identified/labeled camera functions
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@@ -23,32 +23,32 @@ ActorMarker *D_8037DE40;
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/* .code */
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Actor *func_802DC320(ActorMarker *marker, Gfx **gfx, Mtx **mtx, Vtx **vtx){
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Actor *this;
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f32 sp58[3];
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f32 sp4C[3];
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f32 sp40[3];
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f32 vp_position[3];
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f32 vp_rotation[3];
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f32 model_position[3];
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f32 sp34[3];
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this = marker_getActor(marker);
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modelRender_preDraw( (GenMethod_1)func_803253A0, (s32)this);
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modelRender_postDraw((GenMethod_1)func_80325794, (s32)marker);
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func_8024E258();
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sp58[0] = 0.0f;
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sp58[1] = 0.0f;
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sp58[2] = 937.5f;
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sp4C[0] = 0.0f;
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sp4C[1] = 0.0f;
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sp4C[2] = 0.0f;
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func_8024CD88(sp58);
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func_8024CE18(sp4C);
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func_8024CFD4();
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vp_position[0] = 0.0f;
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vp_position[1] = 0.0f;
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vp_position[2] = 937.5f;
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vp_rotation[0] = 0.0f;
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vp_rotation[1] = 0.0f;
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vp_rotation[2] = 0.0f;
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viewport_setPosition(vp_position);
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viewport_setRotation(vp_rotation);
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viewport_update();
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func_8024C904(gfx, mtx);
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sp40[0] = 0.0f;
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sp40[1] = 0.0f;
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sp40[2] = 0.0f;
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model_position[0] = 0.0f;
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model_position[1] = 0.0f;
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model_position[2] = 0.0f;
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sp34[0] = 0.0f;
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sp34[1] = 137.5f;
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sp34[2] = 0.0f;
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modelRender_draw(gfx, mtx, sp40, NULL, 1.0f, sp34, func_80330B1C(marker));
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modelRender_draw(gfx, mtx, model_position, NULL, 1.0f, sp34, func_80330B1C(marker));
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func_8024E2FC();
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func_8024C904(gfx, mtx);
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return this;
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