identified/labeled camera functions
This commit is contained in:
@@ -136,7 +136,7 @@ void func_802D9600(Actor * this){
|
||||
}
|
||||
|
||||
void func_802D9658(Actor *this){
|
||||
timed_setCameraToNode(0.0f, D_80367DC4[this->unkF4_8-9].camera_node);
|
||||
timed_setStaticCameraToNode(0.0f, D_80367DC4[this->unkF4_8-9].camera_node);
|
||||
}
|
||||
|
||||
void func_802D9698(ActorMarker *marker, enum asset_e arg1, s32 arg2){
|
||||
@@ -155,7 +155,7 @@ void func_802D9698(ActorMarker *marker, enum asset_e arg1, s32 arg2){
|
||||
func_80347A14(1);
|
||||
actor->unk138_24 = FALSE;
|
||||
}
|
||||
func_80324E88(0.0f);
|
||||
timed_exitStaticCamera(0.0f);
|
||||
if(actor->state == 5){
|
||||
func_8028F918(0);
|
||||
func_802D9600(actor);
|
||||
@@ -170,7 +170,7 @@ void func_802D9830(ActorMarker *marker, enum asset_e arg1, s32 arg2){
|
||||
Actor *actor = marker_getActor(marker);
|
||||
switch(arg2){
|
||||
case 1:
|
||||
timed_setCameraToNode(0.0f, 0x11);
|
||||
timed_setStaticCameraToNode(0.0f, 0x11);
|
||||
levelSpecificFlags_set(0x1A, 1);
|
||||
break;
|
||||
case 2:
|
||||
@@ -178,7 +178,7 @@ void func_802D9830(ActorMarker *marker, enum asset_e arg1, s32 arg2){
|
||||
func_802D9658(actor);
|
||||
break;
|
||||
case 3:
|
||||
timed_setCameraToNode(0.0f, 0x29);
|
||||
timed_setStaticCameraToNode(0.0f, 0x29);
|
||||
levelSpecificFlags_set(0x1A, 1);
|
||||
break;
|
||||
case 4:
|
||||
|
Reference in New Issue
Block a user