Docuement FP/ma/snowy.c (based on XBox debug strings).
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89
src/FP/ma/snowy.c
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89
src/FP/ma/snowy.c
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#include <ultra64.h>
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#include "functions.h"
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#include "variables.h"
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typedef enum {
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MA_SNOWY_STATE_0_NONE,
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MA_SNOWY_STATE_1_ACTIVE,
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MA_SNOWY_STATE_2_WIN,
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MA_SNOWY_STATE_3_DONE
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} MaSnowyState;
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f32 D_80391EB0[3] = {-625.0f, 8840.0f, -111.0f};
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/* .bss */
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static struct {
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u8 state;
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s32 remaining;
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s32 total;
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s32 delay;
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f32 spawn_pos[3];
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u8 jiggySpawnerExists;
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} Me;
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/* .code */
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void maSnowy_init(void){
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if( map_get() != MAP_27_FP_FREEZEEZY_PEAK
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|| jiggyscore_isCollected(JIGGY_31_FP_SIR_SLUSH)
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|| jiggyscore_isSpawned(JIGGY_31_FP_SIR_SLUSH)
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){
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Me.state = MA_SNOWY_STATE_0_NONE;
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return;
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}
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Me.jiggySpawnerExists = 0;
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if(nodeProp_findPositionFromActorId(0x128, Me.spawn_pos)){
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Me.jiggySpawnerExists = 1;
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}
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Me.state = MA_SNOWY_STATE_1_ACTIVE;
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Me.remaining = 0;
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Me.total = 0;
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}
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void maSnowy_end(void){}
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void maSnowy_update(void){
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switch(Me.state){
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case MA_SNOWY_STATE_0_NONE:
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break;
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case MA_SNOWY_STATE_1_ACTIVE:
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if(Me.remaining) break;
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if(!Me.total) break;
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Me.state = MA_SNOWY_STATE_2_WIN;
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Me.delay = 0;
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break;
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case MA_SNOWY_STATE_2_WIN:
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if(Me.delay >= 75){
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if(Me.jiggySpawnerExists){
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func_802BAFE4(0x12);
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jiggy_spawn(JIGGY_31_FP_SIR_SLUSH, Me.spawn_pos);
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__spawnQueue_add_4((GenFunction_4)spawnQueue_actor_f32, ACTOR_4C_STEAM,
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reinterpret_cast(s32, Me.spawn_pos[0]),
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reinterpret_cast(s32, Me.spawn_pos[1]),
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reinterpret_cast(s32, Me.spawn_pos[2])
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);
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}
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// * WARNING * :masnowy.c: Jigsaw 49 CANNOT find it's bootup marker point
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Me.state = MA_SNOWY_STATE_3_DONE;
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}
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else{
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Me.delay++;
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}
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break;
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case MA_SNOWY_STATE_3_DONE:
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break;
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}
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}
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void maSnowy_decRemaining(void){
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Me.remaining--;
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}
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void maSnowy_incTotal(void){
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Me.total++;
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Me.remaining++;
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}
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