identified/labeled camera functions
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@@ -141,7 +141,7 @@ void func_8038794C(Actor *this){
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if(mapSpecificFlags_get(0x1)){
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func_8028F94C(1, this->position);
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timed_setCameraToNode(0.0f, 0x12);
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timed_setStaticCameraToNode(0.0f, 0x12);
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func_80324DBC(1.0f, 0xc00, 0xe, NULL, this->marker, func_80387828, func_803877A8);
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func_803876A4(this);
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break;
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@@ -188,7 +188,7 @@ void func_8038794C(Actor *this){
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if(0.99 <= this->unk48){
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func_8028F918(0);
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func_80324CD8(0.0f);
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func_80324E88(0.0f);
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timed_exitStaticCamera(0.0f);
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func_803876F8(this);
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}
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break;
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