identified/labeled camera functions

This commit is contained in:
Banjo Kazooie
2023-03-10 21:52:35 -06:00
parent 13728811aa
commit 7f3dd5aa12
164 changed files with 1583 additions and 1522 deletions

View File

@@ -27,7 +27,7 @@ void func_802CD870(Actor *this){
void func_802CD898(Actor *this){
marker_despawn(this->marker);
func_802BBC58(2);
camera_setType(2);
}
void func_802CD8C0(Actor *this){
@@ -76,8 +76,8 @@ void func_802CD8C0(Actor *this){
mapSpecificFlags_set(4, TRUE);
}
else{
func_802BBC58(2);
func_802BD0D8(0xf);
camera_setType(2);
ncDynamicCamera_setState(0xf);
}
marker_despawn(this->marker);
}
@@ -87,12 +87,12 @@ void func_802CD8C0(Actor *this){
void func_802CDAC4(Actor *this){
f32 sp1C[3];
func_802BBC58(1);
func_8024CD88(this->position);
camera_setType(1);
viewport_setPosition(this->position);
sp1C[0] = this->pitch;
sp1C[1] = this->yaw;
sp1C[2] = 0.0f;
func_8024CE18(sp1C);
viewport_setRotation(sp1C);
}
void func_802CDB18(Actor *this){