identified/labeled camera functions

This commit is contained in:
Banjo Kazooie
2023-03-10 21:52:35 -06:00
parent 13728811aa
commit 7f3dd5aa12
164 changed files with 1583 additions and 1522 deletions

View File

@@ -5,7 +5,7 @@
/* chAttackTutorial - controls bottle teaching moves in spiral*/
//external
void func_80324E88(f32);
void timed_exitStaticCamera(f32);
void func_8028F918(s32);
//public
@@ -64,7 +64,7 @@ void func_80387288(ActorMarker *marker, enum asset_e text_id, s32 arg2){
chAttackTutorial_setState(actor, 2);
break;
}//L803872FC
func_80324E88(0.0f);
timed_exitStaticCamera(0.0f);
}
void chAttackTutorial_setState(Actor * this, s32 arg1){
@@ -170,7 +170,7 @@ void func_80387690(ActorMarker *marker, enum asset_e text_id, s32 arg2){
chAttackTutorial_setState(actor, 3);
break;
}
func_80324E88(0.0f);
timed_exitStaticCamera(0.0f);
}//*/
void func_80387764(ActorMarker * marker){
@@ -211,7 +211,7 @@ void func_80387764(ActorMarker * marker){
sp34 = 0xE12;
}//L80387898
if(temp_a2){
timed_setCameraToNode(0.0f, 6);
timed_setStaticCameraToNode(0.0f, 6);
}//L803878B0
func_80311480(sp34, sp2C, actor->unk1C, actor->marker, func_80387690, NULL);