src/core1: document code_7090.c and code_CE60.c
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@@ -3,69 +3,60 @@
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#include "functions.h"
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#include "variables.h"
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extern void sfxsource_setSampleRate(u8, s32);
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extern void func_8030E2C4(u8);
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s16 *D_802758E0 = NULL;
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typedef struct struct_27_s{
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s16 unk0;
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u8 pad2[0x12];
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}struct27s;
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s16 * D_802758E0 = NULL;
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void func_80244C78(int arg0);
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/* .code */
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void func_80244AB0(void){
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void core1_7090_alloc(void) {
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int i;
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if(D_802758E0)
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if (D_802758E0)
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return;
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D_802758E0 = (struct16s *) malloc(10*sizeof(s16));
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for(i = 0; i < 10; i++){
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D_802758E0 = (s16 *) malloc(10 * sizeof(s16));
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for (i = 0; i < 10; i++) {
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D_802758E0[i] = 0;
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}
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}
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void func_80244B3C(void){
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void core1_7090_release(void) {
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int i;
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if(!D_802758E0)
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if (!D_802758E0)
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return;
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for(i = 0; i < 10; i++){
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if(D_802758E0[i])
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func_8030E394((u8)D_802758E0[i]);
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for (i = 0; i < 10; i++) {
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if (D_802758E0[i])
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func_8030E394(D_802758E0[i]);
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}
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free(D_802758E0);
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D_802758E0 = NULL;
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}
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void func_80244BB0(s32 arg0, s32 arg1, s32 arg2, f32 arg3){
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s32 i;
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u8 indx;
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if(func_8030ED70(lookup_getSfxId(arg1))){
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i = sfxsource_createSfxsourceAndReturnIndex();
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indx = i;
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if(i){
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sfxsource_setSfxId(indx, lookup_getSfxId(arg1));
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sfxsource_playSfxAtVolume(indx, arg3);
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sfxsource_setSampleRate(indx, arg2);
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func_8030E2C4(indx);
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func_80244C78(arg0);
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D_802758E0[arg0] = indx;
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void core1_7090_initSfxSource(s32 idx, s32 lookup_idx, s32 sample_rate, f32 volume) {
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u8 sfx_source_index;
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if (func_8030ED70(lookup_getSfxId(lookup_idx))) {
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sfx_source_index = sfxsource_createSfxsourceAndReturnIndex();
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if (sfx_source_index) {
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sfxsource_setSfxId(sfx_source_index, lookup_getSfxId(lookup_idx));
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sfxsource_playSfxAtVolume(sfx_source_index, volume);
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sfxsource_setSampleRate(sfx_source_index, sample_rate);
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func_8030E2C4(sfx_source_index);
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core1_7090_freeSfxSource(idx);
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D_802758E0[idx] = sfx_source_index;
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}
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}
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else{
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func_8030E6A4(lookup_getSfxId(arg1), arg3, arg2);
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else {
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func_8030E6A4(lookup_getSfxId(lookup_idx), volume, sample_rate);
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}
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}
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void func_80244C78(int arg0){
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if(D_802758E0[arg0]){
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func_8030DA44(D_802758E0[arg0]);
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void core1_7090_freeSfxSource(int idx) {
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if (D_802758E0[idx]) {
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func_8030DA44(D_802758E0[idx]);
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}
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D_802758E0[arg0] = 0;
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D_802758E0[idx] = 0;
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}
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