identified/labeled camera functions

This commit is contained in:
Banjo Kazooie
2023-03-10 21:52:35 -06:00
parent 13728811aa
commit 7f3dd5aa12
164 changed files with 1583 additions and 1522 deletions

View File

@@ -31,7 +31,7 @@ void func_8038AD50(Actor *this, s32 next_state) {
func_80311480(0xCDD, 0, NULL, NULL, NULL, NULL);
if (this->state == 1) {
mapSpecificFlags_set(6, 0);
timed_setCameraToNode(0.0f, 1);
timed_setStaticCameraToNode(0.0f, 1);
}
func_80335924(this->unk148, 0x21D, 0.2f, 0.5f);
func_80335A8C(this->unk148, 1);
@@ -41,7 +41,7 @@ void func_8038AD50(Actor *this, s32 next_state) {
func_80335A8C(this->unk148, 2);
}
if (next_state == 4) {
func_80324E88(0.0f);
timed_exitStaticCamera(0.0f);
func_80324E38(0.0f, 0);
marker_despawn(this->marker);
}