Merge branch 'mr-origin-80'

This commit is contained in:
Banjo Kazooie
2024-09-26 19:10:37 -05:00
170 changed files with 1495 additions and 1305 deletions

View File

@@ -25,8 +25,6 @@
extern f32 fabsf(f32);
#pragma intrinsic (fabsf)
#define TUPLE_ASSIGN(out, a, b, c) {\
out[0] = a;\
out[1] = b;\
@@ -395,7 +393,7 @@ void func_8030E0FC(u8, f32, f32, f32);
f32 func_8030E200(u8);
void func_8030E2C4(u8);
void func_8030E394(u8 indx);
void func_8030E484(enum sfx_e uid);
void sfxsource_playHighPriority(enum sfx_e uid);
void func_8030E4E4(enum sfx_e uid);
void sfxsource_play(enum sfx_e uid, s32 sample_rate);
void func_8030E540(enum sfx_e uid);
@@ -434,7 +432,7 @@ void subaddie_set_state(Actor *, u32);
ActorMarker *func_8032B16C(enum jiggy_e jiggy_id);
int subaddie_maybe_set_state(Actor *, s32, f32);
void subaddie_set_state_with_direction(Actor * this, s32 myAnimId, f32 arg2, s32 direction);
int subaddie_maybe_set_state_position_direction(Actor *, s32, f32, s32, f32 );
bool subaddie_maybe_set_state_position_direction(Actor *, s32, f32, s32, f32 );
void func_80328CEC(Actor *, s32, s32, s32);
void func_80328FB0(Actor *, f32);
int func_80329030(Actor *, s32);
@@ -543,7 +541,7 @@ void __spawnQueue_add_1(GenFunction_1, s32);
void func_802FAD64(enum item_e);
void nodeprop_getPosition(NodeProp *, f32[3]);
bool func_80311480(s32 text_id, s32 arg1, f32 *pos, ActorMarker *marker, void(*callback)(ActorMarker *, enum asset_e, s32), void(*arg5)(ActorMarker *, enum asset_e, s32));
bool gcdialog_showText(s32 text_id, s32 arg1, f32 *pos, ActorMarker *marker, void(*callback)(ActorMarker *, enum asset_e, s32), void(*arg5)(ActorMarker *, enum asset_e, s32));
void ability_unlock(enum ability_e);
extern void func_802EE278(Actor *, s32, s32, s32, f32, f32);