Merge branch 'mr-origin-80'
This commit is contained in:
@@ -44,9 +44,9 @@ ActorInfo D_8039123C = { 0xBB, 0x287, 0x3E6,
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void func_8038C760(Actor *this, s32 arg1){
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ActorLocal_GV_6370 *local = (ActorLocal_GV_6370 *)&this->local;
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chBuriedPyramid_setRaisedAmount(local->unk14, arg1);
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FUNC_8030E624(SFX_3F6_UNKNOWN, 0.7f, 28000);
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FUNC_8030E624(SFX_3F6_UNKNOWN, 0.9f, 29000);
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FUNC_8030E624(SFX_3F6_UNKNOWN, 1.0f, 30000);
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FUNC_8030E624(SFX_3F6_RUBBING, 0.7f, 28000);
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FUNC_8030E624(SFX_3F6_RUBBING, 0.9f, 29000);
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FUNC_8030E624(SFX_3F6_RUBBING, 1.0f, 30000);
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timed_setStaticCameraToNode(0.0f, 8);
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if(arg1 < 3){
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timed_setStaticCameraToNode(3.5f, arg1 + 0x15);
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@@ -95,7 +95,7 @@ void func_8038C8A0(Actor *this, s32 next_state){
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local->unk18[2] = this->position_z;
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if(this->state == 1){
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rumbleManager_80250E94(0.0f, 0.6f, 1.0f, 0, 1.3f, 0.0f);
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timed_playSfx(1.0f, SFX_3F6_UNKNOWN, 0.8f, 30000);
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timed_playSfx(1.0f, SFX_3F6_RUBBING, 0.8f, 30000);
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}
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}//L8038CA6C
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@@ -126,7 +126,7 @@ void func_8038C8A0(Actor *this, s32 next_state){
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local->unk18[1] = this->position_y;
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local->unk18[2] = this->position_z;
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rumbleManager_80250D94(0.7f, 0.5f, 1.3f);
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FUNC_8030E624(SFX_3F6_UNKNOWN, 0.8f, 30000);
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FUNC_8030E624(SFX_3F6_RUBBING, 0.8f, 30000);
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}
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if(next_state == 8){
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