rename function prefixes to better follow guidelines
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@@ -412,7 +412,7 @@ void func_802C4C14(Actor *this){
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sp44 = 0.0f;
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if(this->state == 4 && (sp84 == 0 || sp84 == 1))
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sp44 = 0.25f;
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if(mole_learnedAllSpiralMountainAbilities() && fileProgressFlag_get(FILEPROG_BD_ENTER_LAIR_CUTSCENE)){
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if(chmole_learnedAllSpiralMountainAbilities() && fileProgressFlag_get(FILEPROG_BD_ENTER_LAIR_CUTSCENE)){
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timedFunc_set_2(sp44, (GenFunction_2)warp_lairEnterLairFromSMLevel, 0, 0);
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}
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else{//L802C5188
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