identified/labeled camera functions
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@@ -31,7 +31,7 @@ void func_8038AD50(Actor *this, s32 next_state) {
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func_80311480(0xCDD, 0, NULL, NULL, NULL, NULL);
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if (this->state == 1) {
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mapSpecificFlags_set(6, 0);
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timed_setCameraToNode(0.0f, 1);
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timed_setStaticCameraToNode(0.0f, 1);
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}
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func_80335924(this->unk148, 0x21D, 0.2f, 0.5f);
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func_80335A8C(this->unk148, 1);
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@@ -41,7 +41,7 @@ void func_8038AD50(Actor *this, s32 next_state) {
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func_80335A8C(this->unk148, 2);
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}
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if (next_state == 4) {
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func_80324E88(0.0f);
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timed_exitStaticCamera(0.0f);
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func_80324E38(0.0f, 0);
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marker_despawn(this->marker);
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}
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