identified/labeled camera functions
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@@ -92,7 +92,7 @@ Actor *func_8038DF34(Actor *this){
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void func_8038E040(ActorMarker *caller, enum asset_e text_id, s32 arg2){
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Actor *this = marker_getActor(caller);
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func_80324E88(0.5f);
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timed_exitStaticCamera(0.5f);
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func_80328B8C(this, 7, 0.03f, 1);
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actor_playAnimationOnce(this);
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}
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@@ -126,7 +126,7 @@ void func_8038E094(Actor *this){
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if(sp38->unk1C[1] == 1.0f){
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if(this->unkF4_8 == 1 && !fileProgressFlag_get(FILEPROG_13)){
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if(this->state != 6 && this->state != 7 && 0.0f == this->velocity[0]){
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timed_setCameraToNode(0.5f, 0xd);
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timed_setStaticCameraToNode(0.5f, 0xd);
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func_80311480(ASSET_C15_TEXT_TWINKLIE_MINIGAME_LOST, 0x2b, this->position, this->marker, func_8038E040, NULL);
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this->velocity[0] = 1.0f;
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func_80328B8C(this, 6, 0.03f, 1);
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