FP .data defined

This commit is contained in:
Banjo Kazooie
2022-11-27 22:44:38 -06:00
parent a229e321f9
commit 87ec8d0223
11 changed files with 128 additions and 84 deletions

View File

@@ -6,18 +6,12 @@ Actor *func_803908F0(ActorMarker *marker, Gfx **gfx, Mtx **mtx, Vtx **vtx);
void func_80390BDC(Actor *this);
/* .data */
extern ActorInfo D_80392730 = { 0x210, 0x340, 0x4D2,
ActorInfo D_80392730 = { 0x210, 0x340, 0x4D2,
0x0, NULL,
func_80390BDC, func_80326224, func_803908F0,
0, 0, 1.0f, 0
};
extern struct31s D_80392754;
extern struct43s D_8039277C;
extern struct31s D_803927C4;
extern struct43s D_803927EC;
extern s32 D_80392834[3];
/* .code */
Actor *func_803908F0(ActorMarker *marker, Gfx **gfx, Mtx **mtx, Vtx **vtx){
Actor *this = marker_getActor(marker);
@@ -27,6 +21,12 @@ Actor *func_803908F0(ActorMarker *marker, Gfx **gfx, Mtx **mtx, Vtx **vtx){
}
void func_80390944(f32 position[3], s32 cnt, enum asset_e model_id){
static struct31s D_80392754 = {{0.2f, 0.4f}, {-1.0f, -1.0f}, {0.0f, 0.02f}, {2.2f, 2.2f}, 0.0f, 0.3f};
static struct43s D_8039277C = {
{{-300.0f, 350.0f, -300.0f}, {300.0f, 600.0f, 300.0f}}, /*position*/
{{ 0.0f, -1000.0f, 0.0f}, { 0.0f, -1000.0f, 0.0f}}, /*velocitcy*/
{{-100.0f, 0.0f, -100.0f}, {100.0f, 200.0f, 100.0f}} /*acceleration*/
};
ParticleEmitter *pCtrl = partEmitList_pushNew(cnt);
particleEmitter_setModel(pCtrl, model_id);
particleEmitter_setPosition(pCtrl, position);
@@ -44,6 +44,13 @@ void func_80390944(f32 position[3], s32 cnt, enum asset_e model_id){
}
void func_80390A30(f32 position[3], s32 cnt, enum asset_e sprite_id){
static struct31s D_803927C4 = {{0.6f, 0.8f}, {1.0f, 1.4f}, {0.0f, 0.01f}, {1.2f, 1.8f}, 0.0f, 0.01f};
static struct43s D_803927EC = {
{{-200.0f, 0.0f, -200.0f}, {200.0f, 200.0f, 200.0f}}, /*position*/
{{ 0.0f, -10.0f, 0.0f}, { 0.0f, -10.0f, 0.0f}}, /*velocitcy*/
{{ -50.0f, 0.0f, -50.0f}, { 50.0f, 200.0f, 50.0f}} /*acceleration*/
};
static s32 D_80392834[3] = {0xDC, 0xDC, 0xE6};
ParticleEmitter *pCtrl = partEmitList_pushNew(cnt);
func_802EFFA8(pCtrl, D_80392834);
particleEmitter_setSprite(pCtrl, sprite_id);