identified/labeled camera functions
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@@ -309,7 +309,7 @@ Actor *func_80325CAC(ActorMarker *marker, Gfx **gfx, Gfx **mtx, Vtx **vtx) {
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this->position[1] -= D_8036E58C[1];
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this->position[2] -= D_8036E58C[2];
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}
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func_8024C764(rotation);
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viewport_getRotation(rotation);
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rotation[2] += this->roll;
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func_80338338(0xFF, 0xFF, 0xFF);
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if (this->unk124_11 != 0) {
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