Document cubeList
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@@ -231,7 +231,7 @@ void func_802C16CC(s32 arg0) {
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if(sp38 != D_8037DBE0.unk28 && D_8037DBE0.unk28 != -1){
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player_getPosition(sp54);
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ml_vec3f_to_vec3w(sp48, sp54);
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sp30 = cubeList_findNodePropByActorId(sp38, sp48);
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sp30 = cubeList_findNodePropByActorIdAndPosition_s32(sp38, sp48);
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if(sp30 != NULL) {
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nodeprop_getPosition(sp30, sp54);
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switch (func_80304DB8(sp30)) { /* irregular */
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