAndPosition_f32(ACTOR_156_UNKNOWN, sp40), sp58);
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nodeprop_getPosition(nodeprop_findByActorIdAndPosition_f32(ACTOR_157_UNKNOWN, sp40), sp4C);
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sp40[0] = ((sp4C[0] - sp58[0]) * D_8037BFB0[0]) + sp58[0];
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sp40[2] = ((sp4C[2] - sp58[2]) * D_8037BFB0[1]) + sp58[2];
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ml_vec3f_copy(sp7C, sp40);
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@@ -107,8 +107,8 @@ void func_8028E0F0(s32 arg0, s32 arg1[3]) {
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case 2:
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sp64 = 1;
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ml_vec3f_copy(sp1C, sp7C);
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nodeprop_getPosition(func_80304CAC(0x154, sp1C), sp34);
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nodeprop_getPosition(func_80304CAC(0x155, sp1C), sp28);
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nodeprop_getPosition(nodeprop_findByActorIdAndPosition_f32(ACTOR_154_UNKNOWN, sp1C), sp34);
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nodeprop_getPosition(nodeprop_findByActorIdAndPosition_f32(ACTOR_155_UNKNOWN, sp1C), sp28);
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sp1C[1] = ((sp28[1] - sp34[1]) * D_8037BFB0[0]) + sp34[1];
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ml_vec3f_copy(sp7C, sp1C);
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break;
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@@ -32,7 +32,7 @@ typedef struct {
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Struct_core2_7AF80_2 *unk8;
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} Struct_core2_7AF80_1;
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NodeProp *cubeList_findNodePropByActorId(enum actor_e actor_id, s32 arg1[3]);
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NodeProp *cubeList_findNodePropByActorIdAndPosition_s32(enum actor_e actor_id, s32 arg1[3]);
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s32 func_80304FC4(enum actor_e *actor_id_list, NodeProp **node_list, s32 arg2);
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void cube_positionToIndices(s32 arg0[3], f32 arg1[3]);
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NodeProp *func_803080C8(s32 arg0);
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@@ -932,18 +932,18 @@ s32 func_803048E0(s32 arg0[3], s32 arg1[3], s32 arg2, s32 arg3, s32 arg4) {
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return func_8032F170(arg1, arg2);
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}
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s32 func_80304984(s32 arg0, u32 *arg1) {
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NodeProp *temp_v0;
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s32 func_80304984(s32 actor_id, u32 *arg1) {
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NodeProp *temp_v0 = cubeList_findNodePropByActorIdAndPosition_s32(actor_id, NULL);
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temp_v0 = cubeList_findNodePropByActorId(arg0, 0);
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if (temp_v0 != 0) {
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*arg1 = temp_v0->unk6.radius;
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return 1;
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}
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return 0;
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}
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NodeProp *cubeList_findNodePropByActorId(enum actor_e actor_id, s32 position[3]) {
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NodeProp *cubeList_findNodePropByActorIdAndPosition_s32(enum actor_e actor_id, s32 position[3]) {
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s32 cube_indices[3];
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s32 i;
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f32 position_f32[3];
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@@ -995,42 +995,42 @@ NodeProp *cubeList_findNodePropByActorId(enum actor_e actor_id, s32 position[3])
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return NULL;
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}
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NodeProp *nodeprop_findByActorIdAndActorPosition(enum actor_e actor_id, Actor *actor){
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s32 tmp_position[3];
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NodeProp *nodeprop_findByActorIdAndActorPosition(enum actor_e actor_id, Actor *actor_ptr) {
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s32 pos_s32[3];
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s32 *position;
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if (actor != NULL) {
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tmp_position[0] = actor->position_x;
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tmp_position[1] = actor->position_y;
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tmp_position[2] = actor->position_z;
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if (actor_ptr != NULL) {
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pos_s32[0] = actor_ptr->position_x;
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pos_s32[1] = actor_ptr->position_y;
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pos_s32[2] = actor_ptr->position_z;
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}
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if (actor == NULL) {
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if (actor_ptr == NULL) {
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position = NULL;
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}
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else {
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position = tmp_position;
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position = pos_s32;
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}
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return cubeList_findNodePropByActorId(actor_id, position);
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return cubeList_findNodePropByActorIdAndPosition_s32(actor_id, position);
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}
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NodeProp *func_80304CAC(s32 arg0, f32 *arg1) {
