PAL: sync core2/code_7060 & resolve file compiler warnings
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@@ -284,8 +284,8 @@ void baanim_playForDuration_onceSmooth(enum asset_e, f32);
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void baanim_setEndAndDuration(f32, f32);
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int func_8028AED4(f32*, f32);
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void func_8028E668(f32[3], f32, f32, f32);
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bool func_8028F364(f32[3], f32, f32, enum actor_e actor_id, Actor**);
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void func_8028FA54(f32[3]);
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bool player_setCarryObjectPoseInCylinder(f32[3], f32, f32, enum actor_e actor_id, Actor**);
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void player_setThrowTargetPosition(f32[3]);
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f32 func_802915D8(void);
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f32 func_80291604(void);
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