identified/labeled camera functions
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@@ -116,7 +116,7 @@ void func_80388A50(Actor *this){
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ActorLocal_FP_2350 *local = (ActorLocal_FP_2350 *)&this->local;
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func_80328B8C(this, 2, 0.0001f, 1);
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timed_setCameraToNode(0.0f, 4);
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timed_setStaticCameraToNode(0.0f, 4);
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local->unk18 = 0;
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}
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@@ -192,7 +192,7 @@ void func_80388D70(ActorMarker *caller, enum asset_e text_id, s32 arg2){
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Actor *this = marker_getActor(caller);
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ActorLocal_FP_2350 *local = (ActorLocal_FP_2350 *)&this->local;
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func_80324E88(0.0f);
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timed_exitStaticCamera(0.0f);
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switch(text_id){
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case 0xc03:
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case 0xc06:
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