Docuement FP/ma/slalom.c (based on XBox debug strings).
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@@ -254,7 +254,7 @@ void chicecube_update(Actor *this){
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f32 sp30[3];
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if(map_get() == MAP_27_FP_FREEZEEZY_PEAK){
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if(func_8038BFA0()){
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if(maSlalom_isActive()){
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actor_collisionOff(this);
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this->unk58_0 = FALSE;
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return;
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