PAL: sync core2/code_7060 & resolve file compiler warnings

This commit is contained in:
Banjo Kazooie
2024-09-28 13:20:56 -05:00
parent 86b22d6d09
commit 87b9bb398f
17 changed files with 136 additions and 68 deletions

View File

@@ -111,7 +111,7 @@ void func_8038771C(Actor *this){
void func_80387774(Actor **this_ptr){
ActorLocal_Blubber *local = (ActorLocal_Blubber *)&(*this_ptr)->local;
func_8028F364(local->throw_target_position, local->throw_target_radius, 100.0f, ACTOR_2A_GOLD_BULLION, this_ptr);
player_setCarryObjectPoseInCylinder(local->throw_target_position, local->throw_target_radius, 100.0f, ACTOR_2A_GOLD_BULLION, this_ptr);
if( func_80329530(*this_ptr, 200)
&& bacarry_get_markerId() == MARKER_37_GOLD_BULLION
&& player_throwCarriedObject()