Docuement FP/ma/slalom.c (based on XBox debug strings).

This commit is contained in:
banjo.decomp
2024-10-20 01:57:17 -05:00
parent 297eb3db8b
commit 88082f3236
18 changed files with 675 additions and 657 deletions

View File

@@ -41,7 +41,7 @@ f32 D_803925AC[3] = {-4026.0f, 800.0f, -4097.0f};
/* .code */
Actor *func_8038F210(ActorMarker *marker, Gfx **gfx, Mtx **mtx, Vtx **vtx){
Actor *this = marker_getActor(marker);
if(func_8038BFA0() || this->unk38_31)
if(maSlalom_isActive() || this->unk38_31)
return this;
return actor_draw(marker, gfx, mtx, vtx);
@@ -209,7 +209,7 @@ void FP_func_8038F7AC(Actor *this){
}
}//L8038F910
if(func_8038BFA0() || this->unk38_31 || !subaddie_playerIsWithinSphere(this, 3000)){
if(maSlalom_isActive() || this->unk38_31 || !subaddie_playerIsWithinSphere(this, 3000)){
actor_collisionOff(this);
return;
}