Merge branch 'master' into 'document/level-setup-related-code'

# Conflicts:
#   src/core2/nc/dynamicCam12.c
This commit is contained in:
Banjo Kazooie
2024-10-20 05:05:12 +00:00
355 changed files with 3866 additions and 3828 deletions

View File

@@ -3,7 +3,6 @@
#include "variables.h"
extern f32 func_802453DC(struct56s *, f32, f32[3], s32);
extern f32 func_80259198(f32, f32);
extern f32 func_802BD51C(void);
extern f32 player_getYaw(void);
extern void func_802BE244(f32, f32);
@@ -101,7 +100,7 @@ f32 func_802C1030(struct56s *arg0, f32 arg1[3], f32 arg2[3]) {
ml_vec3f_set_length_copy(sp30, sp30, 400.0f);
ml_vec3f_add(sp3C, sp30, sp48);
func_80259554(sp54, sp48, sp3C, arg1);
return ml_distance_vec3f(sp54, arg2);
return ml_vec3f_distance(sp54, arg2);
}
else{
func_80323240(arg0, sp2C, sp54);
@@ -140,8 +139,8 @@ s32 func_802C11C8(f32 arg0[3]) {
sp3C = func_80323F74(sp2C, D_8037DBE0.unk8, -1000.0f);
func_80323240(sp2C, sp40, sp64);
func_80323240(sp2C, sp3C, sp58);
sp48 = ml_distance_vec3f(sp4C, sp64);
sp44 = ml_distance_vec3f(sp4C, sp58);
sp48 = ml_vec3f_distance(sp4C, sp64);
sp44 = ml_vec3f_distance(sp4C, sp58);
sp38 = 0.0f;
sp38 = 0.0f;
if (mlAbsF(sp48 - sp44) > 3.0f) {
@@ -232,7 +231,7 @@ void func_802C16CC(s32 arg0) {
if(sp38 != D_8037DBE0.unk28 && D_8037DBE0.unk28 != -1){
player_getPosition(player_or_node_position);
ml_vec3f_to_vec3w(player_position_copy, player_or_node_position);
sp30 = cubeList_findNodePropByActorId(sp38, player_position_copy);
sp30 = cubeList_findNodePropByActorIdAndPosition_s32(sp38, player_position_copy);
if(sp30 != NULL) {
nodeprop_getPosition(sp30, player_or_node_position);
switch (func_80304DB8(sp30)) { /* irregular */