identified/labeled camera functions
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@@ -87,7 +87,7 @@ f32 func_802D7038(Actor *this) {
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void func_802D7124(Actor *actor, f32 arg1) {
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f32 sp1C[3];
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func_8024C5CC(&sp1C);
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viewport_getPosition(&sp1C);
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if ((actor->position[0] - sp1C[0]) * (actor->position[0] - sp1C[0]) + (actor->position[2] - sp1C[2]) * (actor->position[2] - sp1C[2]) < 12250000.0f) {
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func_802D729C(actor, arg1);
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}
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