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s32 vec[3];
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NodeProp *nodeprop_findByActorIdAndPosition_f32(enum actor_e actor_id, f32 *position) {
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s32 pos_s32[3];
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vec[0] = (s32)arg1[0];
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vec[1] = (s32)arg1[1];
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vec[2] = (s32)arg1[2];
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return cubeList_findNodePropByActorId(arg0, vec);
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pos_s32[0] = (s32) position[0];
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pos_s32[1] = (s32) position[1];
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pos_s32[2] = (s32) position[2];
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return cubeList_findNodePropByActorIdAndPosition_s32(actor_id, pos_s32);
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}
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NodeProp *func_80304D04(s32 arg0, s16 *arg1) {
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s32 arr[3];
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NodeProp *nodeprop_findByActorIdAndPosition_s16(enum actor_e actor_id, s16 *position) {
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s32 pos_s32[3];
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arr[0] = (s32)arg1[0];
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arr[1] = (s32)arg1[1];
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arr[2] = (s32)arg1[2];
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return cubeList_findNodePropByActorId(arg0, arr);
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pos_s32[0] = (s32) position[0];
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pos_s32[1] = (s32) position[1];
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pos_s32[2] = (s32) position[2];
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return cubeList_findNodePropByActorIdAndPosition_s32(actor_id, pos_s32);
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}
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s32 nodeprop_getRadius(NodeProp *arg0) {
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@@ -1056,7 +1056,7 @@ s32 func_80304DB8(NodeProp *arg0) {
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bool _nodeProp_findPositionFromActorId(enum actor_e actor_id, s32 *position) {
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NodeProp *node_prop;
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node_prop = cubeList_findNodePropByActorId(actor_id, NULL);
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node_prop = cubeList_findNodePropByActorIdAndPosition_s32(actor_id, NULL);
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if (node_prop != 0) {
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position[0] = (s32) node_prop->x;
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position[1] = (s32) node_prop->y;
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@@ -1187,7 +1187,7 @@ bool func_80305290(bool (* arg0)(NodeProp *), bool (* arg1)(Prop *)){
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bool func_80305344(s32 arg0, u32 *arg1) {
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NodeProp *temp_v0;
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temp_v0 = cubeList_findNodePropByActorId(arg0, NULL);
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temp_v0 = cubeList_findNodePropByActorIdAndPosition_s32(arg0, NULL);
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if (temp_v0 != NULL) {
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*arg1 = temp_v0->unkC_31;
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return 1;
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@@ -736,8 +736,8 @@ void func_8031E204(NodeProp *node, s32 arg1, s32 arg2){
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f32 sp28[3];
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f32 sp1C[3];
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nodeprop_getPosition(func_80304D04(0x154, &node->x), sp34);
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nodeprop_getPosition(func_80304D04(0x155, &node->x), sp28);
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nodeprop_getPosition(nodeprop_findByActorIdAndPosition_s16(ACTOR_154_UNKNOWN, &node->x), sp34);
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nodeprop_getPosition(nodeprop_findByActorIdAndPosition_s16(ACTOR_155_UNKNOWN, &node->x), sp28);
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player_getPosition(sp1C);
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if(sp28[1] < sp1C[1]){
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sp1C[1] = sp28[1];
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@@ -130,7 +130,7 @@ void func_803223AC(void) {
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func_80244A98(1);
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for(i_ptr = D_8036DE00; i_ptr != &D_8036DE00[6]; i_ptr++){
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i_ptr->unk4 = cubeList_findNodePropByActorId(i_ptr->unk0, 0);
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i_ptr->unk4 = cubeList_findNodePropByActorIdAndPosition_s32(i_ptr->unk0, NULL);
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if(i_ptr->unk4 != 0 && i_ptr->unk8 != NULL){
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i_ptr->unk8(i_ptr);
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}
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@@ -231,7 +231,7 @@ void func_802C16CC(s32 arg0) {
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if(sp38 != D_8037DBE0.unk28 && D_8037DBE0.unk28 != -1){
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player_getPosition(sp54);
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ml_vec3f_to_vec3w(sp48, sp54);
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sp30 = cubeList_findNodePropByActorId(sp38, sp48);
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sp30 = cubeList_findNodePropByActorIdAndPosition_s32(sp38, sp48);
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if(sp30 != NULL) {
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nodeprop_getPosition(sp30, sp54);
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switch (func_80304DB8(sp30)) { /* irregular */
